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				| // ImGui - standalone example application for Glfw + Vulkan, using programmable pipeline | |
| // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. | |
|  | |
| #include <imgui.h> | |
|  | |
| #include <stdio.h>          // printf, fprintf | |
| #include <stdlib.h>         // abort | |
| #define GLFW_INCLUDE_NONE | |
| #define GLFW_INCLUDE_VULKAN | |
| #include <GLFW/glfw3.h> | |
|  | |
| #include "imgui_impl_glfw_vulkan.h" | |
|  | |
| #define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16 | |
| #define IMGUI_UNLIMITED_FRAME_RATE | |
| //#ifdef _DEBUG | |
| //#define IMGUI_VULKAN_DEBUG_REPORT | |
| //#endif | |
|  | |
| static VkAllocationCallbacks*   g_Allocator = NULL; | |
| static VkInstance               g_Instance = VK_NULL_HANDLE; | |
| static VkSurfaceKHR             g_Surface = VK_NULL_HANDLE; | |
| static VkPhysicalDevice         g_Gpu = VK_NULL_HANDLE; | |
| static VkDevice                 g_Device = VK_NULL_HANDLE; | |
| static VkSwapchainKHR           g_Swapchain = VK_NULL_HANDLE; | |
| static VkRenderPass             g_RenderPass = VK_NULL_HANDLE; | |
| static uint32_t                 g_QueueFamily = 0; | |
| static VkQueue                  g_Queue = VK_NULL_HANDLE; | |
| static VkDebugReportCallbackEXT g_Debug_Report = VK_NULL_HANDLE; | |
| 
 | |
| static VkSurfaceFormatKHR       g_SurfaceFormat; | |
| static VkImageSubresourceRange  g_ImageRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}; | |
| static VkPresentModeKHR         g_PresentMode; | |
| 
 | |
| static VkPipelineCache          g_PipelineCache = VK_NULL_HANDLE; | |
| static VkDescriptorPool         g_DescriptorPool = VK_NULL_HANDLE; | |
| 
 | |
| static int                      fb_width, fb_height; | |
| static uint32_t                 g_BackbufferIndices[IMGUI_VK_QUEUED_FRAMES];    // keep track of recently rendered swapchain frame indices | |
| static uint32_t                 g_BackBufferCount = 0; | |
| static VkImage                  g_BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {}; | |
| static VkImageView              g_BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {}; | |
| static VkFramebuffer            g_Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {}; | |
| 
 | |
| static uint32_t                 g_FrameIndex = 0; | |
| static VkCommandPool            g_CommandPool[IMGUI_VK_QUEUED_FRAMES]; | |
| static VkCommandBuffer          g_CommandBuffer[IMGUI_VK_QUEUED_FRAMES]; | |
| static VkFence                  g_Fence[IMGUI_VK_QUEUED_FRAMES]; | |
| static VkSemaphore              g_PresentCompleteSemaphore[IMGUI_VK_QUEUED_FRAMES]; | |
| static VkSemaphore              g_RenderCompleteSemaphore[IMGUI_VK_QUEUED_FRAMES]; | |
| 
 | |
| static VkClearValue             g_ClearValue = {}; | |
| 
 | |
| static void check_vk_result(VkResult err) | |
| { | |
|     if (err == 0) return; | |
|     printf("VkResult %d\n", err); | |
|     if (err < 0) | |
|         abort(); | |
| } | |
| 
 | |
| static void resize_vulkan(GLFWwindow* /*window*/, int w, int h) | |
| { | |
|     VkResult err; | |
|     VkSwapchainKHR old_swapchain = g_Swapchain; | |
|     err = vkDeviceWaitIdle(g_Device); | |
|     check_vk_result(err); | |
| 
 | |
|     // Destroy old Framebuffer: | |
|     for (uint32_t i = 0; i < g_BackBufferCount; i++) | |
|         if (g_BackBufferView[i]) | |
|             vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator); | |
|     for (uint32_t i = 0; i < g_BackBufferCount; i++) | |
|         if (g_Framebuffer[i]) | |
|             vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator); | |
|     if (g_RenderPass) | |
|         vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator); | |
| 
 | |
|     // Create Swapchain: | |
|     { | |
|         VkSwapchainCreateInfoKHR info = {}; | |
|         info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; | |
|         info.surface = g_Surface; | |
|         info.imageFormat = g_SurfaceFormat.format; | |
|         info.imageColorSpace = g_SurfaceFormat.colorSpace; | |
|         info.imageArrayLayers = 1; | |
|         info.imageUsage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; | |
|         info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; | |
|         info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; | |
