OswaldHurlem
							
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								84183f5bb6
								
							
								
							
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								Assert that fmt != NULL before calling vsnprintf (#1969)
							
							
							
							
							
							
							
							In the case of Visual Studio 15.6 + Windows SDK 10.0, vsnprintf() with NULL format string appears to corrupt the stack... 
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
								omar
							
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								6b4f6cd2c5
								
							
								
							
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								Merge branch 'master' into viewport
							
							
							
							
							
							
							
							# Conflicts:
#	imgui.cpp 
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
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								dd0d5debef
								
							
								
							
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								Internals: Child windows that are clipped or part of a collapsed parent are not marked as collapsed anymore, but just a separate hidden marker set. We distinguish hiding for size measurement vs hiding for other reasons. Cleaned a little the end of Begin.
							
							
							
							
							
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								0b045d8de5
								
							
								
							
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								Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh
							
							
							
							
							
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								1b646a4440
								
							
								
							
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								Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh
							
							
							
							
							
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								7adac4ab3e
								
							
								
							
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								FAQ update
							
							
							
							
							
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								0c88fad6c2
								
							
								
							
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								Internals: SplitterBehavior() added hover_visibility_delay parameter which is helpful to reduce visual noise. (#319)
							
							
							
							
							
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								f22024cb19
								
							
								
							
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								Internals: Exposed NavScoreItemGetQuadrant() as ImGetDirQuadrantFromDelta() in imgui_internal.h
							
							
							
							
							
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								049c515840
								
							
								
							
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								Added non-const ImVec2 [] operator for consistency (and because some docking code needs it.)
							
							
							
							
							
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								352695bc57
								
							
								
							
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								Merge branch 'master' into viewport
							
							
							
							
							
							
							
							# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp 
							
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								357534e588
								
							
								
							
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								Made it possible to move a window by dragging from the Collapse button (past the drag threshold). Extracted some code out to a CollapseButton() function.
							
							
							
							
							
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								3a522b2400
								
							
								
							
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								Internals: Renamed one of the arrow functions so their name don't collide.
							
							
							
							
							
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								ff83d0e369
								
							
								
							
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								Examples: Using fully qualified "Dear ImGui" name in window titles.
							
							
							
							
							
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								528b50a89f
								
							
								
							
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								Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. (#1463, #1380, #1502)
							
							
							
							
							
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								4b8ce24e46
								
							
								
							
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								Internals: Extracted part of NewFrame() into a UpdateMouseWheel() function.
							
							
							
							
							
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								4ebd442a24
								
							
								
							
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								Added asserts to catch illegal modifications of the font atlas between NewFrame() and EndFrame()/Render(). (#1958)
							
							
							
							
							
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								e07f5d4c78
								
							
								
							
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								Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
							
							
							
							
							
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								ec76009bc4
								
							
								
							
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								Readme: fixed typo + patron
							
							
							
							
							
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								Elias Daler
							
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								af38a5c41a
								
							
								
							
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								Ignore GCC warning (-Wclass-memaccess) in imgui.h (#1959)
							
							
							
							
							
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								fded746d03
								
							
								
							
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								Tweaked Contributing guidelines, Issue and PR templates
							
							
							
							
							
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								74077491ce
								
							
								
							
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								Viewport: Fixed a situation when the implicit Debug window can hold on a zombie viewport which platform window is not properly destroyed. (#1542)
							
							
							
							
							
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								048add5ef2
								
							
								
							
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								ImGuiTextFilter, TextRange: removed cruft from TextRange since it's not a publicly and generic helper at the moment + marked internal stuff + changed a reference to a pointer. (#1879)
							
							
							
							
							
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								d016ef1825
								
							
								
							
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								Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. (#1954) (+1 squashed commits)
							
							
							
							
							
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								23b67e6ff5
								
							
								
							
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								Merge branch 'master' into viewport
							
							
							
							
							
							
							
							# Conflicts:
#	imgui.cpp 
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
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								93321d3280
								
							
								
							
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								Nav: Fixed CTRL+TAB windowing list from always showing the implicit Debug window. (#787)
							
							
							
							
							
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								Rokas Kupstys
							
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								7e59eb026b
								
							
								
							
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								Fix warning when IMGUI_DEFINE_MATH_OPERATORS is already defined by build system. (#1950)
							
							
							
							
							
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								7b4fbf4301
								
							
								
							
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								Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542)
							
							
							
							
							
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								b8b74970d7
								
							
								
							
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								Internals: Viewport: Renamed g.MouseRefViewport to g.MouseViewport. (#1542)
							
							
							
							
							
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								defbf1c4b3
								
							
								
							
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								Viewport: when moving window we use the moving window viewport unless drag and dropping. This is to fix e.g. IsItemHovered() + Tooltip pattern that may be active while moving a window. (#1542)
							
							
							
							
							
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								16c6734bcb
								
							
								
							
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								Viewport: Revert part of 7abf72e, the viewport ownership stealing is problematic. (#1542). Will rework in the context of docking. (+1 squashed commits)
							
							
							
							
							
							
							
							+ Fixed unused prototype warning (left-over from a merge) 
							
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								0c207b7bc9
								
							
								
							
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								Demo: Clarified the use of IsItemHovered()/IsItemActive() right after being in the "Active, Focused, Hovered & Focused Tests" section. This will be of more importance with the introduction of tabs.
							
							
							
							
							
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								ee98a069f0
								
							
								
							
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								Merge branch 'master' into viewport
							
							
							
							
							
							
							
							# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	imgui_demo.cpp 
							
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								d3be9185b3
								
							
								
							
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								Demo: Fixed spacing from b629f90 change.
							
							
							
							
							
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								73e13a0762
								
							
								
							
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								Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
							
							
							
							
							
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								abe7b190dc
								
							
								
							
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								Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
							
							
							
							
							
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								badde9a970
								
							
								
							
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								Demo: Spacing.
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
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								b30b82835a
								
							
								
							
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								Merge branch 'master' into viewport
							
							
							
							
							
							
							
							# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h 
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
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								b629f90393
								
							
								
							
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								Demo: Re-ordered example app code to match their menu order and forward declaration order + added header to delimitate them.
							
							
							
							
							
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								d107146687
								
							
								
							
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								Viewport: Fixed CTRL+TAB windowing list displaying too many dimming layers (fix dd61c48 for viewport branch)
							
							
							
							
							
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								5e73e969fb
								
							
								
							
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								Comments, exposed a few things in imgui_internal.h for consistency, added ImQsort wrapper.
							
							
							
							
							
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								88df66ec83
								
							
								
							
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								Merge branch 'master' into viewport
							
							
							
							
							
							
							
							# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h 
							
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								23288547ec
								
							
								
							
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								Revert part of c7016c2  incorrectly renaming ImGuiCol_NavWindowingHighlight to ImGuiCol_NavWindowListHighlight, that was wholly unnecessary (and not documented!). (also invalidate #1939)
							
							
							
							
							
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								59fb3274a7
								
							
								
							
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								Examples: include for intptr_t on tdm-gcc + mingw32 (#1936) + mouse buttons comments
							
							
							
							
							
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								9007dff5eb
								
							
								
							
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								IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. (#1940, #211)
							
							
							
							
							
							
							
							+ shallow changelog tweaks 
							
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								fff014dfed
								
							
								
							
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								Examples: OpenGL3: Added shaders more versions of GLSL +  made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.)
							
							
							
							
							
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								b829671df1
								
							
								
							
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								Fixed missing value in GetStyleColorName(). (#1939) broken with c7016c2
							
							
							
							
							
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								de13261f1b
								
							
								
							
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								OpenGL3: Added error output when shaders fail to compile / link. (#1938)
							
							
							
							
							
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								4dfb9ef751
								
							
								
							
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								Internals: Extracted StartMouseMovingWindow so we can add code to turn an arbitrary widget into a window mover (will be useful to make the Collapse button a window mover past a mouse drag threshold) + added a couple of _None flags.
							
							
							
							
							
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								ce18371d1b
								
							
								
							
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								Internals: Fixed CalcSizeContents() returning negative value on first run (inconsequential afaik, but fixing for sanity)
							
							
							
							
							
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								dc021f1c23
								
							
								
							
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								Internals: Fixed CalcSizeContents() returning negative value on first run (inconsequential afaik, but fixing for sanity)
							
							
							
							
							
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