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308 lines
14 KiB
308 lines
14 KiB
// dear imgui: Platform Backend for GLUT/FreeGLUT |
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// This needs to be used along with a Renderer (e.g. OpenGL2) |
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// !!! GLUT/FreeGLUT IS OBSOLETE PREHISTORIC SOFTWARE. Using GLUT is not recommended unless you really miss the 90's. !!! |
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// !!! If someone or something is teaching you GLUT today, you are being abused. Please show some resistance. !!! |
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// !!! Nowadays, prefer using GLFW or SDL instead! |
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// Implemented features: |
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// [X] Platform: Partial keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy GLUT values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set] |
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// Issues: |
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// [ ] Platform: GLUT is unable to distinguish e.g. Backspace from CTRL+H or TAB from CTRL+I |
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// [ ] Platform: Missing horizontal mouse wheel support. |
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// [ ] Platform: Missing mouse cursor shape/visibility support. |
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// [ ] Platform: Missing clipboard support (not supported by Glut). |
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// [ ] Platform: Missing gamepad support. |
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// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. |
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// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. |
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// Learn about Dear ImGui: |
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// - FAQ https://dearimgui.com/faq |
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// - Getting Started https://dearimgui.com/getting-started |
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// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). |
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// - Introduction, links and more at the top of imgui.cpp |
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// CHANGELOG |
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// (minor and older changes stripped away, please see git history for details) |
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// 2023-04-17: BREAKING: Removed call to ImGui::NewFrame() from ImGui_ImplGLUT_NewFrame(). Needs to be called from the main application loop, like with every other backends. |
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// 2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported). |
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// 2022-01-26: Inputs: replaced short-lived io.AddKeyModsEvent() (added two weeks ago) with io.AddKeyEvent() using ImGuiKey_ModXXX flags. Sorry for the confusion. |
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// 2022-01-17: Inputs: calling new io.AddMousePosEvent(), io.AddMouseButtonEvent(), io.AddMouseWheelEvent() API (1.87+). |
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// 2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModsEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range. |
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// 2019-04-03: Misc: Renamed imgui_impl_freeglut.cpp/.h to imgui_impl_glut.cpp/.h. |
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// 2019-03-25: Misc: Made io.DeltaTime always above zero. |
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// 2018-11-30: Misc: Setting up io.BackendPlatformName so it can be displayed in the About Window. |
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// 2018-03-22: Added GLUT Platform binding. |
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#include "imgui.h" |
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#ifndef IMGUI_DISABLE |
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#include "imgui_impl_glut.h" |
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#define GL_SILENCE_DEPRECATION |
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#ifdef __APPLE__ |
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#include <GLUT/glut.h> |
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#else |
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#include <GL/freeglut.h> |
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#endif |
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#ifdef _MSC_VER |
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#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff) |
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#endif |
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static int g_Time = 0; // Current time, in milliseconds |
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// Glut has 1 function for characters and one for "special keys". We map the characters in the 0..255 range and the keys above. |
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static ImGuiKey ImGui_ImplGLUT_KeyToImGuiKey(int key) |
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{ |
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switch (key) |
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{ |
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case '\t': return ImGuiKey_Tab; |
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case 256 + GLUT_KEY_LEFT: return ImGuiKey_LeftArrow; |
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case 256 + GLUT_KEY_RIGHT: return ImGuiKey_RightArrow; |
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case 256 + GLUT_KEY_UP: return ImGuiKey_UpArrow; |
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case 256 + GLUT_KEY_DOWN: return ImGuiKey_DownArrow; |
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case 256 + GLUT_KEY_PAGE_UP: return ImGuiKey_PageUp; |
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case 256 + GLUT_KEY_PAGE_DOWN: return ImGuiKey_PageDown; |
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case 256 + GLUT_KEY_HOME: return ImGuiKey_Home; |
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case 256 + GLUT_KEY_END: return ImGuiKey_End; |
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case 256 + GLUT_KEY_INSERT: return ImGuiKey_Insert; |
