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542 lines
21 KiB
542 lines
21 KiB
// ImGui - standalone example application for Glfw + Vulkan, using programmable pipeline |
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// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. |
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#include <imgui.h> |
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#include <stdio.h> // printf, fprintf |
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#include <stdlib.h> // abort |
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#define GLFW_INCLUDE_NONE |
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#define GLFW_INCLUDE_VULKAN |
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#include <GLFW/glfw3.h> |
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#include "imgui_impl_glfw_vulkan.h" |
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#define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16 |
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static VkAllocationCallbacks* g_Allocator = NULL; |
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static VkInstance g_Instance = VK_NULL_HANDLE; |
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static VkSurfaceKHR g_Surface = VK_NULL_HANDLE; |
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static VkPhysicalDevice g_Gpu = VK_NULL_HANDLE; |
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static VkDevice g_Device = VK_NULL_HANDLE; |
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static VkSwapchainKHR g_Swapchain = VK_NULL_HANDLE; |
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static VkRenderPass g_RenderPass = VK_NULL_HANDLE; |
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static uint32_t g_QueueFamily = 0; |
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static VkQueue g_Queue = VK_NULL_HANDLE; |
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static VkFormat g_Format = VK_FORMAT_B8G8R8A8_UNORM; |
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static VkColorSpaceKHR g_ColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR; |
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static VkImageSubresourceRange g_ImageRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}; |
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static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE; |
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static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE; |
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static int fb_width, fb_height; |
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static uint32_t g_BackBufferIndex = 0; |
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static uint32_t g_BackBufferCount = 0; |
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static VkImage g_BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {}; |
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static VkImageView g_BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {}; |
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static VkFramebuffer g_Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {}; |
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static uint32_t g_FrameIndex = 0; |
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static VkCommandPool g_CommandPool[IMGUI_VK_QUEUED_FRAMES]; |
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static VkCommandBuffer g_CommandBuffer[IMGUI_VK_QUEUED_FRAMES]; |
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static VkFence g_Fence[IMGUI_VK_QUEUED_FRAMES]; |
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static VkSemaphore g_Semaphore[IMGUI_VK_QUEUED_FRAMES]; |
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static VkClearValue g_ClearValue = {}; |
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static void check_vk_result(VkResult err) |
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{ |
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if (err == 0) return; |
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printf("VkResult %d\n", err); |
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if (err < 0) |
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abort(); |
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} |
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static void resize_vulkan(GLFWwindow* /*window*/, int w, int h) |
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{ |
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VkResult err; |
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VkSwapchainKHR old_swapchain = g_Swapchain; |
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err = vkDeviceWaitIdle(g_Device); |
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check_vk_result(err); |
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// Destroy old Framebuffer: |
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for (uint32_t i = 0; i < g_BackBufferCount; i++) |
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if (g_BackBufferView[i]) |
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vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator); |
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for (uint32_t i = 0; i < g_BackBufferCount; i++) |
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if (g_Framebuffer[i]) |
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vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator); |
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if (g_RenderPass) |
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vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator); |
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// Create Swapchain: |
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{ |
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VkSwapchainCreateInfoKHR info = {}; |
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info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; |
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info.surface = g_Surface; |
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info.imageFormat = g_Format; |
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info.imageColorSpace = g_ColorSpace; |
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info.imageArrayLayers = 1; |
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info.imageUsage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; |
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info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; |
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info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; |
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info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; |
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info.presentMode = VK_PRESENT_MODE_FIFO_KHR; |
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info.clipped = VK_TRUE; |
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info.oldSwapchain = old_swapchain; |
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VkSurfaceCapabilitiesKHR cap; |
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err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_Gpu, g_Surface, &cap); |
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check_vk_result(err); |
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if (cap.maxImageCount > 0) |
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info.minImageCount = (cap.minImageCount + 2 < cap.maxImageCount) ? (cap.minImageCount + 2) : cap.maxImageCount; |
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else |
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info.minImageCount = cap.minImageCount + 2; |
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if (cap.currentExtent.width == 0xffffffff) |
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{ |
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fb_width = w; |
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fb_height = h; |
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info.imageExtent.width = fb_width; |
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info.imageExtent.height = fb_height; |
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} |
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else |
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{ |
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fb_width = cap.currentExtent.width; |
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fb_height = cap.currentExtent.height; |
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info.imageExtent.width = fb_width; |
