fa2b318dd6 
								
							
								 
							
						 
						
							
							
								
								IO: Fixed input queue trickling of interleaved keys/chars events when InputText() is not active. ( #4921 ,  #4858 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								5659db5529 
								
							
								 
							
						 
						
							
							
								
								IO: Fixed backward-compatibility accesses to io.KeysDown[]. ( #4921 ,  #4858 )  
							
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							+ Snuck in unrelated comments and removed the "fill once" comment (#5043 ) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								a61ca097a7 
								
									
								
							
								 
							
						 
						
							
							
								
								Backends: OSX: Fix typo in scrolling event handler. ( #5036 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								dca527be1b 
								
							
								 
							
						 
						
							
							
								
								Clipper: Assert on extraneous calls to Step(). ( #4822 ) + Demo tweak.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								29d462ebce 
								
							
								 
							
						 
						
							
							
								
								Set HoveredID even when g.NavDisableMouseHover is set by gamepad/keyboard navigation. This will facilitate the use of future InputOwner API based on HoveredID/ActiveID.  
							
							... 
							
							
 
							
							Note that this widen the small gap between polling g.HoveredID and using IsItemHovered() the later does various filtering.
Added IsItemHovered(ImGuiHoveredFlags_NoNavOverride) to disable that specific state redirect/filter.
Side-effect: fix EndGroup() use of combining HoveredId values when gamepad/keyboard nav is active. Unlikely to have user-visible side effect since IsItemHovered() would have filtered out anyway.
Side-effect: fix IsAnyItemHovered() when gamepad/keyboard is active (but this wasn't the primary intent of this change).
Side-effect: fix using SetItemUsingMouseWheel() while hovering an item and gamepad/keyboard is active. (#2891 ) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								421e73e6db 
								
							
								 
							
						 
						
							
							
								
								Fix an assert in metrics.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								d9e60d29e1 
								
							
								 
							
						 
						
							
							
								
								Clipper: Fixed a regresssion when not calling End() + calling End() twice as well. ( #4822 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								5c8f8d0311 
								
							
								 
							
						 
						
							
							
								
								ImVector: Fixed erase() with empty range. ( #5009 ) amend/fix  b6b8f66 
							
							... 
							
							
 
							
							Actual change was missing in b6b8f66 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								2dfa71fad5 
								
							
								 
							
						 
						
							
							
								
								Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate. Using KeyModAlt. Removed KeyModsPrev.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								7ff41a78f9 
								
							
								 
							
						 
						
							
							
								
								Fonts: binary_to_compressed_c.cpp gained -nostatic option ( #5021 )  
							
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							This allow to use added variables in other source files via extern declaration. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								8d3906365d 
								
							
								 
							
						 
						
							
							
								
								CI: Fixes for OSX + explicitely request C++11.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b6b8f6634e 
								
							
								 
							
						 
						
							
							
								
								ImVector: Fixed erase() with empty range. ( #5009 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								5854da10e6 
								
							
								 
							
						 
						
							
							
								
								Declare other structures as constexpr ( #4995 ) + rename ImGuiInputEventType_Char to ImGuiInputEventType_Text for consistency with event structure.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								71f98dd056 
								
							
								 
							
						 
						
							
							
								
								Declare ImVec2 and ImVec4 constructors as constexpr ( #4995 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								955aacfbc5 
								
									
								
							
								 
							
						 
						
							
							
								
								GCC: Disable deprecated-enum-enum-conversion for gcc as well ( #4997 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								4691fa0ed5 
								
							
								 
							
						 
						
							
							
								
								ImDrawList: PthArcTo: Add small tolerance when comparing angles ( #4993 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								aa79d0cd2f 
								
							
								 
							
						 
						
							
							
								
								Stack Tool: Added option to copy item path to clipboard. ( #4631 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								88de982071 
								
							
								 
							
						 
						
							
							
								
								Version 1.88 WIP  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								97b1abd6dd 
								
							
								 
							
						 
						
							
							
								
								Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c71a50deb5 
								
							
								 
							
						 
						
							
							
								
								Version 1.87  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								e52bb147a7 
								
							
								 
							
						 
						
							
							
								
								Backends: GLFW: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks(). ( #4981 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								732bc2058e 
								
							
								 
							
						 
						
							
							
								
								Backends: GLFW: Handle spurious leave/enter sequences apparently submitted by X11/GLFW combo. ( #4984 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								40fd163a3b 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Fix OpenGL ES2 includes on Apple systems.  
							
							... 
							
							
 
							
							# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								2554b512c0 
								
							
								 
							
						 
						
							
							
								
								Backends: OSX: Forward keyDown/keyUp events to OS when unused by Dear ImGui.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c6cab1f352 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. ( #4927 )  
							
							... 
							
							
 
							
							This is (kind of) an OpenGL-only function, which should be avoided when SDL2 isn't using OpenGL.
The only alternative that is recommended is SDL_GetRendererOutputSize, which limits this fix to the SDL_Renderer backend. Still, I think it's better than nothing.
I say that SDL_GL_GetDrawableSize is "kind of" OpenGL-only because it does technically work even when SDL2 isn't using OpenGL.
It's just that it becomes a shim to SDL_GetWindowSize, which is not suitable for high-DPI usage because it reflects the size of the window in screen coordinates, not actual pixels, so it really should be avoided when not using OpenGL. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c39192ba64 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL_Renderer: Fix texture atlas format on big-endian hardware ( #4927 )  
							
							... 
							
