Ilya.Sevrikov
05c1f2795a
Add multi-viewports for DX12. ( #2851 )
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(cherry picked from commit 899e48565d1ecefde06063f99c75e702adcef175)
ago%!(EXTRA string=6 years)
omar
63310acd58
Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
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omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
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omar
a26085ed53
Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items ( #211 ) + Examples comments
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omar
6767b0a1b0
Examples: Win32+DirectX: moved helper functions below main.
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omar
3eedb542a6
Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples.
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omar
2c38b32db1
Removed trailing spaces ( #2038 , #2299 )
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omar
295ada0364
Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format.
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omar
d5b22fb635
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
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omar
19c4fa8dd5
Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional.
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omar
9d155c73bc
Examples: Misc comments mainly related to GLFW callbacks. ( #1759 )
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omar
b57baa5ba0
Viewport: Enabled viewports by default in more example apps.
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omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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omar
49533bc86e
Examples: Enabled Docking + Nav by default in the branch. ( #351 )
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omar
ff83d0e369
Examples: Using fully qualified "Dear ImGui" name in window titles.
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omar
73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
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omar
f9a5ff7a19
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. ( #301 )
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omar
8d58fbb5ed
Examples: Renamed example folders. ( #1870 )
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omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
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Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
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omar
8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )
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omar
77d51ebf24
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
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omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
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omar
7ddc22b326
Viewports, DPI: Renamed config flags. ( #1542 )
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omar
660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
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omar
9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. ( #1542 )
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omar
2fecd332fc
Viewport, Platform: Added void* to render/swap buffer functions. Comments. ( #1542 , #1042 )
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omar
46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 , #1042 )
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omar
9dcc07422e
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. ( #1542 )
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omar
e9fa17e1bf
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). ( #1542 )
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omar
d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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omar
8074d56bdd
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
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omar
baef79415b
Examples: DX12: Empty skeleton toward implementing the multi-viewport api for DirectX12. (WIP/test API) ( #1542 , #301 )
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omar
ffda84cfae
Examples: DirectX12: Merged to new example format, imgui_impl_dx12.cpp contains the DX12 stuff, couple with imgui_impl_win32.cpp
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omar
7e24ce0956
Examples: DirectX12: Fixed shutdown issue. ( #301 )
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omar
9be7d048c8
Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. ( #301 )
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Jefferson Montgomery
3fd5790814
Pass render target format in ImGui_ImplDX12_Init() instead of hard-coded.
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Jefferson Montgomery
f6b6dace9e
Pass command list in using ImGui_ImplDX12_NewFrame() instead of ImGui_ImplDX12_Init()
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Jefferson Montgomery
f6181b3428
Examples: DirectX12: Add directx12_example
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