adbbd17cb6 
								
							
								 
							
						 
						
							
							
								
								Addendum to  #2635 . Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. ( #1542 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=6 years)  
				
					
						
							
							
								 
						
							
							
								b3dd03f582 
								
							
								 
							
						 
						
							
							
								
								Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. ( #2591 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								2c38b32db1 
								
							
								 
							
						 
						
							
							
								
								Removed trailing spaces ( #2038 ,  #2299 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								2e6e1bec58 
								
							
								 
							
						 
						
							
							
								
								Examples: Add missing include guards ( #2166 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								1afd29d382 
								
							
								 
							
						 
						
							
							
								
								Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								7b2662d245 
								
							
								 
							
						 
						
							
							
								
								Examples: Comments, bits of documentation  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								f9a5ff7a19 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. ( #301 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								cac4c3f9b8 
								
							
								 
							
						 
						
							
							
								
								Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. ( #1888 ) + Comments in imgui.h  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								7acb46bec5 
								
							
								 
							
						 
						
							
							
								
								Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible ( #1027 ). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.  
							
							
 
							
						 
						
							ago%!(EXTRA string=7 years)  
				
					
						
							
							
								 
						
							
							
								85f9694bd4 
								
							
								 
							
						 
						
							
							
								
								Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )  
							
							... 
							
							
 
							
							Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead) 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								ffda84cfae 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX12: Merged to new example format, imgui_impl_dx12.cpp contains the DX12 stuff, couple with imgui_impl_win32.cpp  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								9be7d048c8 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. ( #301 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								3fd5790814 
								
							
								 
							
						 
						
							
							
								
								Pass render target format in ImGui_ImplDX12_Init() instead of hard-coded.  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								f6b6dace9e 
								
							
								 
							
						 
						
							
							
								
								Pass command list in using ImGui_ImplDX12_NewFrame() instead of ImGui_ImplDX12_Init()  
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
				
					
						
							
							
								 
						
							
							
								f6181b3428 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX12: Add directx12_example  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)