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								Examples: Renamed glfw error callback for clarity.
							
							
							
							
							
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								Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now).  (#1542)
							
							
							
							
							
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								Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
							
							
							
							
							
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								Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
							
							
							
							
							
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								Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
							
							
							
							
							
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								Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
							
							
							
							
							
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								Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
							
							
							
							
							
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								Examples: Renamed glfw error callback so it's more clear what it is.
							
							
							
							
							
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								Sam Hocevar
							
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								Do not store compiled objects outside the project tree.
							
							
							
							
							
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								Sam Hocevar
							
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								Define SOURCES instead of OBJS in Makefiles.
							
							
							
							
							
							
							
							OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written. 
							
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								Sam Hocevar
							
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								Use make variables $@ and $^ where appropriate.
							
							
							
							
							
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								Sam Hocevar
							
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								Ensure `make clean` is idempotent.
							
							
							
							
							
							
							
							Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail. 
							
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								Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
							
							
							
							
							
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								Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
							
							
							
							
							
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								2c9f45bbe7
								
							
								
							
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								Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
							
							
							
							
							
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								Examples: GLFW + OpenGL3: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
							
							
							
							
							
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								Examples: Fix d749d49903  missing the deletion code. (#1217)
							
							
							
							
							
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								Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
							
							
							
							
							
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								Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
							
							
							
							
							
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								Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
							
							
							
							
							
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								Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
							
							
							
							
							
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								11b12488e8
								
							
								
							
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								Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
							
							
							
							
							
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								Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
							
							
							
							
							
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								Examples: GLFW+GL3: Split imgui_impl_glfw_gl3 into imgui_impl_glfw and imgui_impl_gl3 (wip)
							
							
							
							
							
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								Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.
							
							
							
							
							
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								Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
							
							
							
							
							
							
							
							Examples: Updated examples. 
							
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								Examples: Added Changelog to make updates easier.
							
							
							
							
							
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								Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
							
							
							
							
							
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								3171f90a1a
								
							
								
							
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								Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
							
							
							
							
							
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								057807f4a7
								
							
								
							
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								Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
							
							
							
							
							
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								7e32fc7109
								
							
								
							
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								Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787)
							
							
							
							
							
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								73d493c780
								
							
								
							
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								Examples: Organized header files to make available features more visible.
							
							
							
							
							
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								Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
							
							
							
							
							
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								Examples: Using Dark theme by default. (#707). Tweaked demo code.
							
							
							
							
							
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								Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
							
							
							
							
							
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								Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)
							
							
							
							
							
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							ago%!(EXTRA string=8 years) | 
						
					
				
					
						
							
							
								 
								Omar Cornut
							
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								3cdd2096ec
								
							
								
							
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								Examples: Use Clang in old Makefile.
							
							
							
							
							
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								Examples: Synced Makefile comments. Added build/ folder into git ignore list/
							
							
							
							
							
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								827f4b17d3
								
							
								
							
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								Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787)
							
							
							
							
							
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								Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
							
							
							
							
							
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								Added imgui.natvis helper for visual studio users. Added to examples projects.
							
							
							
							
							
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								Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
							
							
							
							
							
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								Examples: Simplified mouse wheel handling. (#1463)
							
							
							
							
							
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								0b1fecb792
								
							
								
							
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								Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
							
							
							
							
							
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								ce95b84825
								
							
								
							
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								Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
							
							
							
							
							
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								Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466)
							
							
							
							
							
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								Examples: Using IM_OFFSETOF macro. + Comments
							
							
							
							
							
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								Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
							
							
							
							
							
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							ago%!(EXTRA string=8 years) | 
						
					
				
					
						
							
							
								 
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								9f8632b131
								
							
								
							
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								Examples: Comments about invalid mouse pos.
							
							
							
							
							
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							ago%!(EXTRA string=8 years) | 
						
					
				
					
						
							
							
								 
								omar
							
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								ce13426a1a
								
							
								
							
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								Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
							
							
							
							
							
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