You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
26 lines
1.4 KiB
26 lines
1.4 KiB
// dear imgui: Renderer + Platform Binding for Marmalade + IwGx |
|
// Marmalade code: Copyright (C) 2015 by Giovanni Zito (this file is part of Dear ImGui) |
|
|
|
// Implemented features: |
|
// [X] Renderer: User texture binding. Use 'CIwTexture*' as ImTextureID. Read the FAQ about ImTextureID! |
|
|
|
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this. |
|
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp. |
|
// https://github.com/ocornut/imgui |
|
|
|
#pragma once |
|
|
|
IMGUI_IMPL_API bool ImGui_Marmalade_Init(bool install_callbacks); |
|
IMGUI_IMPL_API void ImGui_Marmalade_Shutdown(); |
|
IMGUI_IMPL_API void ImGui_Marmalade_NewFrame(); |
|
IMGUI_IMPL_API void ImGui_Marmalade_RenderDrawData(ImDrawData* draw_data); |
|
|
|
// Use if you want to reset your rendering device without losing ImGui state. |
|
IMGUI_IMPL_API void ImGui_Marmalade_InvalidateDeviceObjects(); |
|
IMGUI_IMPL_API bool ImGui_Marmalade_CreateDeviceObjects(); |
|
|
|
// Callbacks (installed by default if you enable 'install_callbacks' during initialization) |
|
// You can also handle inputs yourself and use those as a reference. |
|
IMGUI_IMPL_API int32 ImGui_Marmalade_PointerButtonEventCallback(void* system_data, void* user_data); |
|
IMGUI_IMPL_API int32 ImGui_Marmalade_KeyCallback(void* system_data, void* user_data); |
|
IMGUI_IMPL_API int32 ImGui_Marmalade_CharCallback(void* system_data, void* user_data);
|
|
|