|         info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; | |
|         info.presentMode = g_PresentMode; | |
|         info.clipped = VK_TRUE; | |
|         info.oldSwapchain = old_swapchain; | |
|         VkSurfaceCapabilitiesKHR cap; | |
|         err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_Gpu, g_Surface, &cap); | |
|         check_vk_result(err); | |
|         if (cap.maxImageCount > 0) | |
|             info.minImageCount = (cap.minImageCount + 2 < cap.maxImageCount) ? (cap.minImageCount + 2) : cap.maxImageCount; | |
|         else | |
|             info.minImageCount = cap.minImageCount + 2; | |
| 
 | |
|         if (cap.currentExtent.width == 0xffffffff) | |
|         { | |
|             fb_width = w; | |
|             fb_height = h; | |
|             info.imageExtent.width = fb_width; | |
|             info.imageExtent.height = fb_height; | |
|         } | |
|         else | |
|         { | |
|             fb_width = cap.currentExtent.width; | |
|             fb_height = cap.currentExtent.height; | |
|             info.imageExtent.width = fb_width; | |
|             info.imageExtent.height = fb_height; | |
|         } | |
|         err = vkCreateSwapchainKHR(g_Device, &info, g_Allocator, &g_Swapchain); | |
|         check_vk_result(err); | |
|         err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, NULL); | |
|         check_vk_result(err); | |
|         err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, g_BackBuffer); | |
|         check_vk_result(err); | |
|     } | |
|     if (old_swapchain) | |
|         vkDestroySwapchainKHR(g_Device, old_swapchain, g_Allocator); | |
| 
 | |
|     // Create the Render Pass: | |
|     { | |
|         VkAttachmentDescription attachment = {}; | |
|         attachment.format = g_SurfaceFormat.format; | |
|         attachment.samples = VK_SAMPLE_COUNT_1_BIT; | |
|         attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; | |
|         attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE; | |
|         attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; | |
|         attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; | |
|         attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; | |
|         attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; | |
|         VkAttachmentReference color_attachment = {}; | |
|         color_attachment.attachment = 0; | |
|         color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | |
|         VkSubpassDescription subpass = {}; | |
|         subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; | |
|         subpass.colorAttachmentCount = 1; | |
|         subpass.pColorAttachments = &color_attachment; | |
|         VkRenderPassCreateInfo info = {}; | |
|         info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; | |
|         info.attachmentCount = 1; | |
|         info.pAttachments = &attachment; | |
|         info.subpassCount = 1; | |
|         info.pSubpasses = &subpass; | |
|         err = vkCreateRenderPass(g_Device, &info, g_Allocator, &g_RenderPass); | |
|         check_vk_result(err); | |
|     } | |
| 
 | |
|     // Create The Image Views | |
|     { | |
|         VkImageViewCreateInfo info = {}; | |
|         info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; | |
|         info.viewType = VK_IMAGE_VIEW_TYPE_2D; | |
|         info.format = g_SurfaceFormat.format; | |
|         info.components.r = VK_COMPONENT_SWIZZLE_R; | |
|         info.components.g = VK_COMPONENT_SWIZZLE_G; | |
|         info.components.b = VK_COMPONENT_SWIZZLE_B; | |
|         info.components.a = VK_COMPONENT_SWIZZLE_A; | |
|         info.subresourceRange = g_ImageRange; | |
|         for (uint32_t i = 0; i < g_BackBufferCount; i++) | |
|         { | |
|             info.image = g_BackBuffer[i]; | |
|             err = vkCreateImageView(g_Device, &info, g_Allocator, &g_BackBufferView[i]); | |
|             check_vk_result(err); | |
|         } | |
|     } | |
| 
 | |
|     // Create Framebuffer: | |
|     { | |
|         VkImageView attachment[1]; | |
|         VkFramebufferCreateInfo info = {}; | |
|         info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; | |
|         info.renderPass = g_RenderPass; | |
|         info.attachmentCount = 1; | |
|         info.pAttachments = attachment; | |
|         info.width = fb_width; | |