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info.imageExtent.height = fb_height; |
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} |
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err = vkCreateSwapchainKHR(g_Device, &info, g_Allocator, &g_Swapchain); |
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check_vk_result(err); |
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err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, NULL); |
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check_vk_result(err); |
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err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, g_BackBuffer); |
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check_vk_result(err); |
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} |
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if (old_swapchain) |
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vkDestroySwapchainKHR(g_Device, old_swapchain, g_Allocator); |
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// Create the Render Pass: |
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{ |
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VkAttachmentDescription attachment = {}; |
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attachment.format = g_Format; |
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attachment.samples = VK_SAMPLE_COUNT_1_BIT; |
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attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; |
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attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE; |
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attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; |
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attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; |
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attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; |
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attachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
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VkAttachmentReference color_attachment = {}; |
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color_attachment.attachment = 0; |
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color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
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VkSubpassDescription subpass = {}; |
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; |
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subpass.colorAttachmentCount = 1; |
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subpass.pColorAttachments = &color_attachment; |
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VkRenderPassCreateInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; |
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info.attachmentCount = 1; |
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info.pAttachments = &attachment; |
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info.subpassCount = 1; |
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info.pSubpasses = &subpass; |
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err = vkCreateRenderPass(g_Device, &info, g_Allocator, &g_RenderPass); |
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check_vk_result(err); |
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} |
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// Create The Image Views |
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{ |
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VkImageViewCreateInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; |
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info.viewType = VK_IMAGE_VIEW_TYPE_2D; |
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info.format = g_Format; |
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info.components.r = VK_COMPONENT_SWIZZLE_R; |
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info.components.g = VK_COMPONENT_SWIZZLE_G; |
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info.components.b = VK_COMPONENT_SWIZZLE_B; |
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info.components.a = VK_COMPONENT_SWIZZLE_A; |
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info.subresourceRange = g_ImageRange; |
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for (uint32_t i = 0; i < g_BackBufferCount; i++) |
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{ |
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info.image = g_BackBuffer[i]; |
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err = vkCreateImageView(g_Device, &info, g_Allocator, &g_BackBufferView[i]); |
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check_vk_result(err); |
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} |
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} |
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// Create Framebuffer: |
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{ |
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VkImageView attachment[1]; |
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VkFramebufferCreateInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; |
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info.renderPass = g_RenderPass; |
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info.attachmentCount = 1; |
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info.pAttachments = attachment; |
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info.width = fb_width; |
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info.height = fb_height; |
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info.layers = 1; |
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for (uint32_t i = 0; i < g_BackBufferCount; i++) |
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{ |
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attachment[0] = g_BackBufferView[i]; |
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err = vkCreateFramebuffer(g_Device, &info, g_Allocator, &g_Framebuffer[i]); |
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check_vk_result(err); |
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} |
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} |
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} |
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static void setup_vulkan(GLFWwindow* window) |
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{ |
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VkResult err; |
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// Create Vulkan Instance |
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{ |
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uint32_t glfw_extensions_count; |
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const char** glfw_extensions = glfwGetRequiredInstanceExtensions(&glfw_extensions_count); |
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VkInstanceCreateInfo create_info = {}; |
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create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; |
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create_info.enabledExtensionCount = glfw_extensions_count; |
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create_info.ppEnabledExtensionNames = glfw_extensions; |
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err = vkCreateInstance(&create_info, g_Allocator, &g_Instance); |
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check_vk_result(err); |
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} |
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// Create Window Surface |
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{ |
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err = glfwCreateWindowSurface(g_Instance, window, g_Allocator, &g_Surface); |
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check_vk_result(err); |
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} |
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// Get GPU |
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{ |
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uint32_t count = 1; |
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err = vkEnumeratePhysicalDevices(g_Instance, &count, &g_Gpu); |
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check_vk_result(err); |
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} |
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// Create Logical Device |
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{ |
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int device_extension_count = 1; |
