37958ca1b5 
								
							
								 
							
						 
						
							
							
								
								Docking: Fixed CTRL+TAB back into a docked window not selecting menu layer when no item are on main layer.  
							
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							Could merge on master. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								8eb8689391 
								
							
								 
							
						 
						
							
							
								
								Docking: Tabs use their own identifier (in order to make window->ID refer to whole window in test engine).  Also prevents Tab ID from clashing with "" which was common.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c1ab3c406f 
								
							
								 
							
						 
						
							
							
								
								Docking: Fixed size constraints not working on single window holding on a dock id (still doesn't work on docked windows).  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								551ab84c2d 
								
							
								 
							
						 
						
							
							
								
								Backends: OSX: Fix building with old Xcode versions.  
							
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							Builds have failed on Xcode versions that do not yet support `@available` or do not have new APIs (that are unavailable on target OS version) defined at all. Using true build time version checks fixes these issues. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								422902dbda 
								
							
								 
							
						 
						
							
							
								
								Correct typos ( #4954 ,  #4955 ), use IM_STATIC_ASSERT now that old pre-C++11 macro has been obsoleted.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								27004aca70 
								
							
								 
							
						 
						
							
							
								
								Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)  
							
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							# Conflicts:
#	imgui.cpp 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								49e38a5b32 
								
							
								 
							
						 
						
							
							
								
								Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c906c65cac 
								
							
								 
							
						 
						
							
							
								
								(BREAKING) Replaced AddKeyModsEvent() added by  790132a in favor of unified key enum system. Backends: update most. ( #4921 ,  #4858 )  
							
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							Sorry this is an unusual breaking but since we are WIP it is a good time to make a correction. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								075f4ac661 
								
							
								 
							
						 
						
							
							
								
								Don't merge ImDrawCmd which have had their IdxOffset changed to not be sequential. Fixed CTRL+Tab into an empty window causing artefacts on the highlight rectangle due to bad reordering on ImDrawCmd.  
							
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							This is bit of a weird edge case adding weight to ImDrawCmd merging, if we could rework the mess in RenderDimmedBackgroundBehindWindow() we may be able to undo some of that. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f1a073186c 
								
							
								 
							
						 
						
							
							
								
								Docking: Fixed a CTRL+TAB crash when aiming at an empty docked window. ( #4792 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b17b2fb732 
								
							
								 
							
						 
						
							
							
								
								Popups: Fixed an issue when reopening a same popup multiple times would offset them by 1 pixel on the right. ( #4936 )  
							
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							Passing explicit ImGuiPopupFlags_MouseButtonRight to OpenPopupOnItemClick() calls somehow document the unusual (due to legacy) default value. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								cda3db1449 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL: Fixed key mapping for ImGuiKey_Menu ( #4921 ) + misc typos ( #4928 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								4fb0c1f963 
								
									
								
							
								 
							
						 
						
							
							
								
								Correct some typos in FAQ.md ( #4924 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								c2db4c2462 
								
							
								 
							
						 
						
							
							
								
								Demo: draw a section of keyboard in "Inputs > Keyboard, Gamepad & Navigation state" to visualize keys.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								69b697378b 
								
							
								 
							
						 
						
							
							
								
								Comments, tweaks.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								26e59c8742 
								
							
								 
							
						 
						
							
							
								
								Nav: Fixed gamepad navigation in wrapping popups not wrapping all the way. ( #4365 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								5ea47d9560 
								
							
								 
							
						 
						
							
							
								
								Backends: OSX: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. ( #4858 ,  #787 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								39c3412f91 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. ( #4858 ,  #787 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								3d85433748 
								
							
								 
							
						 
						
							
							
								
								Backends: GLFW: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. ( #4858 ,  #787 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								9f8c599ca7 
								
							
								 
							
						 
						
							
							
								
								Backends: Win32: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. ( #4858 ,  #787 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f33bb99821 
								
							
								 
							
						 
						
							
							
								
								IO: added AddKeyAnalogEvent() and support for ImGuiKey_GamepadXXXX. ( #4858 ,  #787 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								ceb26bac48 
								
							
								 
							
						 
						
							
							
								
								Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. ( #914 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								19471da3fd 
								
							
								 
							
						 
						
							
							
								
								Popups: Fix a crash when a new window is created after a modal on the same frame. ( #4920 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								7ad42ff431 
								
							
								 
							
						 
						
							
							
								
								IO: renamed io.ConfigInputEventQueue to io.ConfigInputTrickleEventQueue. ( #4858 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								26d04c948f 
								
							
								 
							
						 
						
							
							
								
								Tables: Fixed positioning of Sort icon on right-most column with some settings (not resizable + no borders). ( #4918 ).  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								91ae56af45 
								
							
								 
							
						 
						
							
							
								
								Removed support for legacy arithmetic operators (+*/) when inputing text into a slider/drag. ( #4917 ,  #3184 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								673f5e588d 
								
							
								 
							
						 
						
							
							
								