|         info.height = fb_height; | |
|         info.layers = 1; | |
|         for (uint32_t i = 0; i < g_BackBufferCount; i++) | |
|         { | |
|             attachment[0] = g_BackBufferView[i]; | |
|             err = vkCreateFramebuffer(g_Device, &info, g_Allocator, &g_Framebuffer[i]); | |
|             check_vk_result(err); | |
|         } | |
|     } | |
| } | |
| 
 | |
| #ifdef IMGUI_VULKAN_DEBUG_REPORT | |
| static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report( | |
|     VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData) | |
| { | |
|     printf("[vulkan] ObjectType: %i\nMessage: %s\n\n", objectType, pMessage ); | |
|     return VK_FALSE; | |
| } | |
| #endif // IMGUI_VULKAN_DEBUG_REPORT | |
|  | |
| static void setup_vulkan(GLFWwindow* window) | |
| { | |
|     VkResult err; | |
| 
 | |
|     // Create Vulkan Instance | |
|     { | |
|         uint32_t extensions_count; | |
|         const char** glfw_extensions = glfwGetRequiredInstanceExtensions(&extensions_count); | |
| 
 | |
|         VkInstanceCreateInfo create_info = {}; | |
|         create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; | |
|         create_info.enabledExtensionCount = extensions_count; | |
|         create_info.ppEnabledExtensionNames = glfw_extensions; | |
| 
 | |
| #ifdef IMGUI_VULKAN_DEBUG_REPORT | |
|         // enabling multiple validation layers grouped as lunarg standard validation | |
|         const char* layers[] = {"VK_LAYER_LUNARG_standard_validation"}; | |
|         create_info.enabledLayerCount = 1; | |
|         create_info.ppEnabledLayerNames = layers; | |
| 
 | |
|         // need additional storage for char pointer to debug report extension | |
|         const char** extensions = (const char**)malloc(sizeof(const char*) * (extensions_count + 1)); | |
|         for (size_t i = 0; i < extensions_count; i++) | |
|             extensions[i] = glfw_extensions[i]; | |
|         extensions[ extensions_count ] = "VK_EXT_debug_report"; | |
|         create_info.enabledExtensionCount = extensions_count+1; | |
|         create_info.ppEnabledExtensionNames = extensions; | |
| #endif // IMGUI_VULKAN_DEBUG_REPORT | |
|  | |
|         err = vkCreateInstance(&create_info, g_Allocator, &g_Instance); | |
|         check_vk_result(err); | |
| 
 | |
| #ifdef IMGUI_VULKAN_DEBUG_REPORT | |
|         free(extensions); | |
| 
 | |
|         // create the debug report callback | |
|         VkDebugReportCallbackCreateInfoEXT debug_report_ci ={}; | |
|         debug_report_ci.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT; | |
|         debug_report_ci.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT; | |
|         debug_report_ci.pfnCallback = debug_report; | |
|         debug_report_ci.pUserData = NULL; | |
|          | |
|         // get the proc address of the function pointer, required for used extensions | |
|         PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT =  | |
|             (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkCreateDebugReportCallbackEXT"); | |
| 
 | |
|         err = vkCreateDebugReportCallbackEXT( g_Instance, &debug_report_ci, g_Allocator, &g_Debug_Report ); | |
|         check_vk_result(err); | |
| #endif // IMGUI_VULKAN_DEBUG_REPORT | |
|     } | |
| 
 | |
|     // Create Window Surface | |
|     { | |
|         err = glfwCreateWindowSurface(g_Instance, window, g_Allocator, &g_Surface); | |
|         check_vk_result(err); | |
|     } | |
| 
 | |
|     // Get GPU | |
|     { | |
|         uint32_t gpu_count; | |
|         err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL); | |
|         check_vk_result(err); | |
| 
 | |
|         VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count); | |
|         err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus); | |
|         check_vk_result(err); | |
| 
 | |
|         // If a number >1 of GPUs got reported, you should find the best fit GPU for your purpose | |
|         // e.g. VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU if available, or with the greatest memory available, etc. | |
|         // for sake of simplicity we'll just take the first one, assuming it has a graphics queue family. | |
|         g_Gpu = gpus[0]; | |
|         free(gpus); | |
|     } | |
| 
 | |
|     // Get queue | |
|     { | |
|         uint32_t count; | |
