ocornut
1dd964f87d
Popups & Modals: Fix (amended) somehow undocumented Popup+Child behavior (useful for e.g. #718 , #4461 and probably other things)
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(broken by 1c4066cd
)
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ocornut
440f257688
Popups & Modals: fixed nested Begin() being erroneously input-inhibited. (useful for e.g. #718 , #4461 and probably other things)
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tocic
2b1d8e3eaf
Fix more typos in sources and docs ( #5681 )
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tocic
6c3c9cea7f
Fix typos in source comments ( #5675 )
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ocornut
513c1ba996
Removed the bizarre legacy default argument for 'TreePush(const void* ptr = NULL)' ( #1057 )
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Followup to e605f2179
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ocornut
52d9ee0dc2
Tabs: Fixed ShrinkWidths() redistribution of remainder leading to infinite bug (second fix). ( #5652 , #5262 )
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Amend b137f31
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ocornut
9e1ccf8fab
Commented out redirecting functions/enums names that were marked obsolete in 1.77 and 1.78 (June 2020): ( #3361 )
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- DragScalar(), DragScalarN(), DragFloat(), DragFloat2(), DragFloat3(), DragFloat4() with signature ending with (..., float power = 1.0f)
- SliderScalar(), SliderScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4() with signatures ending with (..., float power = 1.0f)
- BeginPopupContextWindow(const char*, ImGuiMouseButton, bool)
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ocornut
aceab9a877
Obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries. ( #5548 )
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This incorrect pattern has been mentioned or suggested in: #4510 , #3355 , #1760 , #1490 , #4152 , #150
# Conflicts:
# imgui.cpp
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ocornut
edcd5b113e
Obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries. ( #5548 )
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This incorrect pattern has been mentioned or suggested in: #4510 , #3355 , #1760 , #1490 , #4152 , #150
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Rokas Kupstys
b3ea01d86f
Menus: Fix sub-menu inhibition stopping working in some cases. (Amend WIP) ( #2517 , #5614 , noticed in #5546 )
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Amend bda2cde6
Fixes the case where following menu hover sequence results in incorrect RestoreNavWindow (previously SourceWindow) pointing to opened sub-menu:
1. Hover "Menu -> Options" - Open ##Menu_01 window
2. Hover "Menu -> Colors" - SourceWindow incorrectly points to ##Menu_01 window
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ocornut
7f25143972
Better error reporting for PopStyleColor()/PopStyleVar() + easier to recover. ( #1651 )
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ocornut
747c9a7adf
IsKeyPressed(), IsMouseClicked(), GetKeyPressedAmount(): add a (normally unnecessary) test for ->Down next to ->DownDuration tests, facilitating the use of key eating mechanism.
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Consider removing when we add support for input ownership.
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ocornut
e13913ed57
IsItemHovered: Added ImGuiHoveredFlags_DelayNormal, ImGuiHoveredFlags_DelayShort, ImGuiHoveredFlags_NoSharedDelay. ( #1485 )
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IsItemHovered() can't have a non-zero default, but higher-level tooltip helpers may enable a different default later.
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ocornut
71a0701920
Nav: Fixed regression in e99c4fc
preventing CTR+Tab to work without NavEnableKeyboard ( #5504 , #4023 );
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ocornut
b3b3a07133
Nav: Fixed regression in e99c4fc
preventing CTR+Tab to work without NavEnableKeyboard ( #5504 , #4023 );
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ocornut
72096bf698
Clipper: simplify code and remove cases where true is returned with empty display range as an extra step.
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ocornut
07b9999de9
Debug Log: added 'Clipper' events logging.
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ocornut
4eb9066997
Clipper: extract code into a ImGuiListClipper_StepInternal() to facilitate debugging. Moved clipper End() call to outer layer, stopped heretic use of comma operator.
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Removed obsolete comments in clipper Begin()
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ocornut
b78738ff23
Internals: Docking: rename HoveredDockNode to DebugHoveredDockNode to clarify that it isn't usable for much other than debugging.
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ocornut
d357e8504b
TestEngine: revert part of 5b0510c
as IMGUI_TEST_ENGINE_ITEM_ADD() woul see an erreneous hierarchy.
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+ Fix typo (#5600 )
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ocornut
5b0510c5b7
TestEngine: facilitate aiming at InputScalar() using wildcards + removed unnecessary IDStack.size hack (require TestEngine latest)
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Rokas Kupstys
8cbd391f09
Docking: Add source dock node parameter DockContextCalcDropPosForDocking() to facilitate test engine (un)docking nodes before they are split out to their own window.
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Metrics: Display dock_node->Windows in node metrics.
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ocornut
a396233cb6
Platform IME: Windows: Revert 133bbafa
and 29a8ee08
as regression until new results comes. ( #2589 , #5535 , #5264 , #4972 )
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ocornut
839c31006b
Debug Log: Added IO events logging.
