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								Drag and Drop: Increased payload data type to 32 characters. (#143)
							
							
							
							
							
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								Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
							
							
							
							
							
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								6190d794d4
								
									
								
							
								
							
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								Update README.md
							
							
							
							
							
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								Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
							
							
							
							
							
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								cea7492bab
								
							
								
							
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								Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
							
							
							
							
							
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								945f4d1ecd
								
							
								
							
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								Removed redundant semi colons. (#1653)
							
							
							
							
							
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								51afaf7117
								
							
								
							
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								Fixed type cast warning.
							
							
							
							
							
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								Comments, FAQ update.
							
							
							
							
							
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								Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0).
							
							
							
							
							
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								Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
							
							
							
							
							
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								Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125)
							
							
							
							
							
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								Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656)
							
							
							
							
							
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								69e700f869
								
							
								
							
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								Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
							
							
							
							
							
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								8a4093f38b
								
							
								
							
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								Added ArrowButton(). Exposed ImGuiDir.
							
							
							
							
							
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								1549c5cf5e
								
							
								
							
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								BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
							
							
							
							
							
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								ad7ff7504e
								
							
								
							
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								Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
							
							
							
							
							
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								839cdd37a3
								
							
								
							
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								Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
							
							
							
							
							
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								11f13ab24f
								
							
								
							
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								Internal: renamed RenderTriangle() to RenderArrow().
							
							
							
							
							
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								df8a9c49eb
								
							
								
							
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								Allow user to override ImTextureId. (#1641)
							
							
							
							
							
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								Makefile: updated sdl_opengl3_example with all changes from #885.
							
							
							
							
							
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								Sam Hocevar
							
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								124d8522b1
								
							
								
							
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								Do not store compiled objects outside the project tree.
							
							
							
							
							
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								Sam Hocevar
							
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								b6f251103b
								
							
								
							
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								Define SOURCES instead of OBJS in Makefiles.
							
							
							
							
							
							
							
							OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written. 
							
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								Sam Hocevar
							
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								d4f63c3844
								
							
								
							
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								Use make variables $@ and $^ where appropriate.
							
							
							
							
							
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								Sam Hocevar
							
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								551932697d
								
							
								
							
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								Ensure `make clean` is idempotent.
							
							
							
							
							
							
							
							Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail. 
							
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								6797ee4b68
								
							
								
							
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								Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
							
							
							
							
							
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								c994796e26
								
							
								
							
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								Internal: Moved IM_NEWLINE helper to imgui_internal.h
							
							
							
							
							
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								b3594a6407
								
							
								
							
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								Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
							
							
							
							
							
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								2c9f45bbe7
								
							
								
							
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								Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
							
							
							
							
							
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								Hossam Ayman
							
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								a869e944b0
								
							
								
							
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								README.md typo fix
							
							
							
							
							
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								c7835dd189
								
							
								
							
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								ImRect: Removed misleading IsFinite() function used by some Nav code.
							
							
							
							
							
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								5427eca960
								
							
								
							
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								Compacted some old Breaking Changes notes (Pre July 2015 stuff)
							
							
							
							
							
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								bd267ad739
								
							
								
							
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								Changelog: Added all change infos since 1.53 up to the current version.
							
							
							
							
							
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								133f06d658
								
							
								
							
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								Changelog: Added Changelog with info from 1.48 to 1.53. Haven't added 1.53..current yet.
							
							
							
							
							
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								27667fc035
								
							
								
							
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								TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
							
							
							
							
							
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								403b2d7d59
								
							
								
							
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								ImDrawList: Better looking non-AA rectangle (lower-right corner and rounding). (#1646)
							
							
							
							
							
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								Examples: Fix d749d49903  missing the deletion code. (#1217)
							
							
							
							
							
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								Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
							
							
							
							
							
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								6662fe7b18
								
							
								
							
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								stb_truetype: Fixed unused variable warnings for configuration where asserts are disabled. (#1642)
							
							
							
							
							
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								79969931e6
								
							
								
							
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								ImDrawList: PushTextureID(): Removed unnecessary param by reference.
							
							
							
							
							
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								288351a801
								
							
								
							
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								Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301)
							
							
							
							
							
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								a1a36e762e
								
							
								
							
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								Merge branch 'podgorskiy-master'
							
							
							
							
							
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								8040cf1425
								
							
								
							
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								Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
							
							
							
							
							
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								63be3e7c82
								
									
								
							
								
							
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								Update README.txt
							
							
							
							
							
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								7e24ce0956
								
							
								
							
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								Examples: DirectX12: Fixed shutdown issue. (#301)
							
							
							
							
							
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								9be7d048c8
								
							
								
							
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								Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301)
							
							
							
							
							
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								913f3692a2
								
							
								
							
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								Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
							
							
							
							
							
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								0d063585e8
								
							
								
							
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								Merge branch 'jdm3_master'
							
							
							
							
							
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							ago%!(EXTRA string=8 years) | 
						
					
				
					
						
							
							
								 
								Podgorskiy
							
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								94466745bb
								
							
								
							
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								A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
							
							
							
							
							
							
							
							ab_lenSqr -> ab_len_sqr
Moved line where ab_len_sqr is computed after the first return 
							
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								b28995b667
								
							
								
							
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								Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
							
							
							
							
							
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								f43068c543
								
							
								
							
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								Examples: DirectX10, DirectX11: Simplified main example code.
							
							
							
							
							
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