|         vkGetPhysicalDeviceQueueFamilyProperties(g_Gpu, &count, NULL); | |
|         VkQueueFamilyProperties* queues = (VkQueueFamilyProperties*)malloc(sizeof(VkQueueFamilyProperties) * count); | |
|         vkGetPhysicalDeviceQueueFamilyProperties(g_Gpu, &count, queues); | |
|         for (uint32_t i = 0; i < count; i++) | |
|         { | |
|             if (queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) | |
|             { | |
|                 g_QueueFamily = i; | |
|                 break; | |
|             } | |
|         } | |
|         free(queues); | |
|     } | |
| 
 | |
|     // Check for WSI support | |
|     { | |
|         VkBool32 res; | |
|         vkGetPhysicalDeviceSurfaceSupportKHR(g_Gpu, g_QueueFamily, g_Surface, &res); | |
|         if (res != VK_TRUE) | |
|         { | |
|             fprintf(stderr, "Error no WSI support on physical device 0\n"); | |
|             exit(-1); | |
|         } | |
|     } | |
| 
 | |
|     // Get Surface Format | |
|     { | |
|         // Per Spec Format and View Format are expected to be the same unless VK_IMAGE_CREATE_MUTABLE_BIT was set at image creation | |
|         // Assuming that the default behavior is without setting this bit, there is no need for separate Spawchain image and image view format | |
|         // additionally several new color spaces were introduced with Vulkan Spec v1.0.40 | |
|         // hence we must make sure that a format with the mostly available color space, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, is found and used | |
|         uint32_t count; | |
|         vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, NULL); | |
|         VkSurfaceFormatKHR *formats = (VkSurfaceFormatKHR*)malloc(sizeof(VkSurfaceFormatKHR) * count); | |
|         vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, formats); | |
| 
 | |
|         // first check if only one format, VK_FORMAT_UNDEFINED, is available, which would imply that any format is available | |
|         if (count == 1) | |
|         { | |
|             if( formats[0].format == VK_FORMAT_UNDEFINED ) | |
|             { | |
|                 g_SurfaceFormat.format = VK_FORMAT_B8G8R8A8_UNORM; | |
|                 g_SurfaceFormat.colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR; | |
|             } | |
|             else | |
|             {   // no point in searching another format | |
|                 g_SurfaceFormat = formats[0]; | |
|             } | |
|         } | |
|         else | |
|         { | |
|             // request several formats, the first found will be used  | |
|             VkFormat requestSurfaceImageFormat[] = {VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM}; | |
|             VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR; | |
|             bool requestedFound = false; | |
|             for (size_t i = 0; i < sizeof(requestSurfaceImageFormat) / sizeof(requestSurfaceImageFormat[0]); i++) | |
|             { | |
|                 if( requestedFound ) { | |
|                     break; | |
|                 } | |
|                 for (uint32_t j = 0; j < count; j++) | |
|                 { | |
|                     if (formats[j].format == requestSurfaceImageFormat[i] && formats[j].colorSpace == requestSurfaceColorSpace) | |
|                     { | |
|                         g_SurfaceFormat = formats[j]; | |
|                         requestedFound = true; | |
|                     } | |
|                 } | |
|             } | |
| 
 | |
|             // if none of the requested image formats could be found, use the first available | |
|             if (!requestedFound) | |
|                 g_SurfaceFormat = formats[0]; | |
|         } | |
|         free(formats); | |
|     } | |
| 
 | |
| 
 | |
|     // Get Present Mode | |
|     { | |
|         // Requst a certain mode and confirm that it is available. If not use VK_PRESENT_MODE_FIFO_KHR which is mandatory | |
| #ifdef IMGUI_UNLIMITED_FRAME_RATE | |
|         g_PresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR; | |
| #else | |
|         g_PresentMode = VK_PRESENT_MODE_FIFO_KHR; | |
| #endif | |
|         uint32_t count = 0; | |
|         vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, nullptr); | |
|         VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(sizeof(VkQueueFamilyProperties) * count); | |
