17 Commits (fbaf65b8f6b1fe47a70d85ab19e601eb1398bc94)

Author SHA1 Message Date
ocornut fbaf65b8f6 Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)" ago%!(EXTRA string=5 years)
ocornut f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) ago%!(EXTRA string=5 years)
Rokas Kupstys 21b9e42964 Minor fixes to example_sdl_metal and a changelog entry. ago%!(EXTRA string=5 years)
omar 0a23582718 Examples: VS projects: Removed inconsistent/extraneous explicit linkage to imm32. ago%!(EXTRA string=5 years)
omar 26d177bc03 Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks ago%!(EXTRA string=6 years)
Rokas Kupstys c9182424a8 Normalize all the line endings. ago%!(EXTRA string=6 years)
Rokas Kupstys 6892b81578 Remove trailing spaces from bunch of files. ago%!(EXTRA string=6 years)
omar a2f3dcfc97 Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809) ago%!(EXTRA string=6 years)
omar adbbd17cb6 Addendum to #2635. Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. (#1542) ago%!(EXTRA string=6 years)
omar 516c3dee80 Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) ago%!(EXTRA string=6 years)
Vincent Hamm cc4d76cc23 Implement SDL/dx11 sample ago%!(EXTRA string=6 years)