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case 127: return ImGuiKey_Delete; |
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case 8: return ImGuiKey_Backspace; |
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case ' ': return ImGuiKey_Space; |
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case 13: return ImGuiKey_Enter; |
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case 27: return ImGuiKey_Escape; |
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case 39: return ImGuiKey_Apostrophe; |
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case 44: return ImGuiKey_Comma; |
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case 45: return ImGuiKey_Minus; |
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case 46: return ImGuiKey_Period; |
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case 47: return ImGuiKey_Slash; |
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case 59: return ImGuiKey_Semicolon; |
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case 61: return ImGuiKey_Equal; |
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case 91: return ImGuiKey_LeftBracket; |
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case 92: return ImGuiKey_Backslash; |
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case 93: return ImGuiKey_RightBracket; |
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case 96: return ImGuiKey_GraveAccent; |
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//case 0: return ImGuiKey_CapsLock; |
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//case 0: return ImGuiKey_ScrollLock; |
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case 256 + 0x006D: return ImGuiKey_NumLock; |
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//case 0: return ImGuiKey_PrintScreen; |
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//case 0: return ImGuiKey_Pause; |
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//case '0': return ImGuiKey_Keypad0; |
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//case '1': return ImGuiKey_Keypad1; |
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//case '2': return ImGuiKey_Keypad2; |
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//case '3': return ImGuiKey_Keypad3; |
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//case '4': return ImGuiKey_Keypad4; |
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//case '5': return ImGuiKey_Keypad5; |
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//case '6': return ImGuiKey_Keypad6; |
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//case '7': return ImGuiKey_Keypad7; |
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//case '8': return ImGuiKey_Keypad8; |
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//case '9': return ImGuiKey_Keypad9; |
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//case 46: return ImGuiKey_KeypadDecimal; |
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//case 47: return ImGuiKey_KeypadDivide; |
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case 42: return ImGuiKey_KeypadMultiply; |
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//case 45: return ImGuiKey_KeypadSubtract; |
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case 43: return ImGuiKey_KeypadAdd; |
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//case 13: return ImGuiKey_KeypadEnter; |
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//case 0: return ImGuiKey_KeypadEqual; |
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case 256 + 0x0072: return ImGuiKey_LeftCtrl; |
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case 256 + 0x0070: return ImGuiKey_LeftShift; |
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case 256 + 0x0074: return ImGuiKey_LeftAlt; |
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//case 0: return ImGuiKey_LeftSuper; |
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case 256 + 0x0073: return ImGuiKey_RightCtrl; |
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case 256 + 0x0071: return ImGuiKey_RightShift; |
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case 256 + 0x0075: return ImGuiKey_RightAlt; |
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//case 0: return ImGuiKey_RightSuper; |
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//case 0: return ImGuiKey_Menu; |
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case '0': return ImGuiKey_0; |
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case '1': return ImGuiKey_1; |
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case '2': return ImGuiKey_2; |
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case '3': return ImGuiKey_3; |
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case '4': return ImGuiKey_4; |
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case '5': return ImGuiKey_5; |
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case '6': return ImGuiKey_6; |
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case '7': return ImGuiKey_7; |
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case '8': return ImGuiKey_8; |
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case '9': return ImGuiKey_9; |
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case 'A': case 'a': return ImGuiKey_A; |
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case 'B': case 'b': return ImGuiKey_B; |
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case 'C': case 'c': return ImGuiKey_C; |
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case 'D': case 'd': return ImGuiKey_D; |
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case 'E': case 'e': return ImGuiKey_E; |
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case 'F': case 'f': return ImGuiKey_F; |
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case 'G': case 'g': return ImGuiKey_G; |
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case 'H': case 'h': return ImGuiKey_H; |
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case 'I': case 'i': return ImGuiKey_I; |
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case 'J': case 'j': return ImGuiKey_J; |
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case 'K': case 'k': return ImGuiKey_K; |
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case 'L': case 'l': return ImGuiKey_L; |
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case 'M': case 'm': return ImGuiKey_M; |
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case 'N': case 'n': return ImGuiKey_N; |
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case 'O': case 'o': return ImGuiKey_O; |