|         vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, presentModes); | |
|         bool presentModeAvailable = false; | |
|         for (size_t i = 0; i < count; i++)  | |
|         { | |
|             if (presentModes[i] == g_PresentMode) | |
|             { | |
|                 presentModeAvailable = true; | |
|                 break; | |
|             } | |
|         } | |
|         if( !presentModeAvailable ) | |
|             g_PresentMode = VK_PRESENT_MODE_FIFO_KHR;   // always available | |
|     } | |
| 
 | |
| 
 | |
|     // Create Logical Device | |
|     { | |
|         int device_extension_count = 1; | |
|         const char* device_extensions[] = {"VK_KHR_swapchain"}; | |
|         const uint32_t queue_index = 0; | |
|         const uint32_t queue_count = 1; | |
|         const float queue_priority[] = {1.0f}; | |
|         VkDeviceQueueCreateInfo queue_info[1] = {}; | |
|         queue_info[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; | |
|         queue_info[0].queueFamilyIndex = g_QueueFamily; | |
|         queue_info[0].queueCount = queue_count; | |
|         queue_info[0].pQueuePriorities = queue_priority; | |
|         VkDeviceCreateInfo create_info = {}; | |
|         create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; | |
|         create_info.queueCreateInfoCount = sizeof(queue_info)/sizeof(queue_info[0]); | |
|         create_info.pQueueCreateInfos = queue_info; | |
|         create_info.enabledExtensionCount = device_extension_count; | |
|         create_info.ppEnabledExtensionNames = device_extensions; | |
|         err = vkCreateDevice(g_Gpu, &create_info, g_Allocator, &g_Device); | |
|         check_vk_result(err); | |
|         vkGetDeviceQueue(g_Device, g_QueueFamily, queue_index, &g_Queue); | |
|     } | |
| 
 | |
|     // Create Framebuffers | |
|     { | |
|         int w, h; | |
|         glfwGetFramebufferSize(window, &w, &h); | |
|         resize_vulkan(window, w, h); | |
|         glfwSetFramebufferSizeCallback(window, resize_vulkan); | |
|     } | |
| 
 | |
|     // Create Command Buffers | |
|     for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++) | |
|     { | |
|         { | |
|             VkCommandPoolCreateInfo info = {}; | |
|             info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; | |
|             info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; | |
|             info.queueFamilyIndex = g_QueueFamily; | |
|             err = vkCreateCommandPool(g_Device, &info, g_Allocator, &g_CommandPool[i]); | |
|             check_vk_result(err); | |
|         } | |
|         { | |
|             VkCommandBufferAllocateInfo info = {}; | |
|             info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; | |
|             info.commandPool = g_CommandPool[i]; | |
|             info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; | |
|             info.commandBufferCount = 1; | |
|             err = vkAllocateCommandBuffers(g_Device, &info, &g_CommandBuffer[i]); | |
|             check_vk_result(err); | |
|         } | |
|         { | |
|             VkFenceCreateInfo info = {}; | |
|             info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; | |
|             info.flags = VK_FENCE_CREATE_SIGNALED_BIT; | |
|             err = vkCreateFence(g_Device, &info, g_Allocator, &g_Fence[i]); | |
|             check_vk_result(err); | |
|         } | |
|         { | |
|             VkSemaphoreCreateInfo info = {}; | |
|             info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; | |
|             err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_PresentCompleteSemaphore[i]); | |
|             check_vk_result(err); | |
|             err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_RenderCompleteSemaphore[i]); | |
|             check_vk_result(err); | |
|         } | |
|     } | |
| 
 | |
|     // Create Descriptor Pool | |
|     { | |
|         VkDescriptorPoolSize pool_size[11] = | |
|         { | |
|             { VK_DESCRIPTOR_TYPE_SAMPLER, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 }, | |
|             { VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 } | |
|         }; | |
|         VkDescriptorPoolCreateInfo pool_info = {}; | |
|         pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; | |