							
 
							
							SDL_PIXELFORMAT_RGBA32 is intended for byte arrays where the channels
are specifically in the RGBA order. However, this is not what
GetTexDataAsRGBA32 does: rather, it constructs an array where each
pixel is an unsigned int in ABGR order. On little-endian platforms,
this does indeed result in an RGBA byte order, however, on big-endian
platforms, this results in an ABGR byte order, which does not match
the PIXELFORMAT enum.
What should be used is the SDL_PIXELFORMAT_ABGR8888 enum, which
specifies that the pixels are in native-endian ABGR, which they are. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								43177324c0 
								
							
								 
							
						 
						
							
							
								
								Backends: GLFW: Fixed miss untranslation of keypad keys. ( #4921 ,  #452 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								6f73dbea80 
								
							
								 
							
						 
						
							
							
								
								TestEngine: submit window data to item system.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								35e197f413 
								
							
								 
							
						 
						
							
							
								
								TestEngine: fixed InvisibleButton() and ArrowButton() not calling the info macro.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								551ab84c2d 
								
							
								 
							
						 
						
							
							
								
								Backends: OSX: Fix building with old Xcode versions.  
							
							... 
							
							
 
							
							Builds have failed on Xcode versions that do not yet support `@available` or do not have new APIs (that are unavailable on target OS version) defined at all. Using true build time version checks fixes these issues. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								422902dbda 
								
							
								 
							
						 
						
							
							
								
								Correct typos ( #4954 ,  #4955 ), use IM_STATIC_ASSERT now that old pre-C++11 macro has been obsoleted.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								64d910ad37 
								
							
								 
							
						 
						
							
							
								
								Removed IMGUI_API from inline templated classes. ( #4962 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								49e38a5b32 
								
							
								 
							
						 
						
							
							
								
								Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								9def2b04d7 
								
							
								 
							
						 
						
							
							
								
								IO: Added simple (incomplete) filter for duplicates to reduce data spam. ( #4921 ,  #4858 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								5429f0f6b5 
								
							
								 
							
						 
						
							
							
								
								Backends: OSX, Android: Replaced AddKeyModsEvent() added by  790132a in favor of unified key enum system. ( #4921 ,  #4858 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c906c65cac 
								
							
								 
							
						 
						
							
							
								
								(BREAKING) Replaced AddKeyModsEvent() added by  790132a in favor of unified key enum system. Backends: update most. ( #4921 ,  #4858 )  
							
							... 
							
							
 
							
							Sorry this is an unusual breaking but since we are WIP it is a good time to make a correction. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								718daa153d 
								
							
								 
							
						 
						
							
							
								
								Rendering: defer responsability of calling _PopUnusedDrawCmd() later so RenderDimmedBackgrounds()/RenderMouseCursor() don't need to deal with the side-effects ( #4857 ,  #4317 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								075f4ac661 
								
							
								 
							
						 
						
							
							
								
								Don't merge ImDrawCmd which have had their IdxOffset changed to not be sequential. Fixed CTRL+Tab into an empty window causing artefacts on the highlight rectangle due to bad reordering on ImDrawCmd.  
							
							... 
							
							
 
							
							This is bit of a weird edge case adding weight to ImDrawCmd merging, if we could rework the mess in RenderDimmedBackgroundBehindWindow() we may be able to undo some of that. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								8555335935 
								
							
								 
							
						 
						
							
							
								
								Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								08f3aa8972 
								
							
								 
							
						 
						
							
							
								
								Popups: Fix  b17b2fb ( #4936 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								4caf1e9b59 
								
							
								 
							
						 
						
							
							
								
								Backends: GLFW: fix ImGui_ImplGlfw_TranslateUntranslatedKey() for grave accents. ( #456 ,  #2625 ) + fix preceeding commit.  
							
							... 
							
							
 
							
							Amend 100ede57b17b2fb 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b17b2fb732 
								
							
								 
							
						 
						
							
							
								
								Popups: Fixed an issue when reopening a same popup multiple times would offset them by 1 pixel on the right. ( #4936 )  
							
							... 
							
							
 
							
							Passing explicit ImGuiPopupFlags_MouseButtonRight to OpenPopupOnItemClick() calls somehow document the unusual (due to legacy) default value. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								cda3db1449 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL: Fixed key mapping for ImGuiKey_Menu ( #4921 ) + misc typos ( #4928 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								dd6a44abb1 
								
									
								
							
								 
							
						 
						
							
							
								
								Fix compiler warning for Intel compiler ( #4934 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								4fb0c1f963 
								
									
								
							
								 
							
						 
						
							
							
								
								Correct some typos in FAQ.md ( #4924 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								cff0342454 
								
							
								 
							
						 
						
							
							
								
								Internals: moved lines into a Inputs section.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c2db4c2462 
								
							
								 
							
						 
						
							
							
								
								Demo: draw a section of keyboard in "Inputs > Keyboard, Gamepad & Navigation state" to visualize keys.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								69b697378b 
								
							
								 
							
						 
						
							
							
								
								Comments, tweaks.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								26e59c8742 
								
							
								 
							
						 
						
							
							
								
								Nav: Fixed gamepad navigation in wrapping popups not wrapping all the way. ( #4365 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								62d6be3747 
								
							
								 
							
						 
						
							
							
								
								IO: Removed ImGuiInputSource from public api for now, unnecessary. ( #4858 ,  #787 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)