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								d61caf5714
								
							
								
							
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								Vulkan, Viewports: ImGui_ImplVulkan_RenderDrawData and renderer back-end automatically manage ImGui_ImplVulkanH_WindowRenderBuffers for each viewports so user doesn't have to do it. (#2461, #2348, #2378, #2097)
							
							
							
							
							
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								Merge branch 'vulkan_fix_master' into vulkan_fix_docking (WARNING: as is the validation layer will error on same vertex/index buffer being used for all frames)
							
							
							
							
							
							
							
							# Conflicts:
#	examples/imgui_impl_vulkan.cpp
#	examples/imgui_impl_vulkan.h 
							
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								Vulkan: Removed superfluous vkInstance parameters being passed along.
							
							
							
							
							
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								Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
							
							
							
							
							
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								Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
							
							
							
							
							
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								MindSpunk
							
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								Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
							
							
							
							
							
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								MindSpunk
							
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								9acb158990
								
							
								
							
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								Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
							
							
							
							
							
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								1ba79baab5
								
							
								
							
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								Vulkan, Viewports: Fixed ImGui_ImplVulkan_SetWindowSize() not recreating command-buffers, fence etc. (#2472, #2461, #2071)
							
							
							
							
							
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								01de69de36
								
							
								
							
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								Vulkan: Note for unsupported feature with multi-viewports. (#2071)
							
							
							
							
							
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								8ec24036d7
								
							
								
							
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								Vulkan: Viewports: Removed redundant field.
							
							
							
							
							
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								29269d2aa8
								
							
								
							
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								Merge branch 'vulkan_fix_master' into vulkan_fix_docking
							
							
							
							
							
							
							
							# Conflicts:
#	examples/imgui_impl_vulkan.cpp 
							
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								0034e65c26
								
							
								
							
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								Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
							
							
							
							
							
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								Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
							
							
							
							
							
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								Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
							
							
							
							
							
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								66f4be2e13
								
							
								
							
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								Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
							
							
							
							
							
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								6bf981c85c
								
							
								
							
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								Vulkan: More renaming. Comments.
							
							
							
							
							
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								f586764cdd
								
							
								
							
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								Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
							
							
							
							
							
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								Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
							
							
							
							
							
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								317859a3da
								
							
								
							
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								Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
							
							
							
							
							
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								c7eef99a33
								
							
								
							
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								Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
							
							
							
							
							
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								MindSpunk
							
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								b88a3b2711
								
							
								
							
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								Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
							
							
							
							
							
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								43a85dd02e
								
							
								
							
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								Merge branch 'master' into docking
							
							
							
							
							
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								1c3311e4d6
								
							
								
							
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								Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
							
							
							
							
							
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								9ba64f9fe3
								
							
								
							
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								Viewport: Fixed PushClipRectFullScreen() missing out on negative coordinates. Among other things, the outer highlight during CTRL+Tab wouldn't appear in negative coordinates monitors. (~#2176, #1542)
							
							
							
							
							
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								fc52364652
								
							
								
							
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								Tabs to Spaces, comments.
							
							
							
							
							
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								cdb109f617
								
							
								
							
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								Renamed freeglut vcxproj files + Comments, Changelog (#2465)
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
								Andrew Willmott
							
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								ece322ff12
								
							
								
							
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								freeglut -> glut rename
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
								Andrew Willmott
							
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								3fad375f5f
								
							
								
							
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								ifdef freeglut extensions properly
							
							
							
							
							
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								Andrew Willmott
							
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								81f70e5b7c
								
							
								
							
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								Fixups for OSX
							
							
							
							
							
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								Andrew Willmott
							
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								a402f5b9a9
								
							
								
							
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								Add makefile for freeglut
							
							
							
							
							
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								5c4cc370bb
								
							
								
							
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								Examples: Vulkan: Added shader sources/references in the .cpp source.
							
							
							
							
							
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								49fb8e6c45
								
							
								
							
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								Merge branch 'master' into docking
							
							
							
							
							
							
							
							# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl3.cpp 
							
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								8dab7ac021
								
							
								
							
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								InputText: Made Shift+Tab consistently do nothing regardless of whether the back-end emits both char and keys or just keys. (#2467, #1336)
							
							
							
							
							
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								da035ced97
								
							
								
							
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								InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467)
							
							
							
							
							
							
							
							+ Fix some output filename in SDL build batch files. 
							
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								01e29a3933
								
							
								
							
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								InputText: Fixed ImGuiInputTextFlags_AllowTabInput leading to two tabs characters being inserted if the back-end provided both Key and Character input. (#2467, #1336)
							
							
							
							
							
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								4a57507f75
								
							
								
							
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								InputText: Work-around for buggy standard libraries where isprint('\t') returns true. (#2467, #1336)
							
							
							
							
							
							
							
							Not using isprint. + todo items. 
							
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								Examples: Vulkan: Using IM_ARRAYSIZE() where possible.
							
							
							
							
							
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								3a737e665a
								
							
								
							
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								Examples: Vulkan: Added missing support for 32-bit indices (#define ImDrawIdx unsigned int). + demo typo
							
							
							
							
							
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								Nicolas Noble
							
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								d9568c717d
								
							
								
							
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								Silencing -Wstack-protector (#2459)
							
							
							
							
							
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								e21bbee311
								
							
								
							
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								Examples: DirectX9: Fixed erroneous assert in ImGui_ImplDX9_InvalidateDeviceObjects(). FreeType: Fixed suggested code to not require an initial build call.. (#2454)
							
							
							
							
							
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								163779da51
								
							
								
							
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								Examples: DirectX12: Various tidying up.
							
							
							
							
							
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								512d39d031
								
							
								
							
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								Examples: OpenGL3: Minor tweaks, clarifications + not calling glBindBuffer more than necessary in the render loop.
							
							
							
							
							
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								9bf6509c6e
								
							
								
							
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								Docking: Fixed focus restore lagging by a frame when a tab stops being submitted. (#2109) Building on a little build of technical debt there, should transition toward a more general docking-agnostic system (#2304)
							
							
							
							
							
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								5af385ea78
								
							
								
							
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								Viewport: Renamed member + added note about a Docking issue with restoring focus.
							
							
							
							
							
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								47219dd5c6
								
							
								
							
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								Docking: Remove code in BeginDocked() to set HiddenFramesCannotSkipItems based on upcoming tab bar selection, solely based on focus (might break something subtle?). Follow-up to c355ed1267. (#2453, #2109)
							
							
							
							
							
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								b6ae8a0dca
								
							
								
							
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								Docking: Disable SkipItems when directly/programmatically focused (possible generalization of code currently in BeginDocked which relies on tab bar interaction, will remove that code in next commit). (#2453, #2109)
							
							
							
							
							
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								a33d45d7cd
								
							
								
							
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								Merge branch 'master' into docking
							
							
							
							
							
							
							
							# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp 
							
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								Internals: Renamed the ImGuiWindow HiddenFrameXXX fields to decorrelate them from resizing behavior, as those values are set by other logic.
							
							
							
							
							
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								5a665e423c
								
							
								
							
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								Docking: Added ImGuiDockNodeFlags_NoTabBar (not exposed publicly). (#2423, #2109)
							
							
							
							
							
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								fc95da8aa3
								
							
								
							
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								Docking: Internals: Moved CentralNode and HiddenTabBar state into LocalFlags for consistency. (#2423, #2109)
							
							
							
							
							
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