|         pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; | |
|         pool_info.maxSets = 1000 * 11; | |
|         pool_info.poolSizeCount = 11; | |
|         pool_info.pPoolSizes = pool_size; | |
|         err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool); | |
|         check_vk_result(err); | |
|     } | |
| } | |
| 
 | |
| static void cleanup_vulkan() | |
| { | |
|     vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator); | |
|     for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++) | |
|     { | |
|         vkDestroyFence(g_Device, g_Fence[i], g_Allocator); | |
|         vkFreeCommandBuffers(g_Device, g_CommandPool[i], 1, &g_CommandBuffer[i]); | |
|         vkDestroyCommandPool(g_Device, g_CommandPool[i], g_Allocator); | |
|         vkDestroySemaphore(g_Device, g_PresentCompleteSemaphore[i], g_Allocator); | |
|         vkDestroySemaphore(g_Device, g_RenderCompleteSemaphore[i], g_Allocator); | |
|     } | |
|     for (uint32_t i = 0; i < g_BackBufferCount; i++) | |
|     { | |
|         vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator); | |
|         vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator); | |
|     } | |
|     vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator); | |
|     vkDestroySwapchainKHR(g_Device, g_Swapchain, g_Allocator); | |
|     vkDestroySurfaceKHR(g_Instance, g_Surface, g_Allocator); | |
| 
 | |
| #ifdef IMGUI_VULKAN_DEBUG_REPORT | |
|     // get the proc address of the function pointer, required for used extensions | |
|     auto vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT"); | |
|     vkDestroyDebugReportCallbackEXT(g_Instance, g_Debug_Report, g_Allocator); | |
| #endif // IMGUI_VULKAN_DEBUG_REPORT | |
|  | |
|     vkDestroyDevice(g_Device, g_Allocator); | |
|     vkDestroyInstance(g_Instance, g_Allocator); | |
| } | |
| 
 | |
| static void frame_begin() | |
| { | |
|     VkResult err; | |
|     while (true) | |
|     { | |
|         err = vkWaitForFences(g_Device, 1, &g_Fence[g_FrameIndex], VK_TRUE, 100); | |
|         if (err == VK_SUCCESS) break; | |
|         if (err == VK_TIMEOUT) continue; | |
|         check_vk_result(err); | |
|     } | |
|     { | |
|         err = vkAcquireNextImageKHR(g_Device, g_Swapchain, UINT64_MAX, g_PresentCompleteSemaphore[g_FrameIndex], VK_NULL_HANDLE, &g_BackbufferIndices[g_FrameIndex]); | |
|         check_vk_result(err); | |
|     } | |
|     { | |
|         err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0); | |
|         check_vk_result(err); | |
|         VkCommandBufferBeginInfo info = {}; | |
|         info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | |
|         info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; | |
|         err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &info); | |
|         check_vk_result(err); | |
|     } | |
|     { | |
|         VkRenderPassBeginInfo info = {}; | |
|         info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; | |
|         info.renderPass = g_RenderPass; | |
|         info.framebuffer = g_Framebuffer[g_BackbufferIndices[g_FrameIndex]]; | |
|         info.renderArea.extent.width = fb_width; | |
|         info.renderArea.extent.height = fb_height; | |
|         info.clearValueCount = 1; | |
|         info.pClearValues = &g_ClearValue; | |
|         vkCmdBeginRenderPass(g_CommandBuffer[g_FrameIndex], &info, VK_SUBPASS_CONTENTS_INLINE); | |
|     } | |
| } | |
| 
 | |
| static void frame_end() | |
| { | |
|     VkResult err; | |
|     vkCmdEndRenderPass(g_CommandBuffer[g_FrameIndex]); | |
|     { | |
|         VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | |
|         VkSubmitInfo info = {}; | |
|         info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; | |
|         info.waitSemaphoreCount = 1; | |
|         info.pWaitSemaphores = &g_PresentCompleteSemaphore[g_FrameIndex]; | |
|         info.pWaitDstStageMask = &wait_stage; | |
|         info.commandBufferCount = 1; | |
|         info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex]; | |
|         info.signalSemaphoreCount = 1; | |
|         info.pSignalSemaphores = &g_RenderCompleteSemaphore[g_FrameIndex]; | |
| 
 | |
|         err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]); | |
|         check_vk_result(err); | |
|         err = vkResetFences(g_Device, 1, &g_Fence[g_FrameIndex]); | |
