|  ocornut | 3ed38f3313 | Replaced dependency on glew (inc. prebuilt one for Windows) by gl3w in source form Expecting something to break now. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 00270b837f | Examples: Desperate attempts removing link warnings under Windows. Screw standard librairies. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 40b04a3701 | Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 9c4972ee9d | Examples: msvc: output .exe in project directory (not in solution directory). | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 0d63e0ce60 | Examples: DirectX examples applications all have a Console for debugging. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | cb0a4db048 | Calculate frame-rate for the user, as a purely luxurious feature ..and to reduce sample code size a little. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | d65e051a07 | Minor formatting tweaks, comments | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 381c7428c1 | Examples: changed default background color. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | edcf2d3bf6 | Examples: more comments on loading fonts. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 1916a0c78c | Renamed FontAtlas to Fonts. Further cleanup/comments. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 2c31599bcc | ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | cb9a3235be | Removed PixelCenterOffset, uncesssary | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 62ecdd21a5 | Examples: Added a color slider for the background color + tweak first example use of button.s | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 0f4d74d614 | ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 241e8086fa | Mde it optional to new() io.Font - however it stills needs to be loaded. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 51df5874a6 | Examples' Says "OpenGL2" vs "OpenGL3" in title bar. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | a09f426b89 | TAB to spaces | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 5ca563b5a5 | Speculative fix for warnings for GCC/Clang | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 20bb6270bc | Examples: all supports TextureID in renderer, added LoadFontTexture() function. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | b3a208901a | Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | c1251d2994 | Examples: Fixed warnings for Clang | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 1c657564ac | Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109 | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | b3febabc30 | OpenGL3 example: fix growing of VBO | ago%!(EXTRA string=11 years) | 
				
					
						|  omar | e9e0e36f98 | New and better Set[Next]Window(Pos|Size|Collapsed) API. Removed rarely useful SetNewWindowDefaultPos() in favor of new API. | ago%!(EXTRA string=11 years) | 
				
					
						|  omar | 09bacfbe18 | OpenGL example: allow resizing window. | ago%!(EXTRA string=11 years) | 
				
					
						|  omar | 6523fb263d | OpenGL3 example: fixed mouse handling. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 987188d437 | Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example. | ago%!(EXTRA string=11 years) | 
				
					
						|  ocornut | 036ed3ea93 | OpenGL3 example: unregistered mouse callback for mouse click-release faster than frame interval. | ago%!(EXTRA string=11 years) | 
				
					
						|  omar | 2e5b81627f | Examples: DirectX11: moved shader to be close to its usage location, | ago%!(EXTRA string=11 years) | 
				
					
						|  omar | 52b5376d9b | Examples: OpenGL3: cleaned up to match features of OpenGL2 example | ago%!(EXTRA string=11 years) | 
				
					
						|  omar | b02eed3e49 | Examples: adding title to the top of each examples. Cleaning up file headers. | ago%!(EXTRA string=11 years) | 
				
					
						|  omar | 6c9edb6db0 | Examples: removed LICENSE file from MSVC project. | ago%!(EXTRA string=11 years) | 
				
					
						|  Olivier Chatry | 2f176033c6 | fixed indentation mix, removed some unused code, updated different callback using the example_opengl code. | ago%!(EXTRA string=11 years) | 
				
					
						|  Olivier Chatry | a8d2bc69ed | added opengl3 sample, mix from @ocornut and @thelinked | ago%!(EXTRA string=11 years) |