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a71d3c8cb3
Viewport: Misc comments following user feedbacks..
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d5b22fb635
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
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omar
62cfdceac1
Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. ( #1542 )
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772354377b
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. ( #1759 )
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omar
9d155c73bc
Examples: Misc comments mainly related to GLFW callbacks. ( #1759 )
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f388216ff0
Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. ( #2010 , #2043 , #2091 )
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b57baa5ba0
Viewport: Enabled viewports by default in more example apps.
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omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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ff83d0e369
Examples: Using fully qualified "Dear ImGui" name in window titles.
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omar
73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
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fff014dfed
Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. ( #1938 , #1900 , #1513 , #1466 , etc.)
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omar
6f7b7807ad
Fixed Travis path + various paths in comments/documentations
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8d58fbb5ed
Examples: Renamed example folders. ( #1870 )
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85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
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Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
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omar
8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )
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77d51ebf24
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
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omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
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omar
7ddc22b326
Viewports, DPI: Renamed config flags. ( #1542 )
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omar
0d5042f0f3
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. ( #1542 )
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omar
660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
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omar
9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. ( #1542 )
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omar
42ad3c1dd3
Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. ( #1542 ) + Metrics: Fix undisplayed flag.
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omar
74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
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omar
46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 , #1042 )
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omar
09d8943967
Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.
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omar
1c18d65313
Examples: Renamed glfw error callback for clarity.
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omar
5b282bdd48
Examples: Renamed glfw error callback so it's more clear what it is.
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omar
d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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8074d56bdd
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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omar
c8a9969511
Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
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63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )
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Examples: Updated examples.
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ae30efc0fd
Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. ( #787 )
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omar
cd3dd886de
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ ( #1569 )
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omar
cca9c3e3da
Examples: Using Dark theme by default. ( #707 ). Tweaked demo code.
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omar
6a25a8720a
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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omar
d3e826c247
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. ( #1565 , #586 , #992 , #1007 , #1558 )
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ba99900023
Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
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omar
ce13426a1a
Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
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omar
1b86e7343f
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
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omar
6bd3b45b34
Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 , #1394 etc.)
ago%!(EXTRA string=8 years)
omar
fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard ( #1262 , #1237 , #1219 , #635 , #1058 , #1051 , #912 , #533 , #703 , #446 , #459 , #364 , #213 , #52 , and more)
ago%!(EXTRA string=8 years)
omar
36f00811b9
Examples: Comments to guide people unfamiliar with the librairies used.
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omar
cb38caeda4
Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397 , #1366 , #1341 , #1222 , #1193 , #1115 , #951 , etc.)
ago%!(EXTRA string=8 years)
omar
b3099d650c
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
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omar
842e88a8e3
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
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omar
b8ade0b94f
Examples: Main: Removed call to SetNextWindowSize()
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omar
7d1f2c0dc5
Examples: GL2: rename functions to include GL2 in name
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omar
7e452ec737
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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omar
645875a240
Examples: Enable vsync by default in example applications ( #1213 , #1151 )
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