12 Commits (dd079fe6e6aec0c7a71d8a441079b8de23f4ca56)

Author SHA1 Message Date
omar cd602b8832 Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced). ago%!(EXTRA string=7 years)
omar a2ed3ee2cf Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466) ago%!(EXTRA string=7 years)
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) ago%!(EXTRA string=7 years)
omar 3171f90a1a Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787) ago%!(EXTRA string=7 years)
omar 4b49f03a40 Examples: SDL+GL3: Added Navigation keyboard mapping. (#787) ago%!(EXTRA string=7 years)
omar 73d493c780 Examples: Organized header files to make available features more visible. ago%!(EXTRA string=7 years)
omar 36f00811b9 Examples: Comments to guide people unfamiliar with the librairies used. ago%!(EXTRA string=8 years)
ocornut fdc4299c6c Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one ago%!(EXTRA string=9 years)
ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) ago%!(EXTRA string=9 years)
ocornut 94ec3d534e Examples: Header comments. ago%!(EXTRA string=10 years)
ocornut ab7e91b65e Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356) ago%!(EXTRA string=10 years)
ocornut 9d0caa2e66 Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356) ago%!(EXTRA string=10 years)