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								84238240d6
								
							
								
							
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								Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
							
							
							
							
							
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								48f6fdb349
								
							
								
							
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								Fixed typo.
							
							
							
							
							
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								7658035e5a
								
							
								
							
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								About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
							
							
							
							
							
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								3849def253
								
							
								
							
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								Added ShowAboutWindow(), About Window now showing various config/build information.
							
							
							
							
							
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								Sebastian Krzyszkowiak
							
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								3335e6688f
								
							
								
							
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								Include <alloca.h> also on macOS (and osxcross) (#2218)
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
								Sebastian Krzyszkowiak
							
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								b2e7a3806a
								
									
								
							
								
							
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								Examples: Allegro5: Add touchscreen support
							
							
							
							
							
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								1bfcf8f339
								
							
								
							
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								Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
							
							
							
							
							
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								baf67d393f
								
							
								
							
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								When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
							
							
							
							
							
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								4a94b251fd
								
							
								
							
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								Comments
							
							
							
							
							
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								4105cc7e97
								
							
								
							
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								Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
							
							
							
							
							
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								1fa2cb8748
								
							
								
							
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								imgui.h: Comments
							
							
							
							
							
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								ce07d55d1b
								
							
								
							
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								imgui.h: Moved ImGuiListClipper
							
							
							
							
							
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								8495c931c0
								
							
								
							
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								mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section.
							
							
							
							
							
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								35d648341b
								
							
								
							
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								Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
							
							
							
							
							
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								0c4dee083c
								
							
								
							
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								Internals: Added ImPool helper data structure (used by testing system, and already in docking branch)
							
							
							
							
							
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								d27ffefbd4
								
							
								
							
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								Version 1.67 WIP
							
							
							
							
							
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								da3c4330c1
								
							
								
							
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								Version 1.66
							
							
							
							
							
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								c00a3bd98f
								
							
								
							
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								Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
							
							
							
							
							
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								a5cf227503
								
							
								
							
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								Added link to experimental imgui_scoped.h PR/thread (#2197, #2096)
							
							
							
							
							
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								be66f94639
								
							
								
							
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								Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277
							
							
							
							
							
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								cc4b1f9e47
								
							
								
							
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								Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
							
							
							
							
							
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								b9ae9bb1e3
								
							
								
							
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								Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
							
							
							
							
							
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								50c43d1c8e
								
							
								
							
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								Removed unnecessary ImGui:: prefixes.
							
							
							
							
							
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								6b4443755d
								
							
								
							
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								Internals: Added FindWindowByID() helper. (#2190)
							
							
							
							
							
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								aa668c410a
								
							
								
							
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								Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
							
							
							
							
							
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								f52f0a5277
								
							
								
							
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								Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
							
							
							
							
							
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								19b4fcdacb
								
							
								
							
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								Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
							
							
							
							
							
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								5b1394c5ac
								
									
								
							
								
							
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								Update README.md
							
							
							
							
							
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								6c1ae6cc71
								
							
								
							
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								Internals: DragBehavior: Added support for ImGuiDragFlags_Vertical to implement a vertical drag widget (no frontend function provided).
							
							
							
							
							
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								6d7677534f
								
							
								
							
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								Internals: SliderBehavior: Using axis indexing.
							
							
							
							
							
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								772354377b
								
							
								
							
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								Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
							
							
							
							
							
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								9d155c73bc
								
							
								
							
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								Examples: Misc comments mainly related to GLFW callbacks. (#1759)
							
							
							
							
							
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								a419d46205
								
							
								
							
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								Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
							
							
							
							
							
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								131bf5ee4a
								
							
								
							
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								Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
							
							
							
							
							
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								f388216ff0
								
							
								
							
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								Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091)
							
							
							
							
							
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								c808eb92c6
								
							
								
							
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								Config: Added IMGUI_DISABLE_WIN32_FUNCTIONS to disable linking with _any_ Win32 function, as a general forward compatible measure.
							
							
							
							
							
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								eb592bf7d3
								
							
								
							
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								ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
							
							
							
							
							
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								Torkel Bjørnson-Langen
							
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								1441756a0f
								
							
								
							
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								Doc: Fixed comments referring to LoadFromFileTTF() instead of AddFontFromFileTTF() (#2153)
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
								Michał Janiszewski
							
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								2e6e1bec58
								
							
								
							
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								Examples: Add missing include guards (#2166)
							
							
							
							
							
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								Cort
							
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								ed0f7004d0
								
							
								
							
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								Examples: Vulkan: Avoid unreferenced parameter warning. (#2162)
							
							
							
							
							
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								7fa3e71abb
								
							
								
							
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								Internals: Moved the FocusableItemUnregister() outside of InputScalarAsWidgetReplacement(), it should not be here and doesn't facilitate reusing InputScalarAsWidgetReplacement(). (cc #2155)
							
							
							
							
							
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								Hui
							
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								e6db078eda
								
							
								
							
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								gladLoadGL() return 0 to indicate failure (#2157)
							
							
							
							
							
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								f3e642322f
								
							
								
							
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								Demo: Removed one level of indentation in the ShowDemoWindowXXX functions (6 kb worth of spaces!). Will break some merge/PR.
							
							
							
							
							
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								eed1fba157
								
							
								
							
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								Demo: Split the contents of ShowDemoWindow() into smaller functions as it appears to speed up link time with VS. (#2152)
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
								Konstantin Podsvirov
							
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								faecf90383
								
							
								
							
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								SliderAngle: Added optional `format` argument to allow users customize precision and make localization. (#2150)
							
							
							
							
							
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								12c72d2893
								
							
								
							
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								Fixed OpenGL texture loading example in comment + Discourse link to root of discourse
							
							
							
							
							
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								a72d5ada61
								
							
								
							
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								Misc comments improvements
							
							
							
							
							
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								ac9aaf4b6e
								
							
								
							
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								Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.
							
							
							
							
							
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								e610afeea3
								
							
								
							
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								Font readme: Added OpenFontIcons, tweaks, links, removed spaces (#2141)
							
							
							
							
							
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								82873c7ad4
								
									
								
							
								
							
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								Update README.md
							
							
							
							
							
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