								IO: moved fields to put more focus on the new functions + update misc docs/references + update main.mm in Apple+Metal example ( #4858 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								e278277d53 
								
							
								 
							
						 
						
							
							
								
								IO: added AddMouseViewportEvent() + used in backends.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								1338eb31f7 
								
							
								 
							
						 
						
							
							
								
								Viewports: Relaxed specs for backend supporting ImGuiBackendFlags_HasMouseHoveredViewport. Backends: SDL: Added support for simplified HasMouseHoveredViewport. ( #1542 ,  #4665 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								007a427e0a 
								
							
								 
							
						 
						
							
							
								
								Viewports: Fixed active InputText() from preventing viewports to merge. ( #4212 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								7374b96f5c 
								
							
								 
							
						 
						
							
							
								
								IO: Added input queue. ( #4858 ,  #2787 ,  #1992 ,  #3383 ,  #2525 ,  #1320 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b8e56dce83 
								
							
								 
							
						 
						
							
							
								
								IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. ( #4858 ) (input queue code will be next commit)  
							
							... 
							
							
 
							
							Details: note that SDL, OSX and GLFW backends removed recording of MouseJustPressed[] which will be unnecessary with input queue (which is the NEXT commit). (#2787 , #1992 , #3383 , #2525 , #1320 ) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								b6582a471a 
								
							
								 
							
						 
						
							
							
								
								Backends: OSX: Fix Game Controller nav mapping to use shoulder for both focusing and tweak speed. ( #4759 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								0755767440 
								
							
								 
							
						 
						
							
							
								
								Backends: move io.AddKeyModsEvent() next to io.AddKeyEvent() submission, rely on mods from platform/source. ( #4858 ) +  fix   #2622  again broken by  746c9f7 
							
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							Amended to submit modifiers before. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								eb823655af 
								
							
								 
							
						 
						
							
							
								
								Removed support for pre-C++11 compilers. We'll stop supporting VS2010. ( #4537 )  
							
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							Build all 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								f84c93d834 
								
									
								
							
								 
							
						 
						
							
							
								
								Update BACKENDS.md ( #4909 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								6188e94108 
								
							
								 
							
						 
						
							
							
								
								Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability ( #4886 ) + IO docs update ( #4858 )  
							
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							https://github.com/mosra/magnum-integration/pull/89  
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								200a8f1ea2 
								
							
								 
							
						 
						
							
							
								
								Backends: GLFW: Update mouse inputs using glfwSetCursorPosCallback() (breaking) + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons.  
							
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							+ Allegro5 remove unnecessary clear. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								98ce013242 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL: Update mouse inputs using SDL_MOUSEMOTION/SDL_WINDOWEVENT_LEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								bf4de2a46b 
								
							
								 
							
						 
						
							
							
								
								Backends: Win32: Update mouse inputs using WM_MOUSEMOVE/WM_MOUSELEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before Key Modifiers.  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								7f8a89c25c 
								
							
								 
							
						 
						
							
							
								
								Backends: Win32, SDL: maintain MouseButtonsDown instead of using IsAnyMouseDown(). Internals: added GetInputSourceName().  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								457d4b7b72 
								
							
								 
							
						 
						
							
							
								
								Backends: OSX: Adedd basic IME support for macOS. ( #3108 ,  #2598 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								0818a42396 
								
							
								 
							
						 
						
							
							
								
								Backend: WebGPU: Fixed incorrect size parameters in WGPU backend ( #4891 )  
							
							... 
							
							
 
							
							+ squash SDL alignment bits. 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								acfc7798fd 
								
							
								 
							
						 
						
							
							
								
								Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. ( #2625 ,  #4858 )  
							
							... 
							
							
 
							
							Amend 790132a 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								e8172fdfbc 
								
							
								 
							
						 
						
							
							
								
								Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. ( #2625 ,  #4858 )  
							
							... 
							
							
 
							
							Amend 790132a 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								fe646ea591 
								
							
								 
							
						 
						
							
							
								
								Backends: SDL2: Update to use io.AddEventKey() will full key map ( #2625 ,  #4858 ) + created localized key (using keycode instead of scancode) ( #456 )  
							
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							Legacy indexing stills uses Scancode 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								bf08c13e9b 
								
							
								 
							
						 
						
							
							
								
								Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. ( #2625 ,  #4858 ,  #2787 )  
							
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							(edit: simplified backends merged into previous commits to make history clearer) 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								afffcd5810 
								
							
								 
							
						 
						
							
							
								
								Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter ( #2625 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								100ede5764 
								
							
								 
							
						 
						
							
							
								
								Backends: GLFW: Fix CTRL+A, CTRL+Y, CTRL+Z to match keyboard layout. Converting GLFW untranslated keycodes back to translated keycodes. ( #456 ,  #2625 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)  
				
					
						
							
							
								 
						
							
							
								de36ff043e 
								
							
								 
							
						 
						
							
							
								
								Platform IME: add ImGuiPlatformImeData::InputLineHeight (unused by win32). ( #3113 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=4 years)