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c1d8dee6c5
Version 1.63 WIP
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1b74e3be02
Version 1.62
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40845852b9
Fixed warnings + readme
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7e6700d261
Viewport: Fix lagging overlay clipping rectangle on viewport owning window (affecting sync of multi-layered docking overlays). This was extremely tricky to find and fix (*). ( #1541 )
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(*) Merely assigning viewport->Pos = pos in UpdateMovingWindow() broke a series of thing because the code that assign viewports and viewport flags relied on moving window leaving its own viewport the first time to set the NoInputs flag.
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c71522adc5
Viewport: Comments. Removed misleading test for !window->ViewportOwned in UpdateSelectWindowViewport(). ( #1541 )
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b5d385824d
Added assert in TreePop() to ease catching ID stack underflow earlier.
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826d77185e
Revert 640c0566: TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless -> more flexible to keep allowing it by default so it setup an ID scope.
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ce0b36ba10
Added _None values to various enum flags, useful for readability and some coding style likes it. (Unfortunately we can't refer to them as default value in imgui.h functions because they need to be declared below).
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2a6fbb2197
Speculative fix for Win32 clipboard handler if SetClipboardText() fails + Minor fix for static analyzer + using :: prefix when calling in Win32 functions.
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d57fc7fb97
Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. ( #820 , #956 , #1875 )
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be4b8b5615
Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.
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cd455a4600
Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. ( #820 , #956 , #1875 )
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c725710c6d
Comments
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cdf51cad2d
Comments, documentation
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85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
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Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
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8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )
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8e48ab6b19
Nav: Addendum: only set io.WantSetMousePos if necessary. ( #1867 )
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e3710448ae
Nav: Removed an unnecessary assertion that could fail when using Mouse and Keyboard simultaneously with the NavEnableSetMousePos flag. ( #1867 )
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929529a0db
SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. ( #1866 )
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b3a5b8debd
Popup: Improved handling of (erroneously) repeating calls to OpenPopup() to not fully close/re-open the popup so its child popups won't get closed. ( #1497 , #1533 , #1865 ).
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Followup/fix the change made in deab2ab015
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5a288b2d3a
Readme, FAQ tweaks ( #1807 )
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d44faa165a
Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. ( #1859 )
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Changed the accumulative encoding to remove the implicit +1 which only saved a little space and made things more confusing.
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2a56105f85
TreeNodeEx(): The helper ImGuiTreeNodeFlags_CollapsingHeader flag now include ImGuiTreeNodeFlags_NoTreePushOnOpen. The flag was already set by CollapsingHeader(). The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. In which case you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). ( #1864 )
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916528080e
InputTextMultiline(): Fixed double navigation highlight when scrollbar is active. ( #787 )
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512ffa37bd
Nav: Fixed clipped scoring when exiting a NavFlattened child back to a parent item (clipping not desirable then). (followup and fix to c665c15
). ( #787 )
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6d98c0323b
Nav: Added support for PageUp/PageDown (explorer-style: first aim at bottom/top most item, when scroll a page worth of contents). ( #787 )
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2bdf0b54a2
Changelog formatting update, Todo, comments. Tweak Child demo. Shuffle some code in NavUpdate().
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c665c15a7d
Nav: When entering into a NavFlattened child we only consider the visible items for scoring (note that this only work assuming the NavFlattened child window has interactive items). Fixes accidentally hoping into a NavFlattened child. ( #767 )
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f4120e20d5
Nav: NavFlattened: Fixed navigation miscrolling parent window when the current window is scrolling enough to keep the item in view. Fix feature added in e11610d6
, typically affect large navigation steps (used by PageUp/PageDown). + comments ( #787 )
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5a7e98c7cf
Internals: Nav: Removed ParentID from move result (unused, would need to be full-filled for PageUp/PageDown code) + FAQ typo fix.
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948009a8b2
Intensive FAQ answer for the million of people asking the same questions over and over again. ( #1848 , #1791 , #1840 , #1493 , #1295 )
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a2198bcf6b
Made mouse drag distance calculation more robust to invalid mouse position. ( #1845 )
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08e20ae465
Internals: Reintroducing LastActiveIdTimer because it is useful and to reduce merge conflicts. ( #1537 )
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d4b151076c
Internals: Added BeginDragDropTooltip() internal function to convey semantic (drag and drop tooltip doesn't get clipped within display boundaries). Revert part of 3218666fb9
. ( #1739 , #143 ).
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3218666fb9
Made drag source tooltip display at the same position as a regular tooltip to avoid discontinuity where dynamically swapping tooltip at the target site. Made drag source tooltip override previous tooltip if any. ( #1739 , #143 ).
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92b7d6bc4f
Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to disable drag source tooltip from the target site ( #143 )
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7fd9199a1d
Internals: Selectable: Renamed variables. Todo update.
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f843facba4
Internals: PushItemFlag() flags are inherited by BeginChild().
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0e83d74698
Documentation: FAQ, ID Stack, Fonts ( #1839 , #1840 ), #1842 )
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251f178a6f
Drag and Drop: Source doesn't report as hovered (at a lower-level). Source disable AllowOverlap flag if any set. ( #143 )
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b88fbd69cc
Drag and Drop: BeginDragDropSource(): Offset tooltip position so it is off the mouse cursor, but also closer to it than regular tooltips, and not clamped by viewport. ( #1739 )
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09ea376a6a
BeginCombo(), BeginMainMenuBar(), BeginChildFrame(): restore modified style at end of Begin instead of End so doesn't affect child windows, BeginTooltip() etc.. (allowed since 7b6b7038c5
)
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002e513b82
Added float GetWindowDpiScale(). ( #1542 , #1676 )
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ed84b2aaeb
Viewport, Platform: Fixed a crash if the back-end set the PlatformRequestMove/PlatformRequestSize flags while viewports were disabled (it happened in the SDL back-end, and generally we want to tolerate it to make back-end implementation simpler). ( #1542 )
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bf56b6b9a5
ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. ( #1826 )
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1176460e44
Viewport: Fixed using ImGuiConfigFlags_ViewportsNoMerge always showing the Debug window by testing the Active flag as well. ( #1542 )
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6c684ae39b
Fixed GCC pre-8 build. ( #1822 ) + added bonus the non-ASCII character pasted from GCC breaks my SourceTree/Git combo
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64b1645deb
Disabled GCC 8.1.0 warnings -Wclass-memaccess ( #1822 )
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d5c8f404b2
Remove trailing white spaces.
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ede5059e69
Internals: Forward declaring and commenting internal structures. Renamed ImGuiDrawContext to ImGuiWindowTempData, but kept .DC member name for backward compatibility purpose
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