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ocornut
133bbafa3c
Platform IME: Windows: Fixed a call to ImmAssociateContextEx() leading to freeze on some setups. ( #2589 , #5535 , #5264 , #4972 )
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+ misc comments
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Rokas Kupstys
ff1567e240
Docking: Simplify logic of moving tabs between nodes. Amends 0abe7d. ( #5515 )
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The idea is that in the absence of a tab bar, as new one gets created new tabs will be sorted based on window->DockOrder so this may work but we're not 100% sure.
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Vlad Serebrennikov
c911901b5e
Fix ImGuiIO docs and default values ( #5540 )
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ocornut
0a4ddd7246
Fix being unable to mouse wheel while dragging a payload (fix 1480bc5
, #4921 , #2891 )
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ocornut
4a2ae06ca4
Changed signature of ImageButton() function: Added 'const char* str_id' parameter + removed 'int frame_padding = -1' parameter. ( #5533 , #4471 , #2464 , #1390 ).
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Also removed frame_padding parameter from ImageButtonEx(), amend e0ec69d8
.
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Rokas Kupstys
f573ebf31a
Docking+Viewports: Fix undocking window node causing parent viewport to become unresponsive. ( #5503 )
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Amend 67be485e
, Somehow ties to 58f5092c
+ 0eb45a05
(#4310 )
Unsure of exact chain of event but this caused a parent link msimatch between the time of the MouseMoving test in AddUpdateViewport() setting _NoInputs on the wrong parent., and the release clearing _NoInputs on the rght one.
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ocornut
b12e056c21
Docking: Fixed amending into an existing tab bar from rendering invisible items. ( #5515 , amend b16f738d
#2700 , #2539 )
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Commit b16f738d
left us with a "current" channel 0 which seems inadequate. Undoing that, assuming default is always 1, code filling bg color does a switch. Only DockContextEndFrame() leave it at 0 and it's not particularly necessary.
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ocornut
0abe7d1cc5
Docking: Fixed splitting/docking into a node that has buttons amended into tab bar. Windows were not moved correctly. ( #5515 )
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ocornut
28a123ca47
Internals: Docking: make DockContextFindNodeByID() more visible (instead of DockBuilderGetNode)
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+ using defines for channel changes.
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Rokas Kupstys
0e95cf0dec
Fix appending to windows causing a child window to be inserted to g.WindowsFocusOrder which eventually causes a crash. ( #5515 , #3496 , #4797 )
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Amend a528398
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ocornut
e99c4fc668
Nav: fixes keyboard/gamepad nav actions running without the corresponding config flags ( #5504 ). Fixes 8b8a61b
. #4921 , #4858 , #787 , #1599 , #323 )
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NavUpdate() can now clears ImGuiInputSource_None.
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ocornut
2d38bc99b3
Internals: renamed recently added ImGuiInputReadFlags to ImGuiInputFlags. (Amend 8b8a61b
)
ago%!(EXTRA string=3 years)
Rokas Kupstys
cb8ead1f71
Docking: Fix docked window contents not rendering when switching with CTRL+Tab.
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(regression from 8eb8689
).
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ocornut
77637fd936
Docking, Nav: Fixed using gamepad/keyboard navigation not being able enter menu layer ( #5463 , #4792 )
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Fix 37958ca
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ocornut
1480bc5d4e
Added ImGuiKey_MouseXXX aliases. ( #4921 ) Reworked SetItemUsingMouseWheel() to use this for ActiveId. ( #2891 )
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The rework of SetItemUsingMouseWheel() is half-complete since there's a HoveredIdUsingMouseWheel component. This will however be totally cleaned when we transtion to InputOwner system.
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ocornut
105bb3ef8a
Legacy: clear g.ActiveIdUsingNavInputMask when active id is clear + Internals: added helpers GetKeyChordName(), ImGuiModFlags_All.
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Amend 8b8a61b
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ocornut
8b8a61bdf9
Removed io.NavInputs[] and ImGuiNavInput enum. Kept inline redirection code. ( #4921 , #4858 , #787 , #1599 , #323 )
ago%!(EXTRA string=3 years)
ocornut
a7a25ee19d
Tools: Item Picker: Mouse button can be changed by holding Ctrl+Shift. ( #2673 )
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ocornut
4711b9b05a
Add trailing commas to enum (to simplify the diff/patch of further additions) ( #4537 )
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Possible since we are now C++11 + fix warning in GetNavInputAmount().
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ocornut
90ef327882
Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. ( #2625 , #4921 , #3724 )
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Amended to avoid static analysis false positive.
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ocornut
f9ccdba352
Nav: Fix regression 93f02ee
+ Internals: Remove ImGuiNavReadMode_Pressed, ImGuiNavReadMode_Released.
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Toward using keys.
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ocornut
93f02ee0c6
Nav: Fixed moving window with gamepad or keyboard when running at very high framerate + removed ImGuiNavDirSourceFlags_RawKeyboard.
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ocornut
24dfe6db8a
Version 