omar
							
						 
						
							 
							
							
							
								
							
								00b24f27c2 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Added .vcproj files.  
							
							 
							
							
 
							
						 
						
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								03a44acf6f 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. ( #1626 )  
							
							 
							
							
 
							
						 
						
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								7c75835200 
								
							
								 
							
						 
						
							
							
								
								Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. ( #1626 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Oliver Faircliff
							
						 
						
							 
							
							
							
								
							
								ffb6e89f30 
								
							
								 
							
						 
						
							
							
								
								Use SDL system cursors in SDL examples. ( #1626 )  
							
							 
							
							... 
							
							
 
							
							(Squashed 4 commits) 
							
						 
						
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								63332d152a 
								
							
								 
							
						 
						
							
							
								
								Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )  
							
							 
							
							... 
							
							
 
							
							Examples: Updated examples. 
							
						 
						
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								0cefd40888 
								
							
								 
							
						 
						
							
							
								
								Examples: Added Changelog to make updates easier.  
							
							 
							
							
 
							
						 
						
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								41ecebff5a 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Added Changelog at the top of the imgui_impl files. ( #1618 )  
							
							 
							
							
 
							
						 
						
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								ae30efc0fd 
								
							
								 
							
						 
						
							
							
								
								Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. ( #787 )  
							
							 
							
							
 
							
						 
						
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								057807f4a7 
								
							
								 
							
						 
						
							
							
								
								Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. ( #787 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. ( #996 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness.  
							
							 
							
							
 
							
						 
						
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								73d493c780 
								
							
								 
							
						 
						
							
							
								
								Examples: Organized header files to make available features more visible.  
							
							 
							
							
 
							
						 
						
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								cd3dd886de 
								
							
								 
							
						 
						
							
							
								
								Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ ( #1569 )  
							
							 
							
							
 
							
						 
						
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								cca9c3e3da 
								
							
								 
							
						 
						
							
							
								
								Examples: Using Dark theme by default. ( #707 ). Tweaked demo code.  
							
							 
							
							
 
							
						 
						
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								6a25a8720a 
								
							
								 
							
						 
						
							
							
								
								Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Jérôme Pasquier
							
						 
						
							 
							
							
							
								
							
								c226e02ca0 
								
							
								 
							
						 
						
							
							
								
								Fix sdl_opengl2_example filename in README.md's build instructions  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								d3e826c247 
								
							
								 
							
						 
						
							
							
								
								Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. ( #1565 ,  #586 ,  #992 ,  #1007 ,  #1558 )  
							
							 
							
							
 
							
						 
						
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								Examples: Simplified mouse wheel handling. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								0b1fecb792 
								
							
								 
							
						 
						
							
							
								
								Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								f3e510a9bf 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. ( #1559 )  
							
							 
							
							... 
							
							
 
							
							Digging into sdl window/mouse stuff will also be useful for multi-viewport work. 
							
						 
						
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								Examples: SDL: Minor renaming.  
							
							 
							
							
 
							
						 
						
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								79dca9d5e6 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.  
							
							 
							
							
 
							
						 
						
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								15fd5b6c4c 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Minor renaming.  
							
							 
							
							
 
							
						 
						
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								ce17e0f274 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. ( #1559 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Fixed mapping of Insert key ( #1555 , fix bug introduced in  #1541 )  
							
							 
							
							
 
							
						 
						
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								ce95b84825 
								
							
								 
							
						 
						
							
							
								
								Added ImGuiKey_Insert for future use. Setup in all example bindings. ( #1541 )  
							
							 
							
							
 
							
						 
						
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								407955d9fb 
								
							
								 
							
						 
						
							
							
								
								Examples: Using IM_OFFSETOF macro. + Comments  
							
							 
							
							
 
							
						 
						
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								9f8632b131 
								
							
								 
							
						 
						
							
							
								
								Examples: Comments about invalid mouse pos.  
							
							 
							
							
 
							
						 
						
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								ce13426a1a 
								
							
								 
							
						 
						
							
							
								
								Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().  
							
							 
							
							
 
							
						 
						
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								1b86e7343f 
								
							
								 
							
						 
						
							
							
								
								Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Emmanuel Benoît
							
						 
						
							 
							
							
							
								
							
								77a310736d 
								
							
								 
							
						 
						
							
							
								
								Horizontal mouse wheel support  
							
							 
							
							... 
							
							
 
							
							This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.
The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.
Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.
The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it. 
							
						 
						
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								ef5dd30625 
								
							
								 
							
						 
						
							
							
								
								Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 ,  #1394  etc.)  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								fba704bf5d 
								
							
								 
							
						 
						
							
							
								
								Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard ( #1262 ,  #1237 ,  #1219 ,  #635 ,  #1058 ,  #1051 ,  #912 ,  #533 ,  #703 ,  #446 ,  #459 ,  #364 ,  #213 ,  #52 , and more)  
							
							 
							
							
 
							
						 
						
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								Examples: Comments to guide people unfamiliar with the librairies used.  
							
							 
							
							
 
							
						 
						
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								Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g.  #1397 ,  #1366 ,  #1341 ,  #1222 ,  #1193 ,  #1115 ,  #951 , etc.)  
							
							 
							
							
 
							
						 
						
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								Examples: Extra clarification for the 100th person who insist on using the OpenGL2 code in spite of existing documentation leaning against it. ( #1394 )  
							
							 
							
							
 
							
						 
						
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								Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.  
							
							 
							
							
 
							
						 
						
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								Examples: Avoid using ImColor() to not tempt newcomers into looking at it  
							
							 
							
							
 
							
						 
						
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								b8ade0b94f 
								
							
								 
							
						 
						
							
							
								
								Examples: Main: Removed call to SetNextWindowSize()  
							
							 
							
							
 
							
						 
						
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								Examples: GL2: Renaming, comments.  
							
							 
							
							
 
							
						 
						
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								7d1f2c0dc5 
								
							
								 
							
						 
						
							
							
								
								Examples: GL2: rename functions to include GL2 in name  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								unknown
							
						 
						
							 
							
							
							
								
							
								cf48e28932 
								
							
								 
							
						 
						
							
							
								
								Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode.  closes   #798  
							
							 
							
							
 
							
						 
						
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								92a6faca6f 
								
							
								 
							
						 
						
							
							
								
								IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.  
							
							 
							
							
 
							
						 
						
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								7e452ec737 
								
							
								 
							
						 
						
							
							
								
								Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS  
							
							 
							
							
 
							
						 
						
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								Examples: OpenGL2+GLFW/SDL: Added commented out glUseProgram(0) in main.cpp for visibility ( #1116 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL2: Tweaked batch files for Win32.  
							
							 
							
							
 
							
						 
						
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								b3d237a5ce 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL2: Added build .bat files for win32.  
							
							 
							
							
 
							
						 
						
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								f030087f8e 
								
							
								 
							
						 
						
							
							
								
								Comments to redirect people to OpenGL3 examples ( #1116 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=9 years)  
						
					 
				
					
						
							
							
								 
								ocornut
							
						 
						
							 
							
							
							
								
							
								775ac24d45 
								
							
								 
							
						 
						
							
							
								
								Fixed overzealous GCC warnings ( #883 ) + partly undo  8553bab241 
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=9 years)  
						
					 
				
					
						
							
							
								 
								sushitao
							
						 
						
							 
							
							
							
								
							
								833ed760ae 
								
							
								 
							
						 
						
							
							
								
								update cmdline syntax in windows compilation  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=9 years)