b82e99c032 
								
							
								 
							
						 
						
							
							
								
								ImDrawList: Fixed CloneOutput() helper crashing. Also removed unnecessary risk from ImDrawList::Clear(), draw lists are being clear before use each frame anyway. ( #1860 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								2645a2516f 
								
							
								 
							
						 
						
							
							
								
								ImDrawList::ChannelsSplit(), ImDrawListSlitter: Fixed an issue with merging draw commands between channels 0 and 1. ( #2624 ) Introduced by  cef88f6aae.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								af3080b81b 
								
							
								 
							
						 
						
							
							
								
								Removed redirecting functions/enums that were obsoleted in version 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								5286ecb8a7 
								
							
								 
							
						 
						
							
							
								
								Version 1.72 WIP  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								2da1c66d15 
								
							
								 
							
						 
						
							
							
								
								Version 1.71 + comments  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								5ae268c0a3 
								
							
								 
							
						 
						
							
							
								
								Internals: Reworked RenderTextEllipsis() to satisfy what we need for table headers.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								4597632662 
								
							
								 
							
						 
						
							
							
								
								Readme, comments, dear imgui prefixes  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								c3a348aa25 
								
							
								 
							
						 
						
							
							
								
								CollapsingHeader: Minor fix to align right side of frames (which is extruded past the Work/Contents rect) with clipping rectangle.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								a8eb64fc54 
								
							
								 
							
						 
						
							
							
								
								Log/Capture: Fixed BeginTabItem() label not being included in a text log/capture.  
							
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							Extracted tab rendering code into a RenderTextEllipsis() function. 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								a9b5c834b6 
								
							
								 
							
						 
						
							
							
								
								ImDrawListSplitter: Don't merge draw commands when crossing a VtxOffset boundary + Renamed fields ImDrawChannels to consistently suggest those are internal structures.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								d8435c7710 
								
							
								 
							
						 
						
							
							
								
								ImDrawListSplitter: Fix idx offset when merging ( cef88f6) ( #2591 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								0770449630 
								
							
								 
							
						 
						
							
							
								
								Window: child windows outer decorations (e.g. scrollbar) are rendered as part of their parent window, avoiding the creation of an extraneous draw command.  
							
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							+ Metrics: inverted color of clip rect vs vertices bounding box when hovering a draw command, so the color matches the per-vertex preview. 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								afa3978ff6 
								
							
								 
							
						 
						
							
							
								
								Internals: Added drawlist and color arg to RenderArrow(), RenderBullet(). Reordered args for RenderPixelEllipsis.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								32ab0a82d6 
								
							
								 
							
						 
						
							
							
								
								imgui-test: Added IMGUI_TEST_ENGINE_LOG macro to emit into test log from core or user land.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								2b997141cf 
								
							
								 
							
						 
						
							
							
								
								Made PushID() behave the same in 32-bit and 64-bit, by not padding the integer into a void*. (Also technically faster.)  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								431aa4e456 
								
							
								 
							
						 
						
							
							
								
								Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								fea5f70611 
								
							
								 
							
						 
						
							
							
								
								ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to facilitate custom rendering back-ends passing local render-specific data to the draw callback.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								480d57e6a2 
								
							
								 
							
						 
						
							
							
								
								Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 ,  #103 ,  #1172 ,  #1231 ,  #2489 )"  
							
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							This reverts commit 597c024904 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								597c024904 
								
							
								 
							
						 
						
							
							
								
								Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 ,  #103 ,  #1172 ,  #1231 ,  #2489 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								c96f2c4057 
								
							
								 
							
						 
						
							
							
								
								Window: Fixed one case where auto-resize by double-clicking the resize grip would make either scrollbar appear for a single frame after the resize. Moved Scrollbar visibility block.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								300d8dd656 
								
							
								 
							
						 
						
							
							
								
								Internals: Moved scrollbar visibility calculation block below the call to UpdateManualResize(). This commit is _intended_ to have no side-effect (next commit will). Also moved ItemWidthDefault calculation below rectangles.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								c1a61d25a7 
								
							
								 
							
						 
						
							
							
								
								Scrollbar overlap an extra WindowBorderSize amount on the left to make all distances consistent. Reverted to BorderSize not affecting work/contents rectangles. Scrollbar, Style: Changed default style.ScrollbarSize from 16 to 14.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								15282261dd 
								
							
								 
							
						 
						
							
							
								
								Internals: Minor no-op tidying up toward solving the WindowPadding / WindowBorderSize / ScrollbarSize overlapping mess.  
							
