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							19 lines
						
					
					
						
							991 B
						
					
					
				| // dear imgui: Platform Binding for OSX / Cocoa | |
| // This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..) | |
| // [ALPHA] Early bindings, not well tested. If you want a portable application, prefer using the GLFW or SDL platform bindings on Mac. | |
|  | |
| // Implemented features: | |
| //  [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. | |
| //  [X] Platform: OSX clipboard is supported within core Dear ImGui (no specific code in this back-end). | |
| // Issues: | |
| //  [ ] Platform: Keys are all generally very broken. Best using [event keycode] and not [event characters].. | |
|  | |
| #include "imgui.h"      // IMGUI_IMPL_API | |
|  | |
| @class NSEvent; | |
| @class NSView; | |
| 
 | |
| IMGUI_IMPL_API bool     ImGui_ImplOSX_Init(); | |
| IMGUI_IMPL_API void     ImGui_ImplOSX_Shutdown(); | |
| IMGUI_IMPL_API void     ImGui_ImplOSX_NewFrame(NSView *_Nullable view); | |
| IMGUI_IMPL_API bool     ImGui_ImplOSX_HandleEvent(NSEvent *_Nonnull event, NSView *_Nullable view);
 | |
| 
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