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const char* device_extensions[] = {"VK_KHR_swapchain"}; |
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const uint32_t queue_index = 0; |
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const uint32_t queue_count = 1; |
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const float queue_priority[] = {1.0f}; |
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VkDeviceQueueCreateInfo queue_info[1] = {}; |
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queue_info[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; |
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queue_info[0].queueFamilyIndex = g_QueueFamily; |
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queue_info[0].queueCount = queue_count; |
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queue_info[0].pQueuePriorities = queue_priority; |
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VkDeviceCreateInfo create_info = {}; |
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create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; |
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create_info.queueCreateInfoCount = sizeof(queue_info)/sizeof(queue_info[0]); |
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create_info.pQueueCreateInfos = queue_info; |
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create_info.enabledExtensionCount = device_extension_count; |
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create_info.ppEnabledExtensionNames = device_extensions; |
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err = vkCreateDevice(g_Gpu, &create_info, g_Allocator, &g_Device); |
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check_vk_result(err); |
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vkGetDeviceQueue(g_Device, g_QueueFamily, queue_index, &g_Queue); |
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} |
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// Create Framebuffers |
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{ |
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int w, h; |
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glfwGetFramebufferSize(window, &w, &h); |
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resize_vulkan(window, w, h); |
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glfwSetFramebufferSizeCallback(window, resize_vulkan); |
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} |
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// Create Command Buffers |
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for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++) |
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{ |
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{ |
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VkCommandPoolCreateInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; |
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info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; |
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info.queueFamilyIndex = g_QueueFamily; |
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err = vkCreateCommandPool(g_Device, &info, g_Allocator, &g_CommandPool[i]); |
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check_vk_result(err); |
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} |
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{ |
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VkCommandBufferAllocateInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; |
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info.commandPool = g_CommandPool[i]; |
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info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; |
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info.commandBufferCount = 1; |
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err = vkAllocateCommandBuffers(g_Device, &info, &g_CommandBuffer[i]); |
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check_vk_result(err); |
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} |
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{ |
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VkFenceCreateInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; |
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info.flags = VK_FENCE_CREATE_SIGNALED_BIT; |
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err = vkCreateFence(g_Device, &info, g_Allocator, &g_Fence[i]); |
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check_vk_result(err); |
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} |
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{ |
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VkSemaphoreCreateInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; |
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err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_Semaphore[i]); |
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check_vk_result(err); |
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} |
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} |
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// Create Descriptor Pool |
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{ |
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VkDescriptorPoolSize pool_size[11] = |
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{ |
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{ VK_DESCRIPTOR_TYPE_SAMPLER, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 }, |
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{ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 } |
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}; |
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VkDescriptorPoolCreateInfo pool_info = {}; |
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pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; |
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pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; |
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pool_info.maxSets = 1000 * 11; |
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pool_info.poolSizeCount = 11; |
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pool_info.pPoolSizes = pool_size; |
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err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool); |
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check_vk_result(err); |
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} |
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} |
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static void cleanup_vulkan() |
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{ |
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vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator); |
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for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++) |
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{ |
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vkDestroyFence(g_Device, g_Fence[i], g_Allocator); |
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vkFreeCommandBuffers(g_Device, g_CommandPool[i], 1, &g_CommandBuffer[i]); |
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vkDestroyCommandPool(g_Device, g_CommandPool[i], g_Allocator); |
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vkDestroySemaphore(g_Device, g_Semaphore[i], g_Allocator); |
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} |
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for (uint32_t i = 0; i < g_BackBufferCount; i++) |
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{ |
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vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator); |
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vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator); |
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} |
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vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator); |
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vkDestroySwapchainKHR(g_Device, g_Swapchain, g_Allocator); |
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vkDestroySurfaceKHR(g_Instance, g_Surface, g_Allocator); |
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vkDestroyDevice(g_Device, g_Allocator); |
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vkDestroyInstance(g_Instance, g_Allocator); |
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} |
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static void frame_begin() |
