Lukas Lipp
							
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								a60387a3c2
								
									
								
							
								
							
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								Backends: GLFW: Add define guards for glfw native defines. (#7536)
							
							
							
							
							
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								ocornut
							
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								b720c0f541
								
							
								
							
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								Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define. (#6582, #4854)
							
							
							
							
							
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								ocornut
							
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								07e8ff9a8d
								
							
								
							
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								Backends: Win32: Fixed a warning + moved header cruft below Changelog.
							
							
							
							
							
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								ocornut
							
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								9ec299ebe3
								
							
								
							
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								Backends: OpenGL: Detect ES3 contexts on desktop based on version string, (#7447)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								7b8107e7c8
								
							
								
							
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								Examples: GLFW+WebGPU: Rename example_emscripten_wgpu/ to example_glfw_wgpu/ (#7435, #7132)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Green Sky
							
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								fab96a6e59
								
							
								
							
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								Backends: SDL3: Re-enable calling SDL_StartTextInput()/SDL_StopTextInput(). (#7452, #6306, #6071, #1953)
							
							
							
							
							
							
							
							Amend: a7703fe 
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Elie Michel
							
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								8be48a44f7
								
									
								
							
								
							
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								Backends: WebGPU: Avoid using -1u literal (#7436)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Robert Edmonds
							
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								da29b776ee
								
									
								
							
								
							
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								Backends: SDL3: Fix leak of SDL_GetGamepads() return value (#7381)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								77dff5a735
								
							
								
							
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								Backends: comments.
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								4e8c43f6b7
								
							
								
							
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								Backends: Win32: made it so that an appearing viewport showing up doesn't bring its parent viewport to front. (#7354)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								John Melas
							
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								b19a4c5f2b
								
									
								
							
								
							
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								Backends: OSX: remove legacy clearing of io.NavInputs in ImGui_ImplOSX_UpdateGamepads(). (#7320)
							
							
							
							
							
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								ocornut
							
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								8048b52498
								
							
								
							
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								Backends: GLFW: enable ImGuiBackendFlags_HasMouseHoveredViewport support with GLFW 3.3.x. (#7316)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								c66a1e7d51
								
							
								
							
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								Backends: Vulkan: ImGui_ImplVulkan_CreateWindow() amend merge to take account of PipelineRenderingCreateInfo change. (#7166, #6855, #5446, #5037)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Shawn Hatori
							
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								f80e65a406
								
							
								
							
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								Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. (#7308)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								829f45df99
								
							
								
							
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								Backends: SDL2: removed obsolete ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which was obsoleted in 1.84..
							
							
							
							
							
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								ocornut
							
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								891b81fc5d
								
							
								
							
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								Backends: SDL3: Fixed gamepad. Added support for disconnection. Added support for multiple gamepads. Added ImGui_ImplSDL3_SetGamepadMode(). (#7180, #3884, #6559, #6890)
							
							
							
							
							
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								ocornut
							
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								262e30e300
								
							
								
							
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								Backends: SDL2: rework new API as ImGui_ImplSDL2_SetGamepadMode(). (#3884, #6559, #6890, #7180)
							
							
							
							
							
							
							
							Code is simpler this way. 
							
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								ocornut
							
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								d15e4100b8
								
							
								
							
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								Backends: SDL2: Amend new API, all support for multiple gamepads. (#3884, #6559, #6890)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								f966da1f8f
								
							
								
							
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								Backends: SDL2: Gamepad handlng: amend bf1c96d. (#3884, #6559, #6890)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								bf1c96d4fa
								
							
								
							
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								Backends: SDL2: Handle gamepad disconnection + fixed increasing refcount. Added  ImGui_ImplSDL2_SelectGamepadAuto()/ImGui_ImplSDL2_SelectGamepadExplicit(). (#3884, #6559, #6890)
							
							
							
							
							
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								ocornut
							
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								fd8d6dc5d1
								
							
								
							
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								Backends: SDL2,SDL3: tidying up.
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								e0ba0d0433
								
							
								
							
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								Backends: Vulkan: Fixes for building with pre Vulkan 1.3. Amend 8901931. (#7166)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								11d73f03ee
								
							
								
							
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								Backends: Vulkan: Fix/amend 8901931
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Shawn Hatori
							
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								89019319dd
								
							
								
							
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								Backends: Vulkan: use PipelineRenderingCreateInfo for dynamic rendering (#7166, #6855, #5446, #5037)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								璀境石
							
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								1d6f0cea0e
								
							
								
							
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								Backends: DX9: use RGBA texture to avoid conversion if supported
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								2af01baffd
								
							
								
							
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								Backends: SDLRenderer3: query newly added SDL_RenderViewportSet() to not restore a wrong viewport if none was initially set.
							
