You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
		
		
		
		
		
			
		
			
				
					
					
						
							51 lines
						
					
					
						
							2.2 KiB
						
					
					
				
			
		
		
	
	
							51 lines
						
					
					
						
							2.2 KiB
						
					
					
				//----------------------------------------------------------------------------- | 
						|
// USER IMPLEMENTATION | 
						|
// This file contains compile-time options for ImGui. | 
						|
// Other options (memory allocation overrides, callbacks, etc.) can be set at runtime via the ImGuiIO structure - ImGui::GetIO(). | 
						|
//----------------------------------------------------------------------------- | 
						|
 | 
						|
#pragma once | 
						|
 | 
						|
//---- Define assertion handler. Defaults to calling assert(). | 
						|
//#define IM_ASSERT(_EXPR)  MyAssert(_EXPR) | 
						|
 | 
						|
//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows. | 
						|
//#define IMGUI_API __declspec( dllexport ) | 
						|
//#define IMGUI_API __declspec( dllimport ) | 
						|
 | 
						|
//---- Include imgui_user.h at the end of imgui.h | 
						|
//#define IMGUI_INCLUDE_IMGUI_USER_H | 
						|
 | 
						|
//---- Don't implement default handlers for Windows (so as not to link with OpenClipboard() and others Win32 functions) | 
						|
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS | 
						|
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS | 
						|
 | 
						|
//---- Don't implement help and test window functionality (ShowUserGuide()/ShowStyleEditor()/ShowTestWindow() methods will be empty) | 
						|
//#define IMGUI_DISABLE_TEST_WINDOWS | 
						|
 | 
						|
//---- Don't define obsolete functions names | 
						|
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS | 
						|
 | 
						|
//---- Implement STB libraries in a namespace to avoid conflicts | 
						|
//#define IMGUI_STB_NAMESPACE     ImGuiStb | 
						|
 | 
						|
//---- Define constructor and implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4. | 
						|
/* | 
						|
#define IM_VEC2_CLASS_EXTRA                                                 \ | 
						|
        ImVec2(const MyVec2& f) { x = f.x; y = f.y; }                       \ | 
						|
        operator MyVec2() const { return MyVec2(x,y); } | 
						|
 | 
						|
#define IM_VEC4_CLASS_EXTRA                                                 \ | 
						|
        ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; }     \ | 
						|
        operator MyVec4() const { return MyVec4(x,y,z,w); } | 
						|
*/ | 
						|
 | 
						|
//---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files. | 
						|
//---- e.g. create variants of the ImGui::Value() helper for your low-level math types, or your own widgets/helpers. | 
						|
/* | 
						|
namespace ImGui | 
						|
{ | 
						|
    void    Value(const char* prefix, const MyMatrix44& v, const char* float_format = NULL); | 
						|
} | 
						|
*/ | 
						|
 | 
						|
 |