..
vulkan
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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imgui_impl_allegro5.cpp
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_allegro5.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_dx9.cpp
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_dx9.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_dx10.cpp
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_dx10.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_dx11.cpp
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_dx11.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_dx12.cpp
Examples: Fix batch files (amend b1a18d82
, #3513 ), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
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imgui_impl_dx12.h
Examples: Fix batch files (amend b1a18d82
, #3513 ), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
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imgui_impl_glfw.cpp
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_glfw.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_glut.cpp
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_glut.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_marmalade.cpp
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_marmalade.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_metal.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_metal.mm
Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. ( #3555 )
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imgui_impl_opengl2.cpp
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_opengl2.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_opengl3.cpp
Amend ffe8f0177f
( #3544 ) + readme fixes
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imgui_impl_opengl3.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_osx.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_osx.mm
Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. ( #3555 )
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imgui_impl_sdl.cpp
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_sdl.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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imgui_impl_vulkan.cpp
Backends: Vulkan: Add override for the subpass to reference during VkPipeline creation. ( #3579 )
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imgui_impl_vulkan.h
Backends: Vulkan: Add override for the subpass to reference during VkPipeline creation. ( #3579 )
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imgui_impl_win32.cpp
Backends: Win32: Fixed setting of io.DisplaySize to invalid/uninitialized data when after hwnd has been closed.
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imgui_impl_win32.h
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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