You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
		
		
		
		
		
			
		
			
				
					
					
						
							456 lines
						
					
					
						
							13 KiB
						
					
					
				
			
		
		
	
	
							456 lines
						
					
					
						
							13 KiB
						
					
					
				/************************************************************************* | 
						|
 * GLFW 3.2 - www.glfw.org | 
						|
 * A library for OpenGL, window and input | 
						|
 *------------------------------------------------------------------------ | 
						|
 * Copyright (c) 2002-2006 Marcus Geelnard | 
						|
 * Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> | 
						|
 * | 
						|
 * This software is provided 'as-is', without any express or implied | 
						|
 * warranty. In no event will the authors be held liable for any damages | 
						|
 * arising from the use of this software. | 
						|
 * | 
						|
 * Permission is granted to anyone to use this software for any purpose, | 
						|
 * including commercial applications, and to alter it and redistribute it | 
						|
 * freely, subject to the following restrictions: | 
						|
 * | 
						|
 * 1. The origin of this software must not be misrepresented; you must not | 
						|
 *    claim that you wrote the original software. If you use this software | 
						|
 *    in a product, an acknowledgment in the product documentation would | 
						|
 *    be appreciated but is not required. | 
						|
 * | 
						|
 * 2. Altered source versions must be plainly marked as such, and must not | 
						|
 *    be misrepresented as being the original software. | 
						|
 * | 
						|
 * 3. This notice may not be removed or altered from any source | 
						|
 *    distribution. | 
						|
 * | 
						|
 *************************************************************************/ | 
						|
 | 
						|
#ifndef _glfw3_native_h_ | 
						|
#define _glfw3_native_h_ | 
						|
 | 
						|
#ifdef __cplusplus | 
						|
extern "C" { | 
						|
#endif | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Doxygen documentation | 
						|
 *************************************************************************/ | 
						|
 | 
						|
/*! @file glfw3native.h | 
						|
 *  @brief The header of the native access functions. | 
						|
 * | 
						|
 *  This is the header file of the native access functions.  See @ref native for | 
						|
 *  more information. | 
						|
 */ | 
						|
/*! @defgroup native Native access | 
						|
 * | 
						|
 *  **By using the native access functions you assert that you know what you're | 
						|
 *  doing and how to fix problems caused by using them.  If you don't, you | 
						|
 *  shouldn't be using them.** | 
						|
 * | 
						|
 *  Before the inclusion of @ref glfw3native.h, you may define exactly one | 
						|
 *  window system API macro and zero or more context creation API macros. | 
						|
 * | 
						|
 *  The chosen backends must match those the library was compiled for.  Failure | 
						|
 *  to do this will cause a link-time error. | 
						|
 * | 
						|
 *  The available window API macros are: | 
						|
 *  * `GLFW_EXPOSE_NATIVE_WIN32` | 
						|
 *  * `GLFW_EXPOSE_NATIVE_COCOA` | 
						|
 *  * `GLFW_EXPOSE_NATIVE_X11` | 
						|
 *  * `GLFW_EXPOSE_NATIVE_WAYLAND` | 
						|
 *  * `GLFW_EXPOSE_NATIVE_MIR` | 
						|
 * | 
						|
 *  The available context API macros are: | 
						|
 *  * `GLFW_EXPOSE_NATIVE_WGL` | 
						|
 *  * `GLFW_EXPOSE_NATIVE_NSGL` | 
						|
 *  * `GLFW_EXPOSE_NATIVE_GLX` | 
						|
 *  * `GLFW_EXPOSE_NATIVE_EGL` | 
						|
 * | 
						|
 *  These macros select which of the native access functions that are declared | 
						|
 *  and which platform-specific headers to include.  It is then up your (by | 
						|
 *  definition platform-specific) code to handle which of these should be | 
						|
 *  defined. | 
						|
 */ | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * System headers and types | 
						|
 *************************************************************************/ | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_WIN32) | 
						|
 // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for | 
						|
 // example to allow applications to correctly declare a GL_ARB_debug_output | 
						|
 // callback) but windows.h assumes no one will define APIENTRY before it does | 
						|
 #undef APIENTRY | 
						|
 #include <windows.h> | 
						|
#elif defined(GLFW_EXPOSE_NATIVE_COCOA) | 
						|
 #include <ApplicationServices/ApplicationServices.h> | 
						|
 #if defined(__OBJC__) | 
						|
  #import <Cocoa/Cocoa.h> | 
						|
 #else | 
						|
  typedef void* id; | 
						|
 #endif | 
						|
#elif defined(GLFW_EXPOSE_NATIVE_X11) | 
						|
 #include <X11/Xlib.h> | 
						|
 #include <X11/extensions/Xrandr.h> | 
						|
#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND) | 
						|
 #include <wayland-client.h> | 
						|
#elif defined(GLFW_EXPOSE_NATIVE_MIR) | 
						|
 #include <mir_toolkit/mir_client_library.h> | 
						|
#endif | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_WGL) | 
						|
 /* WGL is declared by windows.h */ | 
						|
#endif | 
						|
#if defined(GLFW_EXPOSE_NATIVE_NSGL) | 
						|
 /* NSGL is declared by Cocoa.h */ | 
						|
#endif | 
						|
#if defined(GLFW_EXPOSE_NATIVE_GLX) | 
						|
 #include <GL/glx.h> | 
						|
#endif | 
						|
#if defined(GLFW_EXPOSE_NATIVE_EGL) | 
						|
 #include <EGL/egl.h> | 
						|
#endif | 
						|
 | 
						|
 | 
						|
/************************************************************************* | 
						|
 * Functions | 
						|
 *************************************************************************/ | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_WIN32) | 
						|
/*! @brief Returns the adapter device name of the specified monitor. | 
						|
 * | 
						|
 *  @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) | 
						|
 *  of the specified monitor, or `NULL` if an [error](@ref error_handling) | 
						|
 *  occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.1. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); | 
						|
 | 
						|
/*! @brief Returns the display device name of the specified monitor. | 
						|
 * | 
						|
 *  @return The UTF-8 encoded display device name (for example | 
						|
 *  `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.1. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); | 
						|
 | 
						|
/*! @brief Returns the `HWND` of the specified window. | 
						|
 * | 
						|
 *  @return The `HWND` of the specified window, or `NULL` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); | 
						|
#endif | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_WGL) | 
						|
/*! @brief Returns the `HGLRC` of the specified window. | 
						|
 * | 
						|
 *  @return The `HGLRC` of the specified window, or `NULL` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); | 
						|
#endif | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_COCOA) | 
						|
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor. | 
						|
 * | 
						|
 *  @return The `CGDirectDisplayID` of the specified monitor, or | 
						|
 *  `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.1. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); | 
						|
 | 
						|
/*! @brief Returns the `NSWindow` of the specified window. | 
						|
 * | 
						|
 *  @return The `NSWindow` of the specified window, or `nil` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); | 
						|
#endif | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_NSGL) | 
						|
/*! @brief Returns the `NSOpenGLContext` of the specified window. | 
						|
 * | 
						|
 *  @return The `NSOpenGLContext` of the specified window, or `nil` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); | 
						|
#endif | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_X11) | 
						|
/*! @brief Returns the `Display` used by GLFW. | 
						|
 * | 
						|
 *  @return The `Display` used by GLFW, or `NULL` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI Display* glfwGetX11Display(void); | 
						|
 | 
						|
/*! @brief Returns the `RRCrtc` of the specified monitor. | 
						|
 * | 
						|
 *  @return The `RRCrtc` of the specified monitor, or `None` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.1. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); | 
						|
 | 
						|
/*! @brief Returns the `RROutput` of the specified monitor. | 
						|
 * | 
						|
 *  @return The `RROutput` of the specified monitor, or `None` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.1. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); | 
						|
 | 
						|
/*! @brief Returns the `Window` of the specified window. | 
						|
 * | 
						|
 *  @return The `Window` of the specified window, or `None` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI Window glfwGetX11Window(GLFWwindow* window); | 
						|
#endif | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_GLX) | 
						|
/*! @brief Returns the `GLXContext` of the specified window. | 
						|
 * | 
						|
 *  @return The `GLXContext` of the specified window, or `NULL` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); | 
						|
 | 
						|
/*! @brief Returns the `GLXWindow` of the specified window. | 
						|
 * | 
						|
 *  @return The `GLXWindow` of the specified window, or `None` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.2. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window); | 
						|
#endif | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND) | 
						|
/*! @brief Returns the `struct wl_display*` used by GLFW. | 
						|
 * | 
						|
 *  @return The `struct wl_display*` used by GLFW, or `NULL` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.2. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI struct wl_display* glfwGetWaylandDisplay(void); | 
						|
 | 
						|
/*! @brief Returns the `struct wl_output*` of the specified monitor. | 
						|
 * | 
						|
 *  @return The `struct wl_output*` of the specified monitor, or `NULL` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.2. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor); | 
						|
 | 
						|
/*! @brief Returns the main `struct wl_surface*` of the specified window. | 
						|
 * | 
						|
 *  @return The main `struct wl_surface*` of the specified window, or `NULL` if | 
						|
 *  an [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.2. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window); | 
						|
#endif | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_MIR) | 
						|
/*! @brief Returns the `MirConnection*` used by GLFW. | 
						|
 * | 
						|
 *  @return The `MirConnection*` used by GLFW, or `NULL` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.2. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI MirConnection* glfwGetMirDisplay(void); | 
						|
 | 
						|
/*! @brief Returns the Mir output ID of the specified monitor. | 
						|
 * | 
						|
 *  @return The Mir output ID of the specified monitor, or zero if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.2. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor); | 
						|
 | 
						|
/*! @brief Returns the `MirSurface*` of the specified window. | 
						|
 * | 
						|
 *  @return The `MirSurface*` of the specified window, or `NULL` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.2. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI MirSurface* glfwGetMirWindow(GLFWwindow* window); | 
						|
#endif | 
						|
 | 
						|
#if defined(GLFW_EXPOSE_NATIVE_EGL) | 
						|
/*! @brief Returns the `EGLDisplay` used by GLFW. | 
						|
 * | 
						|
 *  @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI EGLDisplay glfwGetEGLDisplay(void); | 
						|
 | 
						|
/*! @brief Returns the `EGLContext` of the specified window. | 
						|
 * | 
						|
 *  @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); | 
						|
 | 
						|
/*! @brief Returns the `EGLSurface` of the specified window. | 
						|
 * | 
						|
 *  @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an | 
						|
 *  [error](@ref error_handling) occurred. | 
						|
 * | 
						|
 *  @thread_safety This function may be called from any thread.  Access is not | 
						|
 *  synchronized. | 
						|
 * | 
						|
 *  @since Added in version 3.0. | 
						|
 * | 
						|
 *  @ingroup native | 
						|
 */ | 
						|
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); | 
						|
#endif | 
						|
 | 
						|
#ifdef __cplusplus | 
						|
} | 
						|
#endif | 
						|
 | 
						|
#endif /* _glfw3_native_h_ */ | 
						|
 | 
						|
 |