							
							
							
							
							
							
							https://github.com/libsdl-org/SDL/issues/9029 
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Bruce Mitchener
							
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								f50ddc431e
								
									
								
							
								
							
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								Fixed some typos. (#7282)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								1509842107
								
							
								
							
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								Backends: OpenGL3: Shallow tweak of compile-time extensions detection.
							
							
							
							
							
							
							
							Detect polygon mode using same method as others (not define/symbol).
IMGUI_IMPL_OPENGL_MAY_HAVE_EXTENSIONS -> IMGUI_IMPL_OPENGL_HAS_EXTENSIONS 
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Clément Gallet
							
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								1ce41f6218
								
							
								
							
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								Backends: OpenGL3: Backup and restore GL_PIXEL_UNPACK_BUFFER. (#7253)
							
							
							
							
							
							
							
							Amended with (bd->GlVersion >= 210) checks. 
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								actboy168
							
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								54ef4092a9
								
							
								
							
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								Backends: OSX: Fixed not submitting Monitors info when viewports are not enabled. (#7257)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								rajveermalviya
							
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								9266c0d2d1
								
							
								
							
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								Backends: WebGPU: Avoid leaking pipeline layout. (#7245)
							
							
							
							
							
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								ocornut
							
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								5fc0a361b2
								
							
								
							
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								Backends: WebGPU: added ImGui_ImplWGPU_InitInfo::PipelineMultisampleState. (#7240)
							
							
							
							
							
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								ocornut
							
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								831d42c1ab
								
							
								
							
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								Backends: WebGPU: ImGui_ImplWGPU_Init() now takes a ImGui_ImplWGPU_InitInfo structure instead of variety of parameters, allowing for easier further changes. (#7240)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Frank McCoy
							
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								15908502ed
								
							
								
							
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								Backends: Vulkan: Define NOMINMAX when VK_USE_PLATFORM_WIN32_KHR is defined. (#7250)
							
							
							
							
							
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								ocornut
							
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								5ddfbb80d8
								
							
								
							
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								Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								01b99a974d
								
							
								
							
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								Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								03417cc77d
								
							
								
							
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								Backends: WebGPU: Filling all WGPUDepthStencilState fields explicitly as a recent Dawn update stopped setting default values. (#7232)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								6228c2e1ec
								
							
								
							
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								Backends: Vulkan: moved ImGui_ImplVulkanH_DestroyFrameRenderBuffers/ImGui_ImplVulkanH_DestroyWindowRenderBuffers as they are always used in a state where backend data is available.
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								70bb6d1e79
								
							
								
							
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								Backends: Vulkan: Fixed vkMapMemory() calls unnecessarily using full buffer size. (#3957)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Tristan Gouge
							
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								82df7c8bf4
								
							
								
							
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								Backends: Vulkan: Fixed handling of ImGui_ImplVulkan_InitInfo::MinAllocationSize field. (#7189, #4238)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								a3eea8a75a
								
							
								
							
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								Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983)
							
							
							
							
							
							
							
							Amend 0f50b52da 
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								8deb1007cd
								
							
								
							
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								Backends: OSX: Fixed IME position in multi-monitor/multi-viewports setups. (#7028)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								a683033e49
								
							
								
							
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								Backends: OSX: Fixed monitor and window position by correctly transforming Y origin on multi-monitor setups. (#7028, #7101, #6009, #6432)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								6f10cef2a1
								
							
								
							
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								Backends: Vulkan: moved structure declarations.
							
							
							
							
							
							
							
							This is mostly to facilitate maintainance of #6616. 
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								0ea99132c8
								
							
								
							
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								Backends: Vulkan: Stop creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them.
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Tristan Gouge
							
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								4778560e66
								
							
								
							
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								Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. (#7189, #4238)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Axel Paris
							
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								e8dd47effa
								
							
								
							
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								Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191)
							
							
							
							
							
							
							
							Amend 2b0bd40b9 
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								kida22
							
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								240ab5890b
								
							
								
							
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								Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174)
							
							
							
							
							
							
							
							Similar to #6785, #6782, #5725, #5961 for for GLFW backend. 
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								Kai Wang
							
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								20e1caec85
								
							
								
							
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								Backends: DX12: Changed swapchain scaling mode to `DXGI_SCALING_NONE`. (#7152, #7153)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) | 
						
					
				
					
						
							
							
								 
								ocornut
							
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								33d426842d
								
							
								
							
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								Backends: Vulkan: ImGui_ImplVulkan_CreateFontsTexture() calls vkQueueWaitIdle() instead of vkDeviceWaitIdle(). (#7148, #6943, #6715, #6327, #3743, #4618)
							
							
							
							
							
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							ago%!(EXTRA string=2 years) |