omar
							
						 
						
							 
							
							
							
								
							
								6a25a8720a 
								
							
								 
							
						 
						
							
							
								
								Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.  
							
							 
							
							
 
							
						 
						
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								Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Omar Cornut
							
						 
						
							 
							
							
							
								
							
								3cdd2096ec 
								
							
								 
							
						 
						
							
							
								
								Examples: Use Clang in old Makefile.  
							
							 
							
							
 
							
						 
						
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								Examples: Synced Makefile comments. Added build/ folder into git ignore list/  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Omar Cornut
							
						 
						
							 
							
							
							
								
							
								858d75ab59 
								
							
								 
							
						 
						
							
							
								
								Examples: Apple: Fixed filenames in OSX xcode project.  
							
							 
							
							
 
							
						 
						
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								Examples: Vulkan: FIxed warnings in 32-bit modes (vulkan uses VkDeviceSize which is always 64-bit long)  
							
							 
							
							
 
							
						 
						
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								Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). ( #787 )  
							
							 
							
							
 
							
						 
						
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								Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). ( #787 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Jérôme Pasquier
							
						 
						
							 
							
							
							
								
							
								94ed44b5cb 
								
							
								 
							
						 
						
							
							
								
								Fix allegro5_example build instructions  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Jérôme Pasquier
							
						 
						
							 
							
							
							
								
							
								c226e02ca0 
								
							
								 
							
						 
						
							
							
								
								Fix sdl_opengl2_example filename in README.md's build instructions  
							
							 
							
							
 
							
						 
						
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								TODO list, added uSynergy README  
							
							 
							
							
 
							
						 
						
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								Natvis: Fix ImRect expanded height display being broken and dumb. ( #1569 )  
							
							 
							
							
 
							
						 
						
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								Natvis: Made ImGuiWindow display shorter.  
							
							 
							
							
 
							
						 
						
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								Added imgui.natvis helper for visual studio users. Added to examples projects.  
							
							 
							
							
 
							
						 
						
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								Examples: Comments  
							
							 
							
							
 
							
						 
						
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								Examples: Simplified mouse wheel handling. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. ( #1559 )  
							
							 
							
							... 
							
							
 
							
							Digging into sdl window/mouse stuff will also be useful for multi-viewport work. 
							
						 
						
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								Examples: SDL: Minor renaming.  
							
							 
							
							
 
							
						 
						
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								Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.  
							
							 
							
							
 
							
						 
						
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								Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Minor renaming.  
							
							 
							
							
 
							
						 
						
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								ce17e0f274 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. ( #1559 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Fixed mapping of Insert key ( #1555 , fix bug introduced in  #1541 )  
							
							 
							
							
 
							
						 
						
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								Added ImGuiKey_Insert for future use. Setup in all example bindings. ( #1541 )  
							
							 
							
							
 
							
						 
						
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								Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 ( #1466 )  
							
							 
							
							
 
							
						 
						
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								Examples: OpenGL3+SDL: Changed GLSL shader version to 150 ( #1466 ,  #1504 )  
							
							 
							
							
 
							
						 
						
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								Examples: DirectX9/10/11: Comments about CS_DBLCLKS +  formatting tweaks. ( #1538 )  
							
							 
							
							
 
							
						 
						
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								Examples: Using IM_OFFSETOF macro. + Comments  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Nick Dandoulakis
							
						 
						
							 
							
							
								
								
							
							
								
							
								bfc25bc8a3 
								
									
								
							
								 
							
						 
						
							
							
								
								CS_DBLCLKS support for DirectX 11  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Nick Dandoulakis
							
						 
						
							 
							
							
								
								
							
							
								
							
								583e97b297 
								
									
								
							
								 
							
						 
						
							
							
								
								CS_DBLCLKS support for DirectX 10  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Nick Dandoulakis
							
						 
						
							 
							
							
								
								
							
							
								
							
								20ae6439ea 
								
									
								
							
								 
							
						 
						
							
							
								
								CS_DBLCLKS support for Directx9  
							
							 
							
							
 
							
						 
						
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								Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.  
							
							 
							
							
 
							
						 
						
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								Examples: Comments about invalid mouse pos.  
							
							 
							
							
 
							
						 
						
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								Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.  
							
							 
							
							
 
							
						 
						
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								Examples: Vulkan: Tweak  
							
							 
							
							
 
							
						 
						
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								Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().  
							
							 
							
							
 
							
						 
						
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								1b86e7343f 
								
							
								 
							
						 
						
							
							
								
								Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).  
							
							 
							
							
 
							
						 
						
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								Examples: DirectX: Using IM_ARRAYSIZE()  
							
							 
							
							
 
							
						 
						
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								Examples: Added null_example/ which is helpful for quick testing on multiple compilers/settings without relyong on graphics library.  
							
							 
							
							
 
							
						 
						
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								Examples: DirectX9: Call EndFrame(), fix for assert added in  9a44d447cd 
							
							 
							
							
 
							
						 
						
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								Examples: DirectX9: Handle loss of D3D9 device (D3DERR_DEVICELOST). ( #1464 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Emmanuel Benoît
							
						 
						
							 
							
							
							
								
							
								77a310736d 
								
							
								 
							
						 
						
							
							
								
								Horizontal mouse wheel support  
							
							 
							
							... 
							
							
 
							
							This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.
The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.
Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.
The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it. 
							
						 
						
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								ef5dd30625 
								
							
								 
							
						 
						
							
							
								
								Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 ,  #1394  etc.)  
							
							 
							
							
 
							
						 
						
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								6bd3b45b34 
								
							
								 
							
						 
						
							
							
								
								Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 ,  #1394  etc.)  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Codecat
							
						 
						
							 
							
							
							
								
							
								979fe30a6f 
								
							
								 
							
						 
						
							
							
								
								Fix wrong comment in dx implementation headers  
							
							 
							
							
 
							
						 
						
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								Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard ( #1262 ,  #1237 ,  #1219 ,  #635 ,  #1058 ,  #1051 ,  #912 ,  #533 ,  #703 ,  #446 ,  #459 ,  #364 ,  #213 ,  #52 , and more)  
							
							 
							
							
 
							
						 
						
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								Examples: Comments to guide people unfamiliar with the librairies used.  
							
							 
							
							
 
							
						 
						
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								Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g.  #1397 ,  #1366 ,  #1341 ,  #1222 ,  #1193 ,  #1115 ,  #951 , etc.)  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)