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							22 lines
						
					
					
						
							1.2 KiB
						
					
					
				| // dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.) | |
| // This is also an example of how you may wrap your own similar types. | |
|  | |
| // Compatibility: | |
| // - std::string support is only guaranteed to work from C++11. | |
| //   If you try to use it pre-C++11, please share your findings (w/ info about compiler/architecture) | |
|  | |
| // Changelog: | |
| // - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string | |
|  | |
| #pragma once | |
|  | |
| #include <string> | |
|  | |
| namespace ImGui | |
| { | |
|     // ImGui::InputText() with std::string | |
|     // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity | |
|     IMGUI_API bool  InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); | |
|     IMGUI_API bool  InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); | |
|     IMGUI_API bool  InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL); | |
| }
 | |
| 
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