omar
							
						 
						
							 
							
							
							
								
							
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								Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Christian Forfang
							
						 
						
							 
							
							
							
								
							
								4485e56e02 
								
							
								 
							
						 
						
							
							
								
								Examples: Vulkan: Fix missing subpass dependency  
							
							 
							
							... 
							
							
 
							
							Without a dependency between pWaitDstStageMask (COLOR_ATTACHMENT_OUTPUT)
and the render-pass, the UNDEFINED -> COLOR_ATTACHMENT_OPTIMAL transition
might happen before the image is ready to be used. 
							
						 
						
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								Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. ( #1042 )  
							
							 
							
							
 
							
						 
						
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								Examples: Vulkan: Only resize swap chain and framebuffer once. ( #1042 )  
							
							 
							
							
 
							
						 
						
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								Examples: Renamed glfw error callback for clarity.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Peter Particle
							
						 
						
							 
							
							
							
								
							
								b2453d7e8f 
								
							
								 
							
						 
						
							
							
								
								Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar.  
							
							 
							
							
 
							
						 
						
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								Examples: Added Makefile for SDL+OpenGL2 example. ( #1668 )  
							
							 
							
							
 
							
						 
						
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								a2ed3ee2cf 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL3: Added a way to override the glsl version number through the Init call. ( #1667 ,  #1466 )  
							
							 
							
							
 
							
						 
						
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								69e700f869 
								
							
								 
							
						 
						
							
							
								
								Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added  
							
							 
							
							
 
							
						 
						
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								b37ef20c5c 
								
							
								 
							
						 
						
							
							
								
								Makefile: updated sdl_opengl3_example with all changes from  #885 .  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Sam Hocevar
							
						 
						
							 
							
							
							
								
							
								124d8522b1 
								
							
								 
							
						 
						
							
							
								
								Do not store compiled objects outside the project tree.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Sam Hocevar
							
						 
						
							 
							
							
							
								
							
								b6f251103b 
								
							
								 
							
						 
						
							
							
								
								Define SOURCES instead of OBJS in Makefiles.  
							
							 
							
							... 
							
							
 
							
							OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written. 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Sam Hocevar
							
						 
						
							 
							
							
							
								
							
								d4f63c3844 
								
							
								 
							
						 
						
							
							
								
								Use make variables $@ and $^ where appropriate.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Sam Hocevar
							
						 
						
							 
							
							
							
								
							
								551932697d 
								
							
								 
							
						 
						
							
							
								
								Ensure `make clean` is idempotent.  
							
							 
							
							... 
							
							
 
							
							Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail. 
							
						 
						
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								2c9f45bbe7 
								
							
								 
							
						 
						
							
							
								
								Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								d7f97922b8 
								
							
								 
							
						 
						
							
							
								
								Examples: Fix  d749d49903  missing the deletion code. ( #1217 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								d749d49903 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. ( #1217 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								288351a801 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. ( #301 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								omar
							
						 
						
							 
							
							
								
								
							
							
								
							
								63be3e7c82 
								
									
								
							
								 
							
						 
						
							
							
								
								Update README.txt  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								7e24ce0956 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX12: Fixed shutdown issue. ( #301 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								9be7d048c8 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. ( #301 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								913f3692a2 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								f43068c543 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX10, DirectX11: Simplified main example code.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								493ec0bc98 
								
							
								 
							
						 
						
							
							
								
								Simplified .gitignore list  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								9b9d9321cf 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.  
							
							 
							
							
 
							
						 
						
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								Examples: OpenGL: Cast call to glPolygonMode(). ( #1628 ).  
							
							 
							
							
 
							
						 
						
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								Examples: Mouse cursor handling comments/tweaks to homogenize. ( #1495 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								d534207622 
								
							
								 
							
						 
						
							
							
								
								Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). ( #1495 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								11b12488e8 
								
							
								 
							
						 
						
							
							
								
								Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								7e2e0535dd 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). ( #1495 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								f5f3730b16 
								
							
								 
							
						 
						
							
							
								
								Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								9e713b115f 
								
							
								 
							
						 
						
							
							
								
								Examples: Renamed .sln file.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								243fd67b1c 
								
							
								 
							
						 
						
							
							
								
								Examples: Vulkan: Fix for empty draw data (init time) + fixed warning.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								10752423ec 
								
							
								 
							
						 
						
							
							
								
								Examples: Vulkan: Added .vcproj files.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								31158e575f 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Fixed minor warning.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								00b24f27c2 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Added .vcproj files.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								03a44acf6f 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. ( #1626 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								7c75835200 
								
							
								 
							
						 
						
							
							
								
								Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. ( #1626 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Oliver Faircliff
							
						 
						
							 
							
							
							
								
							
								ffb6e89f30 
								
							
								 
							
						 
						
							
							
								
								Use SDL system cursors in SDL examples. ( #1626 )  
							
							 
							
							... 
							
							
 
							
							(Squashed 4 commits) 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								omar
							
						 
						
							 
							
							
							
								
							
								63332d152a 
								
							
								 
							
						 
						
							
							
								
								Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )  
							
							 
							
							... 
							
							
 
							
							Examples: Updated examples. 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								0cefd40888 
								
							
								 
							
						 
						
							
							
								
								Examples: Added Changelog to make updates easier.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								41ecebff5a 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Added Changelog at the top of the imgui_impl files. ( #1618 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								7cc1bc7635 
								
							
								 
							
						 
						
							
							
								
								Added IsAnyMouseDown() helper.  
							
							 
							
							... 
							
							
 
							
							Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function. 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								2493f609ef 
								
							
								 
							
						 
						
							
							
								
								Examples: Vulkan: Fix (something changed in GLFW not including vulkan.h, was unwillingly relying on that)  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								ae30efc0fd 
								
							
								 
							
						 
						
							
							
								
								Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. ( #787 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								3171f90a1a 
								
							
								 
							
						 
						
							
							
								
								Nav: Keyboard is now automatically mapped based on io.KeyDown[]. ( #787 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								057807f4a7 
								
							
								 
							
						 
						
							
							
								
								Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. ( #787 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								7e32fc7109 
								
							
								 
							
						 
						
							
							
								
								Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). ( #787 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL+GL3: Added Navigation keyboard mapping. ( #787 )  
							
							 
							
							
 
							
						 
						
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								fcf1c9d151 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. ( #996 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)