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{ |
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VkResult err; |
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while (true) |
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{ |
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err = vkWaitForFences(g_Device, 1, &g_Fence[g_FrameIndex], VK_TRUE, 100); |
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if (err == VK_SUCCESS) break; |
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if (err == VK_TIMEOUT) continue; |
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check_vk_result(err); |
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} |
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{ |
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err = vkAcquireNextImageKHR(g_Device, g_Swapchain, UINT64_MAX, g_Semaphore[g_FrameIndex], VK_NULL_HANDLE, &g_BackBufferIndex); |
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check_vk_result(err); |
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} |
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{ |
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err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0); |
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check_vk_result(err); |
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VkCommandBufferBeginInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
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info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; |
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err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &info); |
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check_vk_result(err); |
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} |
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{ |
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VkRenderPassBeginInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; |
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info.renderPass = g_RenderPass; |
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info.framebuffer = g_Framebuffer[g_BackBufferIndex]; |
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info.renderArea.extent.width = fb_width; |
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info.renderArea.extent.height = fb_height; |
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info.clearValueCount = 1; |
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info.pClearValues = &g_ClearValue; |
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vkCmdBeginRenderPass(g_CommandBuffer[g_FrameIndex], &info, VK_SUBPASS_CONTENTS_INLINE); |
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} |
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} |
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static void frame_end() |
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{ |
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VkResult err; |
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vkCmdEndRenderPass(g_CommandBuffer[g_FrameIndex]); |
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{ |
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VkImageMemoryBarrier barrier = {}; |
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barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; |
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barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; |
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barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT; |
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barrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
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barrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; |
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barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
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barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; |
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barrier.image = g_BackBuffer[g_BackBufferIndex]; |
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barrier.subresourceRange = g_ImageRange; |
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vkCmdPipelineBarrier(g_CommandBuffer[g_FrameIndex], VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, NULL, 1, &barrier); |
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} |
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{ |
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VkSubmitInfo info = {}; |
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info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
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info.waitSemaphoreCount = 1; |
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info.pWaitSemaphores = &g_Semaphore[g_FrameIndex]; |
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info.commandBufferCount = 1; |
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info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex]; |
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err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]); |
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check_vk_result(err); |
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err = vkResetFences(g_Device, 1, &g_Fence[g_FrameIndex]); |
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check_vk_result(err); |
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err = vkQueueSubmit(g_Queue, 1, &info, g_Fence[g_FrameIndex]); |
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check_vk_result(err); |
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} |
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{ |
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VkResult res; |
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VkSwapchainKHR swapchains[1] = {g_Swapchain}; |
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uint32_t indices[1] = {g_BackBufferIndex}; |
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VkPresentInfoKHR info = {}; |
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info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; |
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info.swapchainCount = 1; |
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info.pSwapchains = swapchains; |
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info.pImageIndices = indices; |
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info.pResults = &res; |
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err = vkQueuePresentKHR(g_Queue, &info); |
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check_vk_result(err); |
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check_vk_result(res); |
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} |
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g_FrameIndex = (g_FrameIndex) % IMGUI_VK_QUEUED_FRAMES; |
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} |
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static void error_callback(int error, const char* description) |
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{ |
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fprintf(stderr, "Error %d: %s\n", error, description); |
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} |
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int main(int, char**) |
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{ |
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// Setup window |
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glfwSetErrorCallback(error_callback); |
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if (!glfwInit()) |
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return 1; |
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); |
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GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui Vulkan example", NULL, NULL); |
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// Setup Vulkan |
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if (!glfwVulkanSupported()) |
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{ |
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printf("GLFW: Vulkan Not Supported\n"); |
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return 1; |
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} |
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setup_vulkan(window); |
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// Setup ImGui binding |
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ImGui_ImplGlfwVulkan_Init_Data init_data = {}; |
