dawid
4d0c88e9e6
Backends: GL3: Fix compile for < 3.2 bindings where glDrawElementsBaseVertex is not available. ( #2866 , #2852 )
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Funto
75d540d336
Example: Emscripten: Fix for compilation (filesystem module is required) ( #2734 )
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omar
048b73dfaa
Various comments + Doc: Examples readme. Moved main menu bar code below menu bar code.
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omar
6ffee0e75e
Backends: DX12: Added extra ID3D12DescriptorHeap parameter to ImGui_ImplDX12_Init() function. The value is unused in master branch but will be used by the multi-viewport features (docking branch). ( #2851 )
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+ Using SafeRelease() in master.
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omar
eedc8f993f
Examples: DX12: Using IDXGIDebug1::ReportLiveObjects() when DX12_ENABLE_DEBUG_LAYER is enabled.
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malte-v
4de32cc87e
Backends: GLFW: Restore previously installed user callbacks in ImplGlfw when ImGui shuts down ( #2836 )
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omar
53278be61f
FAQ, Readme. Use = {} instead of = { 0 }, wasn't problematic because they were all static variables or one stack array not read. But hey.
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omar
3bbc27ebd9
Fixed more FAQ links. ( #2848 )
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Rokas Kupstys
9d6b2b096b
Ignore directories created by JetBrains IDEs.
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(cherry picked from commit c470de572c2f63e7ba5eeb7d97bc1f4bc114b375)
ago%!(EXTRA string=6 years)
Rokas Kupstys
6892b81578
Remove trailing spaces from bunch of files.
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(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
ago%!(EXTRA string=6 years)
omar
fc10ba8d24
Amend f0238ece9cba67ecabef438008fea53682bd6bc7 ( #2817 , #2818 )
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Egor Yusov
378035c6ff
Fixed backspace handling on MacOS (fixed https://github.com/ocornut/imgui/issues/2817 ).
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Allow null view passing as parameter to ImGui_ImplOSX_NewFrame
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Harris Brakmic
323412dd23
Examples: Allegro5: updated build instructions for macOS
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omar
a2f3dcfc97
Added comment about SDL and SDL_INIT_GAMECONTROLLER. ( #2809 )
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omar
c262276988
Version 1.74 WIP
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Konstantin Podsvirov
f0f5301612
Backends: OpenGL3: Commented out extra tokens at end of #else directive ( #2804 )
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omar
d5efe16157
Version 1.73
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omar
97691643b7
Backends: OpenGL3: Attempt to automatically detect default GL loader by using __has_include. Followup to 44cd8e3
( #2798 )
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osheriff
44cd8e39da
Automatically include the available gl loader header
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omar
f7468d05fe
Fixed mouse event forwarding in macos example ( #2710 , #1961 )
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NeroBurner
e7e88ed413
Examples: SDL/GLFW + OpenGL3: Fixes for Makefile ( #2774 )
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- append CXXFLAGS instead of overwriting them
- add glad.c build rule
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omar
cc288e073c
Backends: OpenGL3: Tweaked initialization code allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before ImGui_ImplOpenGL3_NewFrame() if for some reason they wanted.
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omar
a856c670c1
TabBar: fixed single-tab not shrinking their width down.
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+ minor typo fixes (#2738 )
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Matthias Moulin
2e756d5b47
Explicit narrowing cast from size_t to UINT ( #2726 )
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Clang: `non-constant-expression cannot be narrowed from type 'size_t' (aka 'unsigned long long') to 'UINT' (aka 'unsigned int') in initializer list [-Wc++11-narrowing]`
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Vilya Harvey
62143dff64
Backends: Vulkan: Added support for specifying multisample count. ( #2705 , #2706 )
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omar
6cf4743f17
Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count, would generally make the debug layer complain (Added in 1.72).
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omar
f624455d7b
Version 1.73 WIP
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omar
6a0d0dab5a
Version 1.72b (patch for nav)
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omar
9183e7c426
Version 1.73 WIP
ago%!(EXTRA string=6 years)
omar
ecb9b1e2eb
Version 1.72
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omar
cbd5a21fb0
Backends: DX10/DX11: Backup, clear and restore Geometry Shader is any is bound when calling renderer.
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Backends: DX11: Clear Hull Shader, Domain Shader, Compute Shader before rendering. Not backing/restoring them.
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omar
29d9394a41
OSX: Disabled default native Mac clipboard copy/paste implementation in core library (added in 1.71), because it needs application to be linked with '-framework ApplicationServices'. It can be explicitly enabled back by using '#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS' in imconfig.h. Re-added equivalent using NSPasteboard api in the imgui_impl_osx.mm experimental back-end. ( #2546 )
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omar
f0348ddffc
Amend 0f86116
, renamed to ImGuiKey_KeyPadEnter Changelog.. ( #2677 , #2005 )
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Aaron Cooper
0f86116a69
Adding an ImGuiKey 'ImGuiKey_EnterSecondary' to support platforms that differentiate the enter (return key) and the numpad enter key.
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omar
516c3dee80
Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. ( #2632 )
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Vincent Hamm
cc4d76cc23
Implement SDL/dx11 sample
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Vincent Hamm
342751c89e
Fiedx OpenGL ES 3.0 include for iOS and tvOS ( #2631 )
ago%!(EXTRA string=6 years)
omar
5286ecb8a7
Version 1.72 WIP
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omar
2da1c66d15
Version 1.71 + comments
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omar
4597632662
Readme, comments, dear imgui prefixes
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omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
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omar
480d57e6a2
Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )"
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This reverts commit 597c024904
.
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omar
597c024904
Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )
ago%!(EXTRA string=6 years)
omar
c3d600abed
Fixed imgui_impl_opengl3 broken in previous few commits. ( #2591 , #2593 , #2594 )
ago%!(EXTRA string=6 years)
Max Thrun
ed79b4d22e
Examples/Backends: Metal: Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. ( #2591 , #2592 )
ago%!(EXTRA string=6 years)
omar
7755cbbef2
Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. ( #2591 ) + Fix OpenGL3 code missing flag.
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omar
b3dd03f582
Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. ( #2591 )
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omar
2742663ad2
Changelog, minor tweaks. ( #2585 )
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actboy168
c0e690318a
Examples: imgui_impl_osx: Added mouse cursor support. ( #2585 , #1873 )
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Mario Botsch
affa7e2422
Examples: imgui_impl_opengl3: Fix empty printout on shader load. ( #2584 )
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Fixed minor bug in CheckShader and CheckProgram
The log_length reported by
glGetProgramiv(handle, GL_INFO_LOG_LENGTH, &log_length)
will at least return 1, since the string delimiter is also counted.
The old version would always print and empty string to stderr. This is annoying in the emscripten port, since it prints a red error message to the Javascript console. The new version fixes this behavior.
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