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case 'P': case 'p': return ImGuiKey_P; |
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case 'Q': case 'q': return ImGuiKey_Q; |
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case 'R': case 'r': return ImGuiKey_R; |
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case 'S': case 's': return ImGuiKey_S; |
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case 'T': case 't': return ImGuiKey_T; |
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case 'U': case 'u': return ImGuiKey_U; |
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case 'V': case 'v': return ImGuiKey_V; |
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case 'W': case 'w': return ImGuiKey_W; |
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case 'X': case 'x': return ImGuiKey_X; |
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case 'Y': case 'y': return ImGuiKey_Y; |
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case 'Z': case 'z': return ImGuiKey_Z; |
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case 256 + GLUT_KEY_F1: return ImGuiKey_F1; |
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case 256 + GLUT_KEY_F2: return ImGuiKey_F2; |
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case 256 + GLUT_KEY_F3: return ImGuiKey_F3; |
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case 256 + GLUT_KEY_F4: return ImGuiKey_F4; |
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case 256 + GLUT_KEY_F5: return ImGuiKey_F5; |
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case 256 + GLUT_KEY_F6: return ImGuiKey_F6; |
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case 256 + GLUT_KEY_F7: return ImGuiKey_F7; |
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case 256 + GLUT_KEY_F8: return ImGuiKey_F8; |
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case 256 + GLUT_KEY_F9: return ImGuiKey_F9; |
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case 256 + GLUT_KEY_F10: return ImGuiKey_F10; |
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case 256 + GLUT_KEY_F11: return ImGuiKey_F11; |
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case 256 + GLUT_KEY_F12: return ImGuiKey_F12; |
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default: return ImGuiKey_None; |
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} |
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} |
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bool ImGui_ImplGLUT_Init() |
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{ |
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ImGuiIO& io = ImGui::GetIO(); |
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#ifdef FREEGLUT |
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io.BackendPlatformName = "imgui_impl_glut (freeglut)"; |
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#else |
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io.BackendPlatformName = "imgui_impl_glut"; |
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#endif |
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g_Time = 0; |
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return true; |
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} |
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void ImGui_ImplGLUT_InstallFuncs() |
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{ |
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glutReshapeFunc(ImGui_ImplGLUT_ReshapeFunc); |
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glutMotionFunc(ImGui_ImplGLUT_MotionFunc); |
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glutPassiveMotionFunc(ImGui_ImplGLUT_MotionFunc); |
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glutMouseFunc(ImGui_ImplGLUT_MouseFunc); |
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#ifdef __FREEGLUT_EXT_H__ |
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glutMouseWheelFunc(ImGui_ImplGLUT_MouseWheelFunc); |
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#endif |
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glutKeyboardFunc(ImGui_ImplGLUT_KeyboardFunc); |
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glutKeyboardUpFunc(ImGui_ImplGLUT_KeyboardUpFunc); |
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glutSpecialFunc(ImGui_ImplGLUT_SpecialFunc); |
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glutSpecialUpFunc(ImGui_ImplGLUT_SpecialUpFunc); |
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} |
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void ImGui_ImplGLUT_Shutdown() |
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{ |
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ImGuiIO& io = ImGui::GetIO(); |
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io.BackendPlatformName = nullptr; |
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} |
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void ImGui_ImplGLUT_NewFrame() |
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{ |
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// Setup time step |
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ImGuiIO& io = ImGui::GetIO(); |
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int current_time = glutGet(GLUT_ELAPSED_TIME); |
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int delta_time_ms = (current_time - g_Time); |
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if (delta_time_ms <= 0) |
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delta_time_ms = 1; |
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io.DeltaTime = delta_time_ms / 1000.0f; |
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g_Time = current_time; |
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} |
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static void ImGui_ImplGLUT_UpdateKeyModifiers() |
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{ |
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ImGuiIO& io = ImGui::GetIO(); |
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int glut_key_mods = glutGetModifiers(); |
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io.AddKeyEvent(ImGuiMod_Ctrl, (glut_key_mods & GLUT_ACTIVE_CTRL) != 0); |
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io.AddKeyEvent(ImGuiMod_Shift, (glut_key_mods & GLUT_ACTIVE_SHIFT) != 0); |
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io.AddKeyEvent(ImGuiMod_Alt, (glut_key_mods & GLUT_ACTIVE_ALT) != 0); |
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} |
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static void ImGui_ImplGLUT_AddKeyEvent(ImGuiKey key, bool down, int native_keycode) |
