..
vulkan
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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imgui_impl_allegro5.cpp
Fixed some typos. ( #7282 )
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imgui_impl_allegro5.h
Docs: add more links to the top of every examples and backends files.
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imgui_impl_android.cpp
Backend: Android: Remove Redundant Check ( #7093 )
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imgui_impl_android.h
Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* ( #7060 )
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imgui_impl_dx9.cpp
Backends: DX9: use RGBA texture to avoid conversion if supported
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imgui_impl_dx9.h
Docs: add more links to the top of every examples and backends files.
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imgui_impl_dx10.cpp
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
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imgui_impl_dx10.h
Docs: add more links to the top of every examples and backends files.
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imgui_impl_dx11.cpp
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
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imgui_impl_dx11.h
Docs: add more links to the top of every examples and backends files.
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imgui_impl_dx12.cpp
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
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imgui_impl_dx12.h
Docs: add more links to the top of every examples and backends files.
ago%!(EXTRA string=2 years)
imgui_impl_glfw.cpp
Backends: OpenGL3: Shallow tweak of compile-time extensions detection.
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imgui_impl_glfw.h
Backends: GLFW, Emscripten: fixes for canvas resizing, amends. ( #6751 )
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imgui_impl_glut.cpp
Docs: add more links to the top of every examples and backends files.
ago%!(EXTRA string=2 years)
imgui_impl_glut.h
Docs: add more links to the top of every examples and backends files.
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imgui_impl_metal.h
Docs: add more links to the top of every examples and backends files.
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imgui_impl_metal.mm
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
ago%!(EXTRA string=1 year)
imgui_impl_opengl2.cpp
Fixed some typos. ( #7282 )
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imgui_impl_opengl2.h
Docs: add more links to the top of every examples and backends files.
ago%!(EXTRA string=2 years)
imgui_impl_opengl3.cpp
Backends: OpenGL3: Shallow tweak of compile-time extensions detection.
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imgui_impl_opengl3.h
Docs: add more links to the top of every examples and backends files.
ago%!(EXTRA string=2 years)
imgui_impl_opengl3_loader.h
Backends: OpenGL3: Backup and restore GL_PIXEL_UNPACK_BUFFER. ( #7253 )
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imgui_impl_osx.h
Docs: add more links to the top of every examples and backends files.
ago%!(EXTRA string=2 years)
imgui_impl_osx.mm
Backends: OSX: remove legacy clearing of io.NavInputs in ImGui_ImplOSX_UpdateGamepads(). ( #7320 )
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imgui_impl_sdl2.cpp
Backends: SDL2: rework new API as ImGui_ImplSDL2_SetGamepadMode(). ( #3884 , #6559 , #6890 , #7180 )
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imgui_impl_sdl2.h
Backends: SDL2: removed obsolete ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which was obsoleted in 1.84..
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imgui_impl_sdl3.cpp
Backends: SDL3: Fix leak of SDL_GetGamepads() return value ( #7381 )
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imgui_impl_sdl3.h
Backends: SDL3: Fixed gamepad. Added support for disconnection. Added support for multiple gamepads. Added ImGui_ImplSDL3_SetGamepadMode(). ( #7180 , #3884 , #6559 , #6890 )
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imgui_impl_sdlrenderer2.cpp
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
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imgui_impl_sdlrenderer2.h
Docs: add more links to the top of every examples and backends files.
ago%!(EXTRA string=2 years)
imgui_impl_sdlrenderer3.cpp
Backends: SDLRenderer3: query newly added SDL_RenderViewportSet() to not restore a wrong viewport if none was initially set.
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imgui_impl_sdlrenderer3.h
Docs: add more links to the top of every examples and backends files.
ago%!(EXTRA string=2 years)
imgui_impl_vulkan.cpp
Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. ( #7308 )
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imgui_impl_vulkan.h
Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. ( #7308 )
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imgui_impl_wgpu.cpp
Backends: WebGPU: Avoid leaking pipeline layout. ( #7245 )
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imgui_impl_wgpu.h
Backends: WebGPU: Avoid using -1u literal ( #7436 )
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imgui_impl_win32.cpp
IO, Backends: added ImGuiKey_AppBack, ImGuiKey_AppForward. ( #6891 , #4921 )
ago%!(EXTRA string=2 years)
imgui_impl_win32.h
Docs: add more links to the top of every examples and backends files.
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