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								3967ff58b2
								
							
								
							
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								Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
							
							
							
							
							
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								5d31e1696f
								
							
								
							
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								Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b. (#1363)
							
							
							
							
							
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								8bf0c89c0d
								
							
								
							
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								Internals: ImRect::Contains(ImRect&) include boundaries (whereas Contains(ImVec2) should not).
							
							
							
							
							
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								194850db31
								
									
								
							
								
							
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								Merge pull request #1572 from rainbru/build-examples-fix
							
							
							
							
							
							
							
							Fix building instruction in a couple of README 
							
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							ago%!(EXTRA string=8 years) | 
						
					
				
					
						
							
							
								 
								Jérôme Pasquier
							
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								94ed44b5cb
								
							
								
							
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								Fix allegro5_example build instructions
							
							
							
							
							
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							ago%!(EXTRA string=8 years) | 
						
					
				
					
						
							
							
								 
								Jérôme Pasquier
							
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								c226e02ca0
								
							
								
							
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								Fix sdl_opengl2_example filename in README.md's build instructions
							
							
							
							
							
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								2c7324da56
								
							
								
							
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								TODO list, added uSynergy README
							
							
							
							
							
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								5f7f27c8de
								
							
								
							
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								Nav: Comments. (#787)
							
							
							
							
							
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								d404b93b6b
								
							
								
							
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								Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments
							
							
							
							
							
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								89b0ca1f8f
								
							
								
							
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								Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787)
							
							
							
							
							
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								c8def61f5c
								
							
								
							
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								Merge branch 'master' into navigation
							
							
							
							
							
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								8c57d8cc1e
								
							
								
							
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								Natvis: Fix ImRect expanded height display being broken and dumb. (#1569)
							
							
							
							
							
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								6f27d6b5b8
								
							
								
							
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								Natvis: Made ImGuiWindow display shorter.
							
							
							
							
							
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								c2e92ab61b
								
							
								
							
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								Added imgui.natvis helper for visual studio users. Added to examples projects.
							
							
							
							
							
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								277f6e7842
								
							
								
							
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								Examples: Comments
							
							
							
							
							
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								6f366fff6b
								
							
								
							
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								Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. (#787)
							
							
							
							
							
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								455989b8b1
								
							
								
							
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								Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787)
							
							
							
							
							
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								28671aa821
								
							
								
							
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								Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787)
							
							
							
							
							
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								8227176c17
								
							
								
							
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								Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787)
							
							
							
							
							
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								c09016b12a
								
							
								
							
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								Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787)
							
							
							
							
							
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								bd278e958e
								
							
								
							
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								Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787)
							
							
							
							
							
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								ocornut
							
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								680162eb32
								
							
								
							
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								Merge branch 'master' into navigation
							
							
							
							
							
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								5148937d4d
								
							
								
							
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								Fixed old Begin() calling SetNextWindowBgAlpha() with negative values.  (#1567, #1568)
							
							
							
							
							
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								37ee99983f
								
							
								
							
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								Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567)
							
							
							
							
							
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								823e1f0b94
								
							
								
							
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								Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787)
							
							
							
							
							
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								64b786c2aa
								
							
								
							
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								Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
							
							
							
							
							
							
							
							Note that this bit include badly hardcoded sizes, expecting an improvement later. 
							
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								cea78cc576
								
							
								
							
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								Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787)
							
							
							
							
							
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								eb7ec781dc
								
							
								
							
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								Nav: Tweak GetNavInputAmount(). Split debug defines.
							
							
							
							
							
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								f6ee8d30fb
								
							
								
							
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								Comments (#1567)
							
							
							
							
							
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								d500113f1d
								
							
								
							
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								Merge branch 'master' into navigation
							
							
							
							
							
							
							
							# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp 
							
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								9a76fd30fd
								
							
								
							
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								Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
							
							
							
							
							
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								2645ab5f7f
								
							
								
							
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								Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084
							
							
							
							
							
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								13c407591e
								
							
								
							
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								Nav: Comments, tweaks
							
							
							
							
							
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								db2ba13154
								
							
								
							
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								Internals: Exposed SetCurrentFont() in imgui_internal.h
							
							
							
							
							
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								9076366c17
								
							
								
							
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								Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181)
							
							
							
							
							
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								1acb155419
								
							
								
							
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								Internals: Moved unnecessary MovingWindowMoveId field.
							
							
							
							
							
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								5097368bd5
								
							
								
							
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								Tweaked FAQ.
							
							
							
							
							
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								9edf211c0e
								
							
								
							
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								Merge branch 'master' into navigation
							
							
							
							
							
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								3ed2ddbfbe
								
							
								
							
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								Metrics: Removed context size display.
							
							
							
							
							
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								ac5b7a1bdf
								
							
								
							
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								Comments
							
							
							
							
							
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								8b64d50cc4
								
									
								
							
								
							
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								Merge pull request #1564 from PanosK92/master
							
							
							
							
							
							
							
							Simplified return of ImGui::IsKeyReleased(). 
							
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							ago%!(EXTRA string=8 years) | 
						
					
				
					
						
							
							
								 
								Panos Karabelas
							
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								7c8a19978d
								
							
								
							
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								Simplified return of ImGui::IsKeyReleased()
							
							
							
							
							
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								5eb293c879
								
							
								
							
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								ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight)
							
							
							
							
							
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								cd1409f4bf
								
							
								
							
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								ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939)
							
							
							
							
							
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								7e7c017b75
								
							
								
							
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								Examples: Simplified mouse wheel handling. (#1463)
							
							
							
							
							
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								7dea158175
								
							
								
							
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								Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
							
							
							
							
							
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								0b1fecb792
								
							
								
							
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								Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
							
							
							
							
							
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								6f6b6194b2
								
							
								
							
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								Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
							
							
							
							
							
							
							
							# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp 
							
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								d4bf9b4686
								
							
								
							
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								Renaming for consistency.
							
							
							
							
							
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								8877622fa8
								
							
								
							
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								Merge branch 'master' into navigation
							
							
							
							
							
							
							
							# Conflicts:
#	imgui.cpp 
							
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