|         check_vk_result(err); | |
|         err = vkQueueSubmit(g_Queue, 1, &info, g_Fence[g_FrameIndex]); | |
|         check_vk_result(err); | |
|     } | |
| } | |
| 
 | |
| static void frame_present() | |
| { | |
|     VkResult err; | |
|     // If IMGUI_UNLIMITED_FRAME_RATE is defined we present the latest but one frame. Otherwise we present the latest rendered frame | |
| #ifdef IMGUI_UNLIMITED_FRAME_RATE | |
|     uint32_t PresentIndex = (g_FrameIndex + IMGUI_VK_QUEUED_FRAMES - 1) % IMGUI_VK_QUEUED_FRAMES; | |
| #else | |
|     uint32_t PresentIndex = g_FrameIndex; | |
| #endif // IMGUI_UNLIMITED_FRAME_RATE | |
|  | |
|     VkSwapchainKHR swapchains[1] = {g_Swapchain}; | |
|     uint32_t indices[1] = {g_BackbufferIndices[PresentIndex]}; | |
|     VkPresentInfoKHR info = {}; | |
|     info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; | |
|     info.waitSemaphoreCount = 1; | |
|     info.pWaitSemaphores = &g_RenderCompleteSemaphore[PresentIndex]; | |
|     info.swapchainCount = 1; | |
|     info.pSwapchains = swapchains; | |
|     info.pImageIndices = indices; | |
|     err = vkQueuePresentKHR(g_Queue, &info); | |
|     check_vk_result(err); | |
| 
 | |
|     g_FrameIndex = (g_FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES; | |
| } | |
| 
 | |
| static void error_callback(int error, const char* description) | |
| { | |
|     fprintf(stderr, "Error %d: %s\n", error, description); | |
| } | |
| 
 | |
| int main(int, char**) | |
| { | |
|     // Setup window | |
|     glfwSetErrorCallback(error_callback); | |
|     if (!glfwInit()) | |
|         return 1; | |
| 
 | |
|     glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); | |
|     GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui Vulkan example", NULL, NULL); | |
| 
 | |
|     // Setup Vulkan | |
|     if (!glfwVulkanSupported()) | |
|     { | |
|         printf("GLFW: Vulkan Not Supported\n"); | |
|         return 1; | |
|     } | |
|     setup_vulkan(window); | |
| 
 | |
|     // Setup ImGui binding | |
|     ImGui_ImplGlfwVulkan_Init_Data init_data = {}; | |
|     init_data.allocator = g_Allocator; | |
|     init_data.gpu = g_Gpu; | |
|     init_data.device = g_Device; | |
|     init_data.render_pass = g_RenderPass; | |
|     init_data.pipeline_cache = g_PipelineCache; | |
|     init_data.descriptor_pool = g_DescriptorPool; | |
|     init_data.check_vk_result = check_vk_result; | |
|     ImGui_ImplGlfwVulkan_Init(window, true, &init_data); | |
| 
 | |
|     // Setup style | |
|     ImGui::StyleColorsClassic(); | |
|     //ImGui::StyleColorsDark(); | |
|  | |
|     // Load Fonts | |
|     // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.  | |
|     // - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple.  | |
|     // - If the file cannot be loaded, the function will return NULL. Please handle those errors in your application (e.g. use an assertion, or display an error and quit). | |
|     // - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call. | |
|     // - Read 'extra_fonts/README.txt' for more instructions and details. | |
|     // - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ ! | |
|     //ImGuiIO& io = ImGui::GetIO(); | |
|     //io.Fonts->AddFontDefault(); | |
|     //io.Fonts->AddFontFromFileTTF("../../extra_fonts/Roboto-Medium.ttf", 16.0f); | |
|     //io.Fonts->AddFontFromFileTTF("../../extra_fonts/Cousine-Regular.ttf", 15.0f); | |
|     //io.Fonts->AddFontFromFileTTF("../../extra_fonts/DroidSans.ttf", 16.0f); | |
|     //io.Fonts->AddFontFromFileTTF("../../extra_fonts/ProggyTiny.ttf", 10.0f); | |
|     //ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese()); | |
|     //IM_ASSERT(font != NULL); | |
|  | |
|     // Upload Fonts | |
|     { | |
|         VkResult err; | |
|         err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0); | |
|         check_vk_result(err); | |
|         VkCommandBufferBeginInfo begin_info = {}; | |
|         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | |
|         begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; | |
|         err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &begin_info); | |
|         check_vk_result(err); | |
| 
 | |
|         ImGui_ImplGlfwVulkan_CreateFontsTexture(g_CommandBuffer[g_FrameIndex]); | |
| 
 | |
|         VkSubmitInfo end_info = {}; | |