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							+ Demo: Use SetScrollY(). 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								4149d22e85 
								
							
								 
							
						 
						
							
							
								
								Fixed newly created window (e.g. appearing child window) from having scrollbar active on the first frame. (fix 6e03b27) + reworded code a little. (+1 squashed commits)  
							
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							Fixed auto-resize with AlwaysVerticalScrollbar or AlwaysHorizontalScrollbar flags not taking account of the expect scrollbar sizes. 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								06f1d2c101 
								
							
								 
							
						 
						
							
							
								
								Internals: Storing ScrollMax into a member. Mostly to facilitate debugging. Also locking down window->Scroll slightly lower in the Begin function.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								d6df777ff2 
								
							
								 
							
						 
						
							
							
								
								TextWrapped, PushTextWrapPos(0.0f) within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size).  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								fe32fde376 
								
							
								 
							
						 
						
							
							
								
								Internals: Renamed SizeContents to ContentSize, SizeContentsExplicit to ContentSizeExplicit. Tweaked Metrics->Show Rectangles functionality.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								f95c77eeea 
								
							
								 
							
						 
						
							
							
								
								Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding.  
							
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							Tweaked InnerClipRect.
TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using horizontal scrolling. (#2211 , #2579 )
TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback loop with the horizontal contents size.
Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). (#125 )
Demo: Added demo code to test contentsrect/workrect 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								a0994d74c2 
								
							
								 
							
						 
						
							
							
								
								Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								09bcf9fbc5 
								
							
								 
							
						 
						
							
							
								
								Window rectangles: Made InnerRect not affected by window border sizes. its few users shouldn't be meaningfully affected.  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								b9874a2423 
								
							
								 
							
						 
						
							
							
								
								Comments about obsoleted features version. Todo. Clarify tab bar initial offset (useful if we decide to remove the half-windowpadding clip margin).  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								57d8ab62f4 
								
							
								 
							
						 
						
							
							
								
								Nav: Fixed rare crash when e.g. releasing Alt-key while focusing a window with a menu at the same frame as clearing the focus. This was in most noticeable in some back-ends with emits key release events when focusing another viewport. ( #2609 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								6614bab883 
								
							
								 
							
						 
						
							
							
								
								Combo: Fixed rounding not applying with the ImGuiComboFlags_NoArrowButton flag. ( #2606 ,  #2607 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								eb7849b477 
								
							
								 
							
						 
						
							
							
								
								Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								cef88f6aae 
								
							
								 
							
						 
						
							
							
								
								ImDrawListSplitter: Support merging consecutive draw commands straddling two channels. Support zero-init.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								f1f4b42d91 
								
							
								 
							
						 
						
							
							
								
								ImDrawListSplitter: extracted out of ImDrawList. Down the line we may obsolete the ImDrawList functions and encourage users to store the splitter aside, in the meanwhile ImDrawList holds a splitter.  
							
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							(This will allow columns/table to recurse.) 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								8abf1313aa 
								
							
								 
							
						 
						
							
							
								
								ImDrawList: Fix broken channel splitting (another issue when the first channel is empty) ( #2591 ) + fixed warnings with newer VS  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								bff7202ff2 
								
							
								 
							
						 
						
							
							
								
								Include <alloca.h> also when __SWITCH__ is defined ( #2595 )  
							
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							Fixes compilation with devkitPro for Nintendo Switch 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								42c98c5eea 
								
							
								 
							
						 
						
							
							
								
								ImDrawList: Fix broken channel splitting (broken by  d1e8b69) ( #2591 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								546b728199 
								
							
								 
							
						 
						
							
							
								
								Internals: Window rectangles: Fixed ContentsRegion lag by moving back after Scrollbar, fixes  b50c61c9. Shuffling setup order and added comments.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								21ebdcafc9 
								
							
								 
							
						 
						
							
							
								
								Internals: Window rectangles: Renaming of all rectangles toward their final form. Should be a no-op. Renamed GetWorkRectMax() to GetContentRegionMaxAbs(). Metrics shows SizeContents.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								c3d600abed 
								
							
								 
							
						 
						
							
							
								
								Fixed imgui_impl_opengl3 broken in previous few commits. ( #2591 ,  #2593 ,  #2594 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								ed79b4d22e 
								
							
								 
							
						 
						
							
							
								
								Examples/Backends: Metal: Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. ( #2591 ,  #2592 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								7755cbbef2 
								
							
								 
							
						 
						
							
							
								
								Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. ( #2591 ) + Fix OpenGL3 code missing flag.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								b3dd03f582 
								
							
								 
							
						 
						
							
							
								
								Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. ( #2591 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								d1e8b698d0 
								
							
								 
							
						 
						
							
							
								
								ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset'  and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices.  
							
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							ImDrawList: Added ImDrawCmd::IdxOffset value, equivalent to summing element count for each draw command. This is provided for convenience and consistency with VtxOffset. (#2591 ) 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								40b9e5e0b4 
								
							
								 
							
						 
						
							
							
								
								ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								cb7ba60d3f 
								
							
								 
							
						 
						
							
							
								
								CollapsingHeader: When a close button is enabled, better clip the label to avoid overlap. ( #600 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								c487bc52a2 
								
							
								 
							
						 
						
							
							
								
								Fonts: Added some details about using custom colorful icons.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								70d9f79312 
								
							
								 
							
						 
						
							
							
								
								Internal: Renamed InnerMainRect to InnerVisibleRect. Printing coordinates in Metrics window.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)