fba756176d 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. ( #3926 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								62b17f928e 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ ( #3926 )  
							
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							(Squashed 20 commits) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c6ca327fb2 
								
							
								 
							
						 
						
							
							
								
								Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. ( #4562 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f8bad7e1e3 
								
							
								 
							
						 
						
							
							
								
								Backends: OpenGL3: Add TargetConditionals.h ( #4473 ) + standardize include  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f24abbc47d 
								
							
								 
							
						 
						
							
							
								
								Fix various warnings ( #4442 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								2f40be638f 
								
							
								 
							
						 
						
							
							
								
								IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus ( #3532 )  
							
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							Amend/fix #2445 , #2696 , #3751 , #4377  
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								2ad912bb85 
								
							
								 
							
						 
						
							
							
								
								Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. ( #787 ,  #2445 ,  #2696 ,  #3751 ,  #4377 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								1cdd110eb4 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL2: Mouse position is correctly reported when the host platform window is hovered but not focused. ( #2445 ,  #3751 ,  #4377 )  
							
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							(requires SDL 2.0.5 because SDL_GetMouseFocus() is only usable with SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH). 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								cf2daf353e 
								
							
								 
							
						 
						
							
							
								
								Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.  
							
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							+ Update gallery links (#4280 ) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								6792e1a3e0 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. ( #3244 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								23a15834fa 
								
							
								 
							
						 
						
							
							
								
								Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). ( #3487 ) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								4cec3a0467 
								
							
								 
							
						 
						
							
							
								
								Backends: support for multiple imgui context with little testing ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
							
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							I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								70c603854e 
								
							
								 
							
						 
						
							
							
								
								Backends: moved global to a data structure to facilitate support for multi-contexts. ( #586 ,  #1851 ,  #2004 ,  #3012 ,  #3934 ,  #4141 )  
							
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							This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
- 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								95db098477 
								
							
								 
							
						 
						
							
							
								
								ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								838c16533d 
								
							
								 
							
						 
						
							
							
								
								Backends: Comments.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								186b734db0 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL2: Extend global mouse pos availability check ( #3950 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=5 years)  
				
					
						
							
							
								 
						
							
							
								8dd692c29c 
								
							
								 
							
						 
						
							
							
								
								Android: Amend backend and examples with minor consistency tweaks. ( #3446 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=5 years)  
				
					
						
							
							
								 
						
							
							
								b1a18d82e3 
								
							
								 
							
						 
						
							
							
								
								Moving backends code from examples/ to backends/ (step 6: update markdown documentation)  
							
							
 
							
						 
						
							ago%!(EXTRA string=5 years)  
				
					
						
							
							
								 
						
							
							
								d9b2fb7338 
								
							
								 
							
						 
						
							
							
								
								Moving backends code from examples/ to backends/ (step 1: moving source files)  
							
							
 
							
						 
						
							ago%!(EXTRA string=5 years)  
				
					
						
							
							
								 
						
							
							
								124c2608f1 
								
							
								 
							
						 
						
							
							
								
								Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.  
							
							
 
							
						 
						
							ago%!(EXTRA string=5 years)  
				
					
						
							
							
								 
						
							
							
								bb2529dd48 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL: Report a zero display-size when window is minimized, consistent with other backends.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								0345324646 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. ( #3031 ) [ @Davido71 ]  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								21b9e42964 
								
							
								 
							
						 
						
							
							
								
								Minor fixes to example_sdl_metal and a changelog entry.  
							
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							Add example_sdl_metal to CI builds.
Closes  #3017 . 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								f346b4b302 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL+Metal example.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								8bcac7d95c 
								
							
								 
							
						 
						
							
							
								
								Backends: GLFW, SDL: report Windows key (io.KeySuper) as always released.  
							
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							Neither GLFW nor SDL can correctly report the key release in every cases (e.g. when using Win+V) causing problems with some widgets. The next release of GLFW (3.4+) will have a fix for it. However since it is both difficult and discouraged to make use of this key for Windows application anyway, we just hide it. (#2976 ) 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								0f7105e156 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL: Wayland: Use SDL_GetMouseState (amend  78ff147) ( #2800 , 2802)  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								78ff147181 
								
							
								 
							
						 
						
							
							
								
								SDL: On wayland use SDL_GetMouseState ( #2802 )  
							
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							When the SDL Video backend is set to wayland the function
`SDL_GetGlobalMouseState` does not work. Most probably a security measure
for programs to not grab everything the user does
https://wiki.libsdl.org/SDL_GetGlobalMouseState 
using SDL_GetMouseState https://wiki.libsdl.org/SDL_GetMouseState  works
on wayland 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								8342e5b91a 
								
							
								 
							
						 
						
							
							
								
								Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4)  
							
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							Amend b5cad20d79945a509773 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								945a509773 
								
							
								 
							
						 
						
							
							
								
								Implement ImGuiMouseCursor_NotAllowed mouse cursor.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								53278be61f 
								
							
								 
							
						 
						
							
							
								
								FAQ,  Readme. Use = {} instead of = { 0 }, wasn't problematic because they were all static variables or one stack array not read. But hey.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								f0348ddffc 
								
							
								 
							
						 
						
							
							
								
								Amend  0f86116, renamed to ImGuiKey_KeyPadEnter Changelog.. ( #2677 ,  #2005 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								0f86116a69 
								
							
								 
							
						 
						
							
							
								
								Adding an ImGuiKey 'ImGuiKey_EnterSecondary' to support platforms that differentiate the enter (return key) and the numpad enter key.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								cc4d76cc23 
								
							
								 
							
						 
						
							
							
								
								Implement SDL/dx11 sample  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								431aa4e456 
								
							
								 
							
						 
						
							
							
								
								Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								6789ea3482 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. ( #2509 ,  #2484 ).  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								994a92d79d 
								
							
								 
							
						 
						
							
							
								
								Added support to use controllers via SDL_GameController. ( #2509 )  
							
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							Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								882d480b5e 
								
							
								 
							
						 
						
							
							
								
								Examples: Removed unused variable (will be used in docking branch tho, undo when merging!)  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								cfa8f672f6 
								
							
								 
							
						 
						
							
							
								
								Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) ( #2416 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								2c38b32db1 
								
							
								 
							
						 
						
							
							
								
								Removed trailing spaces ( #2038 ,  #2299 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								d9a4cbc429 
								
							
								 
							
						 
						
							
							
								
								Examples: Comments about GLFW/SDL versions  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								a9a60a24c1 
								
							
								 
							
						 
						
							
							
								
								Tweaked asserts  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								2889a14f86 
								
							
								 
							
						 
						
							
							
								
								Build fix for master.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								b1cd52b674 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). ( #421 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								48f6fdb349 
								
							
								 
							
						 
						
							
							
								
								Fixed typo.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								7658035e5a 
								
							
								 
							
						 
						
							
							
								
								About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								35d648341b 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. ( #2187 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								084c26aa41 
								
							
								 
							
						 
						
							
							
								
								Fix spacing in imgui_imp_sdl example ( #2111 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								7c3b9172ad 
								
							
								 
							
						 
						
							
							
								
								Examples: Referring to missing gamepad support in back-end that are missing it.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								1afd29d382 
								
							
								 
							
						 
						
							
							
								
								Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								b1fc988c6b 
								
							
								 
							
						 
						
							
							
								
								imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. ( #1941 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)