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48 lines
2.2 KiB
48 lines
2.2 KiB
// dear imgui: Platform Backend for OSX / Cocoa |
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// This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..) |
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// - Not well tested. If you want a portable application, prefer using the GLFW or SDL platform Backends on Mac. |
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// - Requires linking with the GameController framework ("-framework GameController"). |
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// Implemented features: |
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// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. |
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// [X] Platform: Mouse support. Can discriminate Mouse/Pen. |
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// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy kVK_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set] |
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// [X] Platform: OSX clipboard is supported within core Dear ImGui (no specific code in this backend). |
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// [X] Platform: Gamepad support. Enabled with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'. |
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// [X] Platform: IME support. |
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// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. |
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// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. |
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// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp. |
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// Read online: https://github.com/ocornut/imgui/tree/master/docs |
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#include "imgui.h" // IMGUI_IMPL_API |
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#ifndef IMGUI_DISABLE |
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#ifdef __OBJC__ |
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@class NSEvent; |
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@class NSView; |
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IMGUI_IMPL_API bool ImGui_ImplOSX_Init(NSView* _Nonnull view); |
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IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown(); |
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IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(NSView* _Nullable view); |
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#endif |
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//----------------------------------------------------------------------------- |
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// C++ API |
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//----------------------------------------------------------------------------- |
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#ifdef IMGUI_IMPL_METAL_CPP_EXTENSIONS |
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// #include <AppKit/AppKit.hpp> |
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#ifndef __OBJC__ |
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IMGUI_IMPL_API bool ImGui_ImplOSX_Init(void* _Nonnull view); |
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IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown(); |
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IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(void* _Nullable view); |
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#endif |
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#endif |
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#endif // #ifndef IMGUI_DISABLE
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