589 Commits (cd1e6e384f7a8a8c194d4182db534cb1510873e1)

Author SHA1 Message Date
omar 664ab85f76 Examples: Tweak comments. (#1704, #1708). ago%!(EXTRA string=7 years)
omar ca39070ca0 Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463) ago%!(EXTRA string=7 years)
omar cd602b8832 Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced). ago%!(EXTRA string=7 years)
omar 94116f1143 Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK] ago%!(EXTRA string=7 years)
omar 75c3793db5 IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202) ago%!(EXTRA string=7 years)
omar dcf7c3d188 Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542) ago%!(EXTRA string=7 years)
omar 170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) ago%!(EXTRA string=7 years)
omar 74b7dce394 Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks ago%!(EXTRA string=7 years)
Christian Forfang 4485e56e02 Examples: Vulkan: Fix missing subpass dependency ago%!(EXTRA string=7 years)
omar a73f6d06e0 Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. (#1042) ago%!(EXTRA string=7 years)
omar 37cb177745 Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042) ago%!(EXTRA string=7 years)
omar 1c18d65313 Examples: Renamed glfw error callback for clarity. ago%!(EXTRA string=7 years)
Peter Particle b2453d7e8f Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar. ago%!(EXTRA string=7 years)
omar 7fd62baa42 Examples: Added Makefile for SDL+OpenGL2 example. (#1668) ago%!(EXTRA string=7 years)
omar a2ed3ee2cf Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466) ago%!(EXTRA string=7 years)
omar 69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added ago%!(EXTRA string=7 years)
omar b37ef20c5c Makefile: updated sdl_opengl3_example with all changes from #885. ago%!(EXTRA string=7 years)
Sam Hocevar 124d8522b1 Do not store compiled objects outside the project tree. ago%!(EXTRA string=7 years)
Sam Hocevar b6f251103b Define SOURCES instead of OBJS in Makefiles. ago%!(EXTRA string=7 years)
Sam Hocevar d4f63c3844 Use make variables $@ and $^ where appropriate. ago%!(EXTRA string=7 years)
Sam Hocevar 551932697d Ensure `make clean` is idempotent. ago%!(EXTRA string=7 years)
omar 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) ago%!(EXTRA string=7 years)
omar d7f97922b8 Examples: Fix d749d49903 missing the deletion code. (#1217) ago%!(EXTRA string=7 years)
omar d749d49903 Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217) ago%!(EXTRA string=7 years)
omar 288351a801 Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301) ago%!(EXTRA string=7 years)
omar 63be3e7c82
Update README.txt ago%!(EXTRA string=7 years)
omar 7e24ce0956 Examples: DirectX12: Fixed shutdown issue. (#301) ago%!(EXTRA string=7 years)
omar 9be7d048c8 Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301) ago%!(EXTRA string=7 years)
omar 913f3692a2 Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon). ago%!(EXTRA string=7 years)
omar f43068c543 Examples: DirectX10, DirectX11: Simplified main example code. ago%!(EXTRA string=7 years)
omar 493ec0bc98 Simplified .gitignore list ago%!(EXTRA string=7 years)
omar 9b9d9321cf Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard. ago%!(EXTRA string=7 years)
omar 9c20a40b36 Examples: OpenGL: Cast call to glPolygonMode(). (#1628). ago%!(EXTRA string=7 years)
omar daddd09cd5 Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495) ago%!(EXTRA string=7 years)
omar d534207622 Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495) ago%!(EXTRA string=7 years)
omar 11b12488e8 Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name. ago%!(EXTRA string=7 years)
omar 7e2e0535dd Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495) ago%!(EXTRA string=7 years)
omar f5f3730b16 Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples. ago%!(EXTRA string=7 years)
omar 9e713b115f Examples: Renamed .sln file. ago%!(EXTRA string=7 years)
omar 243fd67b1c Examples: Vulkan: Fix for empty draw data (init time) + fixed warning. ago%!(EXTRA string=7 years)
omar 10752423ec Examples: Vulkan: Added .vcproj files. ago%!(EXTRA string=7 years)
omar 31158e575f Examples: SDL: Fixed minor warning. ago%!(EXTRA string=7 years)
omar 00b24f27c2 Examples: SDL: Added .vcproj files. ago%!(EXTRA string=7 years)
omar 03a44acf6f Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. (#1626) ago%!(EXTRA string=7 years)
omar 7c75835200 Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626) ago%!(EXTRA string=7 years)
Oliver Faircliff ffb6e89f30 Use SDL system cursors in SDL examples. (#1626) ago%!(EXTRA string=7 years)
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) ago%!(EXTRA string=7 years)
omar 0cefd40888 Examples: Added Changelog to make updates easier. ago%!(EXTRA string=7 years)
omar 41ecebff5a Examples: SDL: Added Changelog at the top of the imgui_impl files. (#1618) ago%!(EXTRA string=7 years)
omar 7cc1bc7635 Added IsAnyMouseDown() helper. ago%!(EXTRA string=7 years)