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								Version 1.71 WIP + fixed minor typo
							
							
							
							
							
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								Version 1.70
							
							
							
							
							
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								Examples: DirectX9: Fixes for multi-viewports. Avoid using a depth/stencil target for secondary viewport.  (#2520, #2502)
							
							
							
							
							
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								Examples: DirectX9: Fixes for multi-viewports, destroying all swap chains. (#2520, #2502)
							
							
							
							
							
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								Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524
							
							
							
							
							
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								6c196cf432
								
							
								
							
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								Examples Readme and Changelog tweaks, added #2527, re-ordered examples/README alphabetically.
							
							
							
							
							
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								Max Thrun
							
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								5ecc9d5865
								
							
								
							
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								Examples: Metal: Add GLFW+Metal example
							
							
							
							
							
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								ibachar
							
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								4f22a45cb5
								
							
								
							
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								Removed git merge leftovers
							
							
							
							
							
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								Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
							
							
							
							
							
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								Max Thrun
							
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								7c6ba3a1da
								
							
								
							
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								ImDrawCallback_ResetRenderState: Added Metal.
							
							
							
							
							
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								ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
							
							
							
							
							
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								Examples: Emscripten: Fixed not enabling Docking and Nav by default. (#2494)
							
							
							
							
							
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								Examples: Glut: Added note about missing cursor support. (#2375, #2465)
							
							
							
							
							
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								6789ea3482
								
							
								
							
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								Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
								David Amador
							
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								994a92d79d
								
							
								
							
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								Added support to use controllers via SDL_GameController. (#2509)
							
							
							
							
							
							
							
							Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag 
							
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								Examples: SDL: Removed unused code. (#2484)
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
								Andre Weissflog
							
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								74a3878be4
								
							
								
							
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								emscripten: replace shell_minimal.html with 'soft fullscreen' version
							
							
							
							
							
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								1f25cdd6b4
								
							
								
							
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								Clarified asserts comments + todo entries. (#2500)
							
							
							
							
							
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								Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
							
							
							
							
							
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								1fe6533192
								
							
								
							
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								Examples: Emscripten: Tweaks for size. (#2494)
							
							
							
							
							
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								35cbf9c052
								
							
								
							
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								Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
							
							
							
							
							
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								Examples: Emscripten: Fixed error in shell template. (#2494)
							
							
							
							
							
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								c1848b185c
								
							
								
							
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								Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
							
							
							
							
							
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								882d480b5e
								
							
								
							
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								Examples: Removed unused variable (will be used in docking branch tho, undo when merging!)
							
							
							
							
							
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								Nicolas "Pixel" Noble
							
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								a936d0669c
								
							
								
							
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								Adding standalone Emscripten example.
							
							
							
							
							
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								Examples: Null: Added Makefile.
							
							
							
							
							
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								Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297)
							
							
							
							
							
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								Examples: Vulkan: Fixed warnings. (#2480)
							
							
							
							
							
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								c43dab2414
								
							
								
							
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								Vulkan: Fix not incrementing semaphore index. (#2472, #2071)
							
							
							
							
							
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								e099a7dc74
								
							
								
							
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								Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
							
							
							
							
							
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								d61caf5714
								
							
								
							
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								Vulkan, Viewports: ImGui_ImplVulkan_RenderDrawData and renderer back-end automatically manage ImGui_ImplVulkanH_WindowRenderBuffers for each viewports so user doesn't have to do it. (#2461, #2348, #2378, #2097)
							
							
							
							
							
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								6bc47dfe48
								
							
								
							
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								Vulkan: Removed superfluous vkInstance parameters being passed along.
							
							
							
							
							
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								452047c7ca
								
							
								
							
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								Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
							
							
							
							
							
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								ec76722d2d
								
							
								
							
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								Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
							
							
							
							
							
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								MindSpunk
							
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								a45840746e
								
							
								
							
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								Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
							
							
							
							
							
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								MindSpunk
							
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								9acb158990
								
							
								
							
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								Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
							
							
							
							
							
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								1ba79baab5
								
							
								
							
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								Vulkan, Viewports: Fixed ImGui_ImplVulkan_SetWindowSize() not recreating command-buffers, fence etc. (#2472, #2461, #2071)
							
							
							
							
							
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								01de69de36
								
							
								
							
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								Vulkan: Note for unsupported feature with multi-viewports. (#2071)
							
							
							
							
							
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								8ec24036d7
								
							
								
							
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								Vulkan: Viewports: Removed redundant field.
							
							
							
							
							
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								0034e65c26
								
							
								
							
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								Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
							
							
							
							
							
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								Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
							
							
							
							
							
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								86f5945f49
								
							
								
							
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								Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
							
							
							
							
							
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								66f4be2e13
								
							
								
							
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								Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
							
							
							
							
							
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								6bf981c85c
								
							
								
							
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								Vulkan: More renaming. Comments.
							
							
							
							
							
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								f586764cdd
								
							
								
							
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								Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
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								54b8a65d9e
								
							
								
							
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								Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
							
							
							
							
							
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								317859a3da
								
							
								
							
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								Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
							
							
							
							
							
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								c7eef99a33
								
							
								
							
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								Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
							
							
							
							
							
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							ago%!(EXTRA string=7 years) | 
						
					
				
					
						
							
							
								 
								MindSpunk
							
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								b88a3b2711
								
							
								
							
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								Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
							
							
							
							
							
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								1c3311e4d6
								
							
								
							
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								Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
							
							
							
							
							
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