Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
				
			 
			
		 
		
		
		
		
		
		
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							|  | #version 450 core | 
						
						
						
							|  | layout(location = 0) out vec4 fColor; | 
						
						
						
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							|  | layout(set=0, binding=0) uniform sampler2D sTexture; | 
						
						
						
							|  | 
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							|  | layout(location = 0) in struct{ | 
						
						
						
							|  |     vec4 Color; | 
						
						
						
							|  |     vec2 UV; | 
						
						
						
							|  | } In; | 
						
						
						
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							|  | void main() | 
						
						
						
							|  | { | 
						
						
						
							|  |     fColor = In.Color * texture(sTexture, In.UV.st); | 
						
						
						
							|  | }
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