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init_data.allocator = g_Allocator; |
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init_data.gpu = g_Gpu; |
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init_data.device = g_Device; |
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init_data.render_pass = g_RenderPass; |
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init_data.pipeline_cache = g_PipelineCache; |
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init_data.descriptor_pool = g_DescriptorPool; |
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init_data.check_vk_result = check_vk_result; |
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ImGui_ImplGlfwVulkan_Init(window, true, &init_data); |
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// Load Fonts |
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// (there is a default font, this is only if you want to change it. see extra_fonts/README.txt for more details) |
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//ImGuiIO& io = ImGui::GetIO(); |
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//io.Fonts->AddFontDefault(); |
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//io.Fonts->AddFontFromFileTTF("../../extra_fonts/Cousine-Regular.ttf", 15.0f); |
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//io.Fonts->AddFontFromFileTTF("../../extra_fonts/DroidSans.ttf", 16.0f); |
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//io.Fonts->AddFontFromFileTTF("../../extra_fonts/ProggyClean.ttf", 13.0f); |
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//io.Fonts->AddFontFromFileTTF("../../extra_fonts/ProggyTiny.ttf", 10.0f); |
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//io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese()); |
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// Upload Fonts |
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{ |
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VkResult err; |
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err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0); |
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check_vk_result(err); |
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VkCommandBufferBeginInfo begin_info = {}; |
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begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
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begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; |
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err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &begin_info); |
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check_vk_result(err); |
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ImGui_ImplGlfwVulkan_CreateFontsTexture(g_CommandBuffer[g_FrameIndex]); |
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VkSubmitInfo end_info = {}; |
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end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; |
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end_info.commandBufferCount = 1; |
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end_info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex]; |
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err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]); |
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check_vk_result(err); |
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err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE); |
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check_vk_result(err); |
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err = vkDeviceWaitIdle(g_Device); |
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check_vk_result(err); |
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ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects(); |
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} |
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bool show_test_window = true; |
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bool show_another_window = false; |
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ImVec4 clear_color = ImColor(114, 144, 154); |
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|
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// Main loop |
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while (!glfwWindowShouldClose(window)) |
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{ |
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glfwPollEvents(); |
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ImGui_ImplGlfwVulkan_NewFrame(); |
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|
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// 1. Show a simple window |
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// Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets appears in a window automatically called "Debug" |
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{ |
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static float f = 0.0f; |
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ImGui::Text("Hello, world!"); |
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ImGui::SliderFloat("float", &f, 0.0f, 1.0f); |
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ImGui::ColorEdit3("clear color", (float*)&clear_color); |
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if (ImGui::Button("Test Window")) show_test_window ^= 1; |
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if (ImGui::Button("Another Window")) show_another_window ^= 1; |
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ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); |
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} |
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// 2. Show another simple window, this time using an explicit Begin/End pair |
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if (show_another_window) |
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{ |
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ImGui::SetNextWindowSize(ImVec2(200,100), ImGuiSetCond_FirstUseEver); |
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ImGui::Begin("Another Window", &show_another_window); |
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ImGui::Text("Hello"); |
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ImGui::End(); |
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} |
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|
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// 3. Show the ImGui test window. Most of the sample code is in ImGui::ShowTestWindow() |
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if (show_test_window) |
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{ |
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ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiSetCond_FirstUseEver); |
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ImGui::ShowTestWindow(&show_test_window); |
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} |
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|
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g_ClearValue.color.float32[0] = clear_color.x; |
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g_ClearValue.color.float32[1] = clear_color.y; |
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g_ClearValue.color.float32[2] = clear_color.z; |
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g_ClearValue.color.float32[3] = clear_color.w; |
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|
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frame_begin(); |
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ImGui_ImplGlfwVulkan_Render(g_CommandBuffer[g_FrameIndex]); |
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frame_end(); |
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} |
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|
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// Cleanup |
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VkResult err = vkDeviceWaitIdle(g_Device); |
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check_vk_result(err); |
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ImGui_ImplGlfwVulkan_Shutdown(); |
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cleanup_vulkan(); |
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glfwTerminate(); |
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|
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return 0; |
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}
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