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								Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments
							
							
							
							
							
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								Examples: Tweak comments. (#1704, #1708).
							
							
							
							
							
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								Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463)
							
							
							
							
							
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								IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
							
							
							
							
							
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								IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
							
							
							
							
							
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								Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
							
							
							
							
							
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								Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
							
							
							
							
							
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								Examples: DirectX10, DirectX11: Simplified main example code.
							
							
							
							
							
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								Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
							
							
							
							
							
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								Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
							
							
							
							
							
							
							
							Examples: Updated examples. 
							
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								Examples: Added Changelog to make updates easier.
							
							
							
							
							
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								Added IsAnyMouseDown() helper.
							
							
							
							
							
							
							
							Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function. 
							
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								Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
							
							
							
							
							
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								Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
							
							
							
							
							
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								Examples: Organized header files to make available features more visible.
							
							
							
							
							
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								Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
							
							
							
							
							
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								Examples: Using Dark theme by default. (#707). Tweaked demo code.
							
							
							
							
							
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								Examples: Tweaks formatting.
							
							
							
							
							
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								Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
							
							
							
							
							
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								Added imgui.natvis helper for visual studio users. Added to examples projects.
							
							
							
							
							
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								Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565)
							
							
							
							
							
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								Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
							
							
							
							
							
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								Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
							
							
							
							
							
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								Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
							
							
							
							
							
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								Examples: DirectX9/10/11: Comments about CS_DBLCLKS +  formatting tweaks. (#1538)
							
							
							
							
							
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								Nick Dandoulakis
							
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								CS_DBLCLKS support for DirectX 10
							
							
							
							
							
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								Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
							
							
							
							
							
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								Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.
							
							
							
							
							
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								Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
							
							
							
							
							
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								Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
							
							
							
							
							
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								Examples: DirectX: Using IM_ARRAYSIZE()
							
							
							
							
							
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								Fix wrong comment in dx implementation headers
							
							
							
							
							
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								Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
							
							
							
							
							
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								Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.)
							
							
							
							
							
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								Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375)
							
							
							
							
							
							
							
							ps: DirectX 12 example (#302) may want to adopt that as well. 
							
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								Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
							
							
							
							
							
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								Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
							
							
							
							
							
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								Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
							
							
							
							
							
							
							
							ps: DirectX 12 example (#302) may want to adopt that as well. 
							
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								Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
							
							
							
							
							
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								Examples: Avoid using ImColor() to not tempt newcomers into looking at it
							
							
							
							
							
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								Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
							
							
							
							
							
							
							
							Missing support Vulkan (#549), Apple (#575, #247), SDL (#58, #356),
Allegro, Marmalade (#368, #375) 
							
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								Examples: Main: Removed call to SetNextWindowSize()
							
							
							
							
							
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								Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
							
							
							
							
							
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								Examples: Enable vsync by default in example applications (#1213, #1151)
							
							
							
							
							
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								Examples: DirectX9/10/11: Comments
							
							
							
							
							
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								Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
							
							
							
							
							
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								Fixing minor english typos (#827)
							
							
							
							
							
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								Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
							
							
							
							
							
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								Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
							
							
							
							
							
							
							
							Missing support Vulkan (#549), Apple (#575, #247), SDL (#58, #356),
Allegro, Marmalade (#368, #375) 
							
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								Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
							
							
							
							
							
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