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{ |
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ImGuiIO& io = ImGui::GetIO(); |
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io.AddKeyEvent(key, down); |
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io.SetKeyEventNativeData(key, native_keycode, -1); // To support legacy indexing (<1.87 user code) |
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} |
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void ImGui_ImplGLUT_KeyboardFunc(unsigned char c, int x, int y) |
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{ |
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// Send character to imgui |
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//printf("char_down_func %d '%c'\n", c, c); |
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ImGuiIO& io = ImGui::GetIO(); |
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if (c >= 32) |
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io.AddInputCharacter((unsigned int)c); |
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ImGuiKey key = ImGui_ImplGLUT_KeyToImGuiKey(c); |
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ImGui_ImplGLUT_AddKeyEvent(key, true, c); |
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ImGui_ImplGLUT_UpdateKeyModifiers(); |
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(void)x; (void)y; // Unused |
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} |
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void ImGui_ImplGLUT_KeyboardUpFunc(unsigned char c, int x, int y) |
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{ |
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//printf("char_up_func %d '%c'\n", c, c); |
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ImGuiKey key = ImGui_ImplGLUT_KeyToImGuiKey(c); |
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ImGui_ImplGLUT_AddKeyEvent(key, false, c); |
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ImGui_ImplGLUT_UpdateKeyModifiers(); |
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(void)x; (void)y; // Unused |
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} |
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void ImGui_ImplGLUT_SpecialFunc(int key, int x, int y) |
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{ |
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//printf("key_down_func %d\n", key); |
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ImGuiKey imgui_key = ImGui_ImplGLUT_KeyToImGuiKey(key + 256); |
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ImGui_ImplGLUT_AddKeyEvent(imgui_key, true, key + 256); |
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ImGui_ImplGLUT_UpdateKeyModifiers(); |
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(void)x; (void)y; // Unused |
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} |
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void ImGui_ImplGLUT_SpecialUpFunc(int key, int x, int y) |
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{ |
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//printf("key_up_func %d\n", key); |
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ImGuiKey imgui_key = ImGui_ImplGLUT_KeyToImGuiKey(key + 256); |
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ImGui_ImplGLUT_AddKeyEvent(imgui_key, false, key + 256); |
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ImGui_ImplGLUT_UpdateKeyModifiers(); |
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(void)x; (void)y; // Unused |
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} |
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void ImGui_ImplGLUT_MouseFunc(int glut_button, int state, int x, int y) |
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{ |
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ImGuiIO& io = ImGui::GetIO(); |
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io.AddMousePosEvent((float)x, (float)y); |
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int button = -1; |
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if (glut_button == GLUT_LEFT_BUTTON) button = 0; |
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if (glut_button == GLUT_RIGHT_BUTTON) button = 1; |
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if (glut_button == GLUT_MIDDLE_BUTTON) button = 2; |
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if (button != -1 && (state == GLUT_DOWN || state == GLUT_UP)) |
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io.AddMouseButtonEvent(button, state == GLUT_DOWN); |
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} |
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#ifdef __FREEGLUT_EXT_H__ |
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void ImGui_ImplGLUT_MouseWheelFunc(int button, int dir, int x, int y) |
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{ |
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ImGuiIO& io = ImGui::GetIO(); |
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io.AddMousePosEvent((float)x, (float)y); |
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if (dir != 0) |
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io.AddMouseWheelEvent(0.0f, dir > 0 ? 1.0f : -1.0f); |
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(void)button; // Unused |
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} |
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#endif |
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void ImGui_ImplGLUT_ReshapeFunc(int w, int h) |
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{ |
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ImGuiIO& io = ImGui::GetIO(); |
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io.DisplaySize = ImVec2((float)w, (float)h); |
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} |
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void ImGui_ImplGLUT_MotionFunc(int x, int y) |
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{ |
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ImGuiIO& io = ImGui::GetIO(); |
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io.AddMousePosEvent((float)x, (float)y); |
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} |
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//----------------------------------------------------------------------------- |
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#endif // #ifndef IMGUI_DISABLE
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