|         end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; | |
|         end_info.commandBufferCount = 1; | |
|         end_info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex]; | |
|         err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]); | |
|         check_vk_result(err); | |
|         err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE); | |
|         check_vk_result(err); | |
| 
 | |
|         err = vkDeviceWaitIdle(g_Device); | |
|         check_vk_result(err); | |
|         ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects(); | |
|     } | |
| 
 | |
|     bool show_demo_window = true; | |
|     bool show_another_window = false; | |
|     ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); | |
| 
 | |
|     // When IMGUI_UNLIMITED_FRAME_RATE is defined we render into latest image acquired from the swapchain but we display the image which was rendered before. | |
|     // Hence we must render once and increase the g_FrameIndex without presenting, which we do before entering the render loop. | |
|     // This is also the reason why frame_end() is split into frame_end() and frame_present(), the later one not being called here. | |
| #ifdef IMGUI_UNLIMITED_FRAME_RATE | |
|     ImGui_ImplGlfwVulkan_NewFrame(); | |
|     frame_begin(); | |
|     ImGui_ImplGlfwVulkan_Render(g_CommandBuffer[g_FrameIndex]); | |
|     frame_end(); | |
|     g_FrameIndex = (g_FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES; | |
| #endif // IMGUI_UNLIMITED_FRAME_RATE | |
|  | |
|     // Main loop | |
|     while (!glfwWindowShouldClose(window)) | |
|     { | |
|         // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs. | |
|         // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application. | |
|         // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application. | |
|         // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags. | |
|         glfwPollEvents(); | |
|         ImGui_ImplGlfwVulkan_NewFrame(); | |
| 
 | |
|         // 1. Show a simple window. | |
|         // Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets automatically appears in a window called "Debug". | |
|         { | |
|             static float f = 0.0f; | |
|             ImGui::Text("Hello, world!");                           // Some text (you can use a format string too) | |
|             ImGui::SliderFloat("float", &f, 0.0f, 1.0f);            // Edit 1 float as a slider from 0.0f to 1.0f | |
|             ImGui::ColorEdit3("clear color", (float*)&clear_color); // Edit 3 floats as a color | |
|             if (ImGui::Button("Demo Window"))                       // Use buttons to toggle our bools. We could use Checkbox() as well. | |
|                 show_demo_window ^= 1; | |
|             if (ImGui::Button("Another Window")) | |
|                 show_another_window ^= 1; | |
|             ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); | |
|         } | |
| 
 | |
|         // 2. Show another simple window. In most cases you will use an explicit Begin/End pair to name the window. | |
|         if (show_another_window) | |
|         { | |
|             ImGui::Begin("Another Window", &show_another_window); | |
|             ImGui::Text("Hello from another window!"); | |
|             ImGui::End(); | |
|         } | |
| 
 | |
|         // 3. Show the ImGui demo window. Most of the sample code is in ImGui::ShowDemoWindow(). | |
|         if (show_demo_window) | |
|         { | |
|             ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiCond_FirstUseEver); // Normally user code doesn't need/want to call this because positions are saved in .ini file anyway. Here we just want to make the demo initial state a bit more friendly! | |
|             ImGui::ShowDemoWindow(&show_demo_window); | |
|         } | |
| 
 | |
|         memcpy(&g_ClearValue.color.float32[0], &clear_color, 4 * sizeof(float)); | |
|         frame_begin(); | |
|         ImGui_ImplGlfwVulkan_Render(g_CommandBuffer[g_FrameIndex]); | |
|         frame_end(); | |
|         frame_present(); | |
|     } | |
| 
 | |
|     // Cleanup | |
|     VkResult err = vkDeviceWaitIdle(g_Device); | |
|     check_vk_result(err); | |
|     ImGui_ImplGlfwVulkan_Shutdown(); | |
|     cleanup_vulkan(); | |
|     glfwTerminate(); | |
| 
 | |
|     return 0; | |
| }
 | |
| 
 |