ocornut
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fbaf65b8f6
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Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)"
This reverts commit f2c7f3b200 .
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ago%!(EXTRA string=5 years) |
ocornut
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f2c7f3b200
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Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)
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ago%!(EXTRA string=5 years) |
Rokas Kupstys
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21b9e42964
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Minor fixes to example_sdl_metal and a changelog entry.
Add example_sdl_metal to CI builds.
Closes #3017.
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ago%!(EXTRA string=5 years) |
omar
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0a23582718
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Examples: VS projects: Removed inconsistent/extraneous explicit linkage to imm32.
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ago%!(EXTRA string=5 years) |
omar
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26d177bc03
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Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
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ago%!(EXTRA string=6 years) |
Rokas Kupstys
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c9182424a8
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Normalize all the line endings.
(cherry picked from commit f1772d44be09fd78bf5f1ebda44b39b96180d319)
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ago%!(EXTRA string=6 years) |
Rokas Kupstys
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6892b81578
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Remove trailing spaces from bunch of files.
(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
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ago%!(EXTRA string=6 years) |
omar
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a2f3dcfc97
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Added comment about SDL and SDL_INIT_GAMECONTROLLER. (#2809)
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ago%!(EXTRA string=6 years) |
omar
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adbbd17cb6
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Addendum to #2635. Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. (#1542)
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ago%!(EXTRA string=6 years) |
omar
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516c3dee80
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Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
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ago%!(EXTRA string=6 years) |
Vincent Hamm
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cc4d76cc23
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Implement SDL/dx11 sample
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ago%!(EXTRA string=6 years) |