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								Examples: SDL: Fixed usage of SDL_GetDisplayDPI ( #2137 ,  #1676 )  
							
							
 
							
						 
						
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								Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) ( #2133 ,  #1929 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) ( #2133 )  
							
							
 
							
						 
						
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								Examples: OpenGL3: Cast compile/link status to GLboolean ( #2112 ,  #2125 )  
							
							... 
							
							
 
							
							Some OpenGL loaders/bindings do not allow comparisons between GLints and GLbooleans. 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. ( #2112 ) [ @hesiod ]  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. ( #2088 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Fix spacing in imgui_imp_sdl example ( #2111 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Docking: Renamed io.ConfigDockingWithKeyMode to io.ConfigDockingWithShift.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc  #2097 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Viewport: GLFW: Build fix  for pre GLFW 3.2 ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: Referring to missing gamepad support in back-end that are missing it.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Viewport: Enabled viewports by default in more example apps.  
							
							
 
							
						 
						
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								Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. ( #2078 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								b872aa5c8e 
								
							
								 
							
						 
						
							
							
								
								Docking: io.ConfigResizeWindowsFromEdges default to true in Docking branch. Moved code in BeginTabItem().  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								example_glfw_vulkan was missing a reference to imgui_widgets.cpp ( #2071 ,  #2036 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: Enabled Docking + Nav by default in the branch. ( #351 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: imgui_impl_opengl3 Fix GLAD error condition ( #2059 ,  #2002 )  
							
							... 
							
							
 
							
							`gladLoadGL` returns 0 on fail, not the other way around. 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								5d40d295b3 
								
							
								 
							
						 
						
							
							
								
								Comments, readme updates  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								OSX: Added imgui_widgets.cpp to xcode project files.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								e312363007 
								
							
								 
							
						 
						
							
							
								
								Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly ( #2036 )  
							
							
 
							
						 
						
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								01586d33f3 
								
							
								 
							
						 
						
							
							
								
								Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly ( #2036 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								1b61b6b208 
								
							
								 
							
						 
						
							
							
								
								Examples: Vulkan: Minor tweaks.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								b127027cbd 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. ( #2001 ,  #2002 ). Changelog, tweaks, applied changes to SDL+OpenGL3 example.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								WIP on configurable OpenGL loader. ( #2001 ,  #2002 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: Vulkan: Viewport: Tweak to improve framerate on multiple-viewport situations, tho it is still halving the unthrottled framerate on nvidia for some reason.. Followup to  4dea032 ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								4dea0327e7 
								
							
								 
							
						 
						
							
							
								
								Examples: Vulkan:  Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: imgui_impl_vulkan: Comments (re)  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								3fdfac3377 
								
							
								 
							
						 
						
							
							
								
								Examples: imgui_impl_vulkan: Comments  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. ( #2015 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID ( #2015 ,  #301 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. ( #2002 ,  #1873 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined ( #2014 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: Fix 'How to build' instructions for SDL2 examples ( #2012 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. ( #2002 ,  #1873 )  
							
							... 
							
							
 
							
							Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested). 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. ( #1996 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								d69b2a1c1d 
								
							
								 
							
						 
						
							
							
								
								Changelog for  #1989  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 ( #1989 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. ( #1941 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder)  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								imgui_impl_opengl3: Comments. ( #1987 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) ( #1985 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: imgui_impl_osx: Fix for incorrect DeltaTime calculation on mac OS. ( #1978 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: OpenGL3: Tweaks, added changelog. ( #1941 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples; imgui_impl_opengl3.cpp to work with Emscripten ( #1941 )  
							
							... 
							
							
 
							
							* Add some ifdefs to add emscripten specific params and includes
* Update imgui_impl_opengl3.cpp
* Update imgui_impl_opengl3.cpp
* Update imgui_impl_opengl3.cpp
* replace __EMSCRIPTEN_BUILD__ with __EMSCRIPTEN__
* replace GLFW_INCLUDE_ES3 with direct header
* removing useless glfw include
* Making call to glPolygonMode() optional 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: Using fully qualified "Dear ImGui" name in window titles.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
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								Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. ( #1954 ) (+1 squashed commits)  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								7b4fbf4301 
								
							
								 
							
						 
						
							
							
								
								Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)