You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
36 lines
1.6 KiB
36 lines
1.6 KiB
// ImGui Renderer for: Vulkan |
|
// This needs to be used along with a Platform Binding (e.g. GLFW, SDL, Win32, custom..) |
|
|
|
// Missing features: |
|
// [ ] User texture binding. Changes of ImTextureID aren't supported by this binding! See https://github.com/ocornut/imgui/pull/914 |
|
|
|
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this. |
|
// If you use this binding you'll need to call 5 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXX_CreateFontsTexture(), ImGui_ImplXXXX_NewFrame(), ImGui_ImplXXXX_Render() and ImGui_ImplXXXX_Shutdown(). |
|
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. |
|
// https://github.com/ocornut/imgui |
|
|
|
#include <vulkan/vulkan.h> |
|
|
|
#define IMGUI_VK_QUEUED_FRAMES 2 |
|
|
|
struct ImGui_ImplVulkan_InitData |
|
{ |
|
VkAllocationCallbacks* allocator; |
|
VkPhysicalDevice gpu; |
|
VkDevice device; |
|
VkRenderPass render_pass; |
|
VkPipelineCache pipeline_cache; |
|
VkDescriptorPool descriptor_pool; |
|
void (*check_vk_result)(VkResult err); |
|
}; |
|
|
|
IMGUI_API bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitData *init_data); |
|
IMGUI_API void ImGui_ImplVulkan_Shutdown(); |
|
IMGUI_API void ImGui_ImplVulkan_NewFrame(); |
|
IMGUI_API void ImGui_ImplVulkan_Render(VkCommandBuffer command_buffer); |
|
|
|
// Called by Init/NewFrame/Shutdown |
|
IMGUI_API void ImGui_ImplVulkan_InvalidateFontUploadObjects(); |
|
IMGUI_API void ImGui_ImplVulkan_InvalidateDeviceObjects(); |
|
IMGUI_API bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer); |
|
IMGUI_API bool ImGui_ImplVulkan_CreateDeviceObjects();
|
|
|