ocornut
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b3fd450bc4
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WIP Backends: SDLRenderer3: adding support for multi-viewports. (broken: see 2 FIXMES)
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ago%!(EXTRA string=11 months) |
ocornut
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88e7d773df
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Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286)
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ago%!(EXTRA string=2 years) |
Mark Jansen
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a566ecc58f
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Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
Removed mulit-viewpot stuff in this commit on master, will be re-added separately.
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ago%!(EXTRA string=2 years) |
ocornut
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fac19e1883
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Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146)
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ago%!(EXTRA string=2 years) |
ocornut
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13fbd99491
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Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146)
More update upcoming in docking branch.
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ago%!(EXTRA string=2 years) |
ocornut
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1b27ac982f
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Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146)
+ CI: Update Windows CI to update SDL 2.26.3 instead of 2.0.10
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ago%!(EXTRA string=2 years) |
ocornut
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091445a4a9
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Examples: added all SDL examples to VS solution.
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ago%!(EXTRA string=3 years) |
ocornut
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6afe9bbb45
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Projects: added GLFW Vulkan to default solution.
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ago%!(EXTRA string=4 years) |
omar
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d8d58b038e
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Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301)
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ago%!(EXTRA string=5 years) |
omar
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2cbc0f1287
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Restore SLN which in Docking branch includes more projects.
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ago%!(EXTRA string=6 years) |
omar
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087ab2acbf
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Examples: Fixed example vcproj names in Viewport branch.
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ago%!(EXTRA string=7 years) |
omar
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8d58fbb5ed
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Examples: Renamed example folders. (#1870)
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ago%!(EXTRA string=7 years) |
omar
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77d51ebf24
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Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
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ago%!(EXTRA string=7 years) |
omar
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913f3692a2
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Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
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ago%!(EXTRA string=7 years) |
omar
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f67699456c
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Examples: Added SDL+Vulkan example, the abstraction worked here :) (ref #1367)
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ago%!(EXTRA string=7 years) |
omar
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80a8aea7e3
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Examples: Added SDL, Vulkan examples to .sln file.
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ago%!(EXTRA string=7 years) |
omar
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9e713b115f
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Examples: Renamed .sln file.
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ago%!(EXTRA string=7 years) |
ocornut
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5ae71aa04a
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Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
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ago%!(EXTRA string=9 years) |
ocornut
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3c384c2f10
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Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
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ago%!(EXTRA string=9 years) |
Jefferson Montgomery
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f6181b3428
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Examples: DirectX12: Add directx12_example
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ago%!(EXTRA string=9 years) |
Julian Bosch
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1f3a0e78cc
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Ported d3d11 renderer to d3d10
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ago%!(EXTRA string=10 years) |
ocornut
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e2c4ba21bc
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Examples: Added 64-bit projects for MSVC
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ago%!(EXTRA string=10 years) |
Olivier Chatry
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a8d2bc69ed
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added opengl3 sample, mix from @ocornut and @thelinked
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ago%!(EXTRA string=11 years) |
ocornut
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9e16317382
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Added DirectX11 example application (code is too long!)
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ago%!(EXTRA string=11 years) |
ocornut
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b5acb16378
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Examples: created single .sln solution for all example projects.
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ago%!(EXTRA string=11 years) |
ocornut
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26f54c7364
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Added OpenGL and DirectX9 example applications
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ago%!(EXTRA string=11 years) |