omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
...
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
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omar
06aa9d8d9a
Examples: Fixed Makefile, batch files.
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omar
8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )
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omar
77d51ebf24
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
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omar
929522febe
Missing examples changelog bits and todo list
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omar
9770c8b21d
Examples: OpenGL3: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state. ( #1836 )
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omar
bef0a13283
Examples: Comments about GLSL version not being the same as GL context version. ( #1828 )
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omar
663e2c9237
Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. ( #1827 )
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ice1000
e8a72d3e72
Examples: GLFW* Make subsequent window creation possible.
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omar
19544629be
Examples: OpenGL3: Trying to make the call to glBindSampler optional to make the example code easier to use/share with different context version. ( #1806 )
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omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
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omar
7a41e0b1ea
Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. ( #1542 )
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daniel-murray
83d97d4a9b
Fix typos KeyDown => KeysDown
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omar
7ddc22b326
Viewports, DPI: Renamed config flags. ( #1542 )
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omar
0d5042f0f3
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. ( #1542 )
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omar
660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
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omar
72b7f48870
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5
two weeks ago. ( #787 , #1495 , #1202 ) + comments
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omar
9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. ( #1542 )
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omar
94116f1143
Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. ( #1202 ) [ @PhilCK ]
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omar
75c3793db5
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 , #1495 , #1202 )
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omar
dcf7c3d188
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. ( #787 , #1542 )
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omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
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omar
74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
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omar
2fecd332fc
Viewport, Platform: Added void* to render/swap buffer functions. Comments. ( #1542 , #1042 )
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omar
46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 , #1042 )
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omar
09d8943967
Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.
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omar
1c18d65313
Examples: Renamed glfw error callback for clarity.
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omar
4d46383100
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). ( #1542 )
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omar
9dcc07422e
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. ( #1542 )
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omar
19b92751b9
Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
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omar
a2ed3ee2cf
Examples: OpenGL3: Added a way to override the glsl version number through the Init call. ( #1667 , #1466 )
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omar
69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
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omar
e9fa17e1bf
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). ( #1542 )
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omar
5b282bdd48
Examples: Renamed glfw error callback so it's more clear what it is.
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Sam Hocevar
124d8522b1
Do not store compiled objects outside the project tree.
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Sam Hocevar
b6f251103b
Define SOURCES instead of OBJS in Makefiles.
...
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
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Sam Hocevar
d4f63c3844
Use make variables $@ and $^ where appropriate.
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Sam Hocevar
551932697d
Ensure `make clean` is idempotent.
...
Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail.
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omar
d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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omar
8074d56bdd
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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omar
4cee46f909
Examples: GLFW + OpenGL3: Initial attempt at implementing the viewport/platform api. (WIP/test API) ( #1542 )
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omar
d7f97922b8
Examples: Fix d749d49903
missing the deletion code. ( #1217 )
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omar
d749d49903
Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. ( #1217 )
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omar
9c20a40b36
Examples: OpenGL: Cast call to glPolygonMode(). ( #1628 ).
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omar
daddd09cd5
Examples: Mouse cursor handling comments/tweaks to homogenize. ( #1495 )
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omar
d534207622
Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). ( #1495 )
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omar
11b12488e8
Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
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omar
c8a9969511
Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
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omar
b0a8734c92
Examples: GLFW+GL3: Split imgui_impl_glfw_gl3 into imgui_impl_glfw and imgui_impl_gl3 (wip)
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