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								85f9694bd4 
								
							
								 
							
						 
						
							
							
								
								Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )  
							
							 
							
							... 
							
							
 
							
							Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead) 
							
						 
						
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								TODO list update + Changelog and comments for  #1803 .  
							
							 
							
							
 
							
						 
						
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								Elias Daler
							
						 
						
							 
							
							
							
								
							
								895647a240 
								
							
								 
							
						 
						
							
							
								
								Fixed clipboard paste memory leak in SDL examples. ( #1803 )  
							
							 
							
							
 
							
						 
						
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								Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 ,  #1769 )  
							
							 
							
							
 
							
						 
						
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								daniel-murray
							
						 
						
							 
							
							
							
								
							
								83d97d4a9b 
								
							
								 
							
						 
						
							
							
								
								Fix typos KeyDown => KeysDown  
							
							 
							
							
 
							
						 
						
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								72b7f48870 
								
							
								 
							
						 
						
							
							
								
								Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to  75c3793db5 two weeks ago. ( #787 ,  #1495 ,  #1202 ) + comments  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).  
							
							 
							
							
 
							
						 
						
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								75c3793db5 
								
							
								 
							
						 
						
							
							
								
								IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 ,  #1495 ,  #1202 )  
							
							 
							
							
 
							
						 
						
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								Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks  
							
							 
							
							
 
							
						 
						
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								Examples: Added Makefile for SDL+OpenGL2 example. ( #1668 )  
							
							 
							
							
 
							
						 
						
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								69e700f869 
								
							
								 
							
						 
						
							
							
								
								Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added  
							
							 
							
							
 
							
						 
						
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								2c9f45bbe7 
								
							
								 
							
						 
						
							
							
								
								Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.  
							
							 
							
							
 
							
						 
						
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								Examples: OpenGL: Cast call to glPolygonMode(). ( #1628 ).  
							
							 
							
							
 
							
						 
						
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								Examples: Mouse cursor handling comments/tweaks to homogenize. ( #1495 )  
							
							 
							
							
 
							
						 
						
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								00b24f27c2 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Added .vcproj files.  
							
							 
							
							
 
							
						 
						
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								03a44acf6f 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. ( #1626 )  
							
							 
							
							
 
							
						 
						
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								7c75835200 
								
							
								 
							
						 
						
							
							
								
								Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. ( #1626 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Oliver Faircliff
							
						 
						
							 
							
							
							
								
							
								ffb6e89f30 
								
							
								 
							
						 
						
							
							
								
								Use SDL system cursors in SDL examples. ( #1626 )  
							
							 
							
							... 
							
							
 
							
							(Squashed 4 commits) 
							
						 
						
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								63332d152a 
								
							
								 
							
						 
						
							
							
								
								Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )  
							
							 
							
							... 
							
							
 
							
							Examples: Updated examples. 
							
						 
						
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								0cefd40888 
								
							
								 
							
						 
						
							
							
								
								Examples: Added Changelog to make updates easier.  
							
							 
							
							
 
							
						 
						
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								41ecebff5a 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Added Changelog at the top of the imgui_impl files. ( #1618 )  
							
							 
							
							
 
							
						 
						
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								ae30efc0fd 
								
							
								 
							
						 
						
							
							
								
								Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. ( #787 )  
							
							 
							
							
 
							
						 
						
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								057807f4a7 
								
							
								 
							
						 
						
							
							
								
								Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. ( #787 )  
							
							 
							
							
 
							
						 
						
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								fcf1c9d151 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. ( #996 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness.  
							
							 
							
							
 
							
						 
						
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								73d493c780 
								
							
								 
							
						 
						
							
							
								
								Examples: Organized header files to make available features more visible.  
							
							 
							
							
 
							
						 
						
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								cd3dd886de 
								
							
								 
							
						 
						
							
							
								
								Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ ( #1569 )  
							
							 
							
							
 
							
						 
						
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								cca9c3e3da 
								
							
								 
							
						 
						
							
							
								
								Examples: Using Dark theme by default. ( #707 ). Tweaked demo code.  
							
							 
							
							
 
							
						 
						
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								Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Jérôme Pasquier
							
						 
						
							 
							
							
							
								
							
								c226e02ca0 
								
							
								 
							
						 
						
							
							
								
								Fix sdl_opengl2_example filename in README.md's build instructions  
							
							 
							
							
 
							
						 
						
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								d3e826c247 
								
							
								 
							
						 
						
							
							
								
								Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. ( #1565 ,  #586 ,  #992 ,  #1007 ,  #1558 )  
							
							 
							
							
 
							
						 
						
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								Examples: Simplified mouse wheel handling. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								0b1fecb792 
								
							
								 
							
						 
						
							
							
								
								Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. ( #1559 )  
							
							 
							
							... 
							
							
 
							
							Digging into sdl window/mouse stuff will also be useful for multi-viewport work. 
							
						 
						
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								Examples: SDL: Minor renaming.  
							
							 
							
							
 
							
						 
						
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								79dca9d5e6 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Minor renaming.  
							
							 
							
							
 
							
						 
						
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								ce17e0f274 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. ( #1559 )  
							
							 
							
							
 
							
						 
						
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								Examples: SDL: Fixed mapping of Insert key ( #1555 , fix bug introduced in  #1541 )  
							
							 
							
							
 
							
						 
						
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								ce95b84825 
								
							
								 
							
						 
						
							
							
								
								Added ImGuiKey_Insert for future use. Setup in all example bindings. ( #1541 )  
							
							 
							
							
 
							
						 
						
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								407955d9fb 
								
							
								 
							
						 
						
							
							
								
								Examples: Using IM_OFFSETOF macro. + Comments  
							
							 
							
							
 
							
						 
						
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								9f8632b131 
								
							
								 
							
						 
						
							
							
								
								Examples: Comments about invalid mouse pos.  
							
							 
							
							
 
							
						 
						
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								ce13426a1a 
								
							
								 
							
						 
						
							
							
								
								Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().  
							
							 
							
							
 
							
						 
						
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								1b86e7343f 
								
							
								 
							
						 
						
							
							
								
								Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Emmanuel Benoît
							
						 
						
							 
							
							
							
								
							
								77a310736d 
								
							
								 
							
						 
						
							
							
								
								Horizontal mouse wheel support  
							
							 
							
							... 
							
							
 
							
							This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.
The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.
Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.
The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it. 
							
						 
						
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								ef5dd30625 
								
							
								 
							
						 
						
							
							
								
								Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 ,  #1394  etc.)  
							
							 
							
							
 
							
						 
						
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								fba704bf5d 
								
							
								 
							
						 
						
							
							
								
								Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard ( #1262 ,  #1237 ,  #1219 ,  #635 ,  #1058 ,  #1051 ,  #912 ,  #533 ,  #703 ,  #446 ,  #459 ,  #364 ,  #213 ,  #52 , and more)  
							
							 
							
							
 
							
						 
						
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								Examples: Comments to guide people unfamiliar with the librairies used.  
							
							 
							
							
 
							
						 
						
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								Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g.  #1397 ,  #1366 ,  #1341 ,  #1222 ,  #1193 ,  #1115 ,  #951 , etc.)  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)