847 Commits (7b3433c68b0e7ca341802b13ca23bb2445d31adc)

Author SHA1 Message Date
omar 2cff3f6a65 Docking: Renamed io.ConfigDockingWithKeyMode to io.ConfigDockingWithShift. ago%!(EXTRA string=7 years)
omar 788febf044 Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097) ago%!(EXTRA string=7 years)
omar 7abc368927 Viewport: GLFW: Build fix for pre GLFW 3.2 (#1542) ago%!(EXTRA string=7 years)
omar 7c3b9172ad Examples: Referring to missing gamepad support in back-end that are missing it. ago%!(EXTRA string=7 years)
omar b57baa5ba0 Viewport: Enabled viewports by default in more example apps. ago%!(EXTRA string=7 years)
omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. ago%!(EXTRA string=7 years)
omar 9cc63ba279 Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078) ago%!(EXTRA string=7 years)
omar b872aa5c8e Docking: io.ConfigResizeWindowsFromEdges default to true in Docking branch. Moved code in BeginTabItem(). ago%!(EXTRA string=7 years)
MindSpunk 7eadcf7d7d example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036) ago%!(EXTRA string=7 years)
omar 49533bc86e Examples: Enabled Docking + Nav by default in the branch. (#351) ago%!(EXTRA string=7 years)
Jiří Šebele f8b7e4d94f Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002) ago%!(EXTRA string=7 years)
omar 5d40d295b3 Comments, readme updates ago%!(EXTRA string=7 years)
Omar Cornut be6ea86f8d OSX: Added imgui_widgets.cpp to xcode project files. ago%!(EXTRA string=7 years)
omar e312363007 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) ago%!(EXTRA string=7 years)
omar 01586d33f3 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) ago%!(EXTRA string=7 years)
omar 1b61b6b208 Examples: Vulkan: Minor tweaks. ago%!(EXTRA string=7 years)
omar b127027cbd Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example. ago%!(EXTRA string=7 years)
Jérémie Dumas e476b7e727 WIP on configurable OpenGL loader. (#2001, #2002) ago%!(EXTRA string=7 years)
omar 705ff49400 Examples: Vulkan: Viewport: Tweak to improve framerate on multiple-viewport situations, tho it is still halving the unthrottled framerate on nvidia for some reason.. Followup to 4dea032 (#1542) ago%!(EXTRA string=7 years)
omar 4dea0327e7 Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections. ago%!(EXTRA string=7 years)
omar 0ada716184 Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. (#1542) ago%!(EXTRA string=7 years)
omar 7268c65d73 Examples: imgui_impl_vulkan: Comments (re) ago%!(EXTRA string=7 years)
omar 3fdfac3377 Examples: imgui_impl_vulkan: Comments ago%!(EXTRA string=7 years)
omar 5d630c930d Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). (#1542) ago%!(EXTRA string=7 years)
omar 421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) ago%!(EXTRA string=7 years)
Ryan Crandall 9c0805010f imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301) ago%!(EXTRA string=7 years)
omar d5793102db imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873) ago%!(EXTRA string=7 years)
Ryan Crandall 34203d5008 imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014) ago%!(EXTRA string=7 years)
luk1337 e3eb4111cc Examples: Fix 'How to build' instructions for SDL2 examples (#2012) ago%!(EXTRA string=7 years)
omar 35124cdd07 imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873) ago%!(EXTRA string=7 years)
omar 00e29832d4 Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996) ago%!(EXTRA string=7 years)
omar d69b2a1c1d Changelog for #1989 ago%!(EXTRA string=7 years)
Matthias Moulin 6011ddf1e5 imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 (#1989) ago%!(EXTRA string=7 years)
omar b1fc988c6b imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. (#1941) ago%!(EXTRA string=7 years)
omar b217251a63 Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder) ago%!(EXTRA string=7 years)
omar 067edd09f9 imgui_impl_opengl3: Comments. (#1987) ago%!(EXTRA string=7 years)
Dado 81562b2b5a Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) (#1985) ago%!(EXTRA string=7 years)
Marcel Smit faa7dad537 Examples: imgui_impl_osx: Fix for incorrect DeltaTime calculation on mac OS. (#1978) ago%!(EXTRA string=7 years)
omar 544db70852 Examples: OpenGL3: Tweaks, added changelog. (#1941) ago%!(EXTRA string=7 years)
Omar Sherif Fathy fc737d2333 Examples; imgui_impl_opengl3.cpp to work with Emscripten (#1941) ago%!(EXTRA string=7 years)
omar ff83d0e369 Examples: Using fully qualified "Dear ImGui" name in window titles. ago%!(EXTRA string=7 years)
omar d016ef1825 Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. (#1954) (+1 squashed commits) ago%!(EXTRA string=7 years)
omar 7b4fbf4301 Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542) ago%!(EXTRA string=7 years)
omar 73e13a0762 Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo. ago%!(EXTRA string=7 years)
omar abe7b190dc Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944) ago%!(EXTRA string=7 years)
omar 59fb3274a7 Examples: include for intptr_t on tdm-gcc + mingw32 (#1936) + mouse buttons comments ago%!(EXTRA string=7 years)
omar fff014dfed Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.) ago%!(EXTRA string=7 years)
omar de13261f1b OpenGL3: Added error output when shaders fail to compile / link. (#1938) ago%!(EXTRA string=7 years)
omar 6201cad2b4 Examples: Comments, Demo: Log early out, TODO. (#1553) ago%!(EXTRA string=7 years)
omar 89e2ddf07f Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx ago%!(EXTRA string=7 years)