4433ce4312 
								
							
								 
							
						 
						
							
							
								
								Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								456bbffcc4 
								
							
								 
							
						 
						
							
							
								
								Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								950539b768 
								
							
								 
							
						 
						
							
							
								
								Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. ( #1542 ,  #1676 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								285269ef55 
								
							
								 
							
						 
						
							
							
								
								Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								83bd3595a4 
								
							
								 
							
						 
						
							
							
								
								Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								32ee0a3947 
								
							
								 
							
						 
						
							
							
								
								Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								7ddc22b326 
								
							
								 
							
						 
						
							
							
								
								Viewports, DPI: Renamed config flags. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								0d5042f0f3 
								
							
								 
							
						 
						
							
							
								
								Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								d4dd448511 
								
							
								 
							
						 
						
							
							
								
								Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								2fecd332fc 
								
							
								 
							
						 
						
							
							
								
								Viewport, Platform: Added void* to render/swap buffer functions. Comments. ( #1542 ,  #1042 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								0e09032750 
								
							
								 
							
						 
						
							
							
								
								Viewport, Examples: Renamed types used by examples. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								46b61427e1 
								
							
								 
							
						 
						
							
							
								
								Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 ,  #1042 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								1ab236d9df 
								
							
								 
							
						 
						
							
							
								
								Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								2e1ac0f683 
								
							
								 
							
						 
						
							
							
								
								Viewport, Platform: SDL: Makes the CreateViewport function restore current GL context so in theory it is free from side-effect. That said, it seems like there is a bug in SDL because our CreateViewport (currently in Render(), not for long) have affect a jerky side-effect if SDL_GL_MakeCurrent() is called before Render(). ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								6e58a95a01 
								
							
								 
							
						 
						
							
							
								
								Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional).  ( #1542 ,  #1042 ) ..  
							
							... 
							
							
 
							
							SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now. 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								83ef61fa56 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Fix for versions olders than 2.0.6  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								d0e0b106f0 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								4d46383100 
								
							
								 
							
						 
						
							
							
								
								Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now).  ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								d8719cf59b 
								
							
								 
							
						 
						
							
							
								
								Fixed warnings.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								9dcc07422e 
								
							
								 
							
						 
						
							
							
								
								Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								52c78820aa 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Fix for pre 2.0.4.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								cb601d79e8 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Initial attempt at implementing the viewport/platform api. (WIP/test API) ( #1542 )  
							
							... 
							
							
 
							
							ImGui_ImplSDL2_Init() now takes a SDL GL context. 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								29510fcb83 
								
							
								 
							
						 
						
							
							
								
								Examples: Misc tweaks/fixes.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								f7ef10e547 
								
							
								 
							
						 
						
							
							
								
								Examples: Titles/comments in headers  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								e660d92fa5 
								
							
								 
							
						 
						
							
							
								
								Examples: GLFW: Added mouse cursors support ( #1495 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								ef521d1e0b 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Extracted into imgui_impl_sdl.*, reused imgui_impl_opengl* files.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								03a44acf6f 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. ( #1626 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								7c75835200 
								
							
								 
							
						 
						
							
							
								
								Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. ( #1626 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								ffb6e89f30 
								
							
								 
							
						 
						
							
							
								
								Use SDL system cursors in SDL examples. ( #1626 )  
							
							... 
							
							
 
							
							(Squashed 4 commits) 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								63332d152a 
								
							
								 
							
						 
						
							
							
								
								Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )  
							
							... 
							
							
 
							
							Examples: Updated examples. 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								0cefd40888 
								
							
								 
							
						 
						
							
							
								
								Examples: Added Changelog to make updates easier.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								41ecebff5a 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Added Changelog at the top of the imgui_impl files. ( #1618 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								057807f4a7 
								
							
								 
							
						 
						
							
							
								
								Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. ( #787 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								fcf1c9d151 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. ( #996 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								60fb7d31fd 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								73d493c780 
								
							
								 
							
						 
						
							
							
								
								Examples: Organized header files to make available features more visible.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								6a25a8720a 
								
							
								 
							
						 
						
							
							
								
								Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								d3e826c247 
								
							
								 
							
						 
						
							
							
								
								Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. ( #1565 ,  #586 ,  #992 ,  #1007 ,  #1558 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								7e7c017b75 
								
							
								 
							
						 
						
							
							
								
								Examples: Simplified mouse wheel handling. ( #1463 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								0b1fecb792 
								
							
								 
							
						 
						
							
							
								
								Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								f3e510a9bf 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. ( #1559 )  
							
							... 
							
							
 
							
							Digging into sdl window/mouse stuff will also be useful for multi-viewport work. 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								00351ee2ab 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Minor renaming.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								79dca9d5e6 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								15fd5b6c4c 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Minor renaming.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								ce17e0f274 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. ( #1559 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								60d5dc7902 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Fixed mapping of Insert key ( #1555 , fix bug introduced in  #1541 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								ce95b84825 
								
							
								 
							
						 
						
							
							
								
								Added ImGuiKey_Insert for future use. Setup in all example bindings. ( #1541 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								407955d9fb 
								
							
								 
							
						 
						
							
							
								
								Examples: Using IM_OFFSETOF macro. + Comments  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								9f8632b131 
								
							
								 
							
						 
						
							
							
								
								Examples: Comments about invalid mouse pos.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								77a310736d 
								
							
								 
							
						 
						
							
							
								
								Horizontal mouse wheel support  
							
							... 
							
							
 
							
							This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.
The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.
Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.
The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it. 
							
						 
						
							ago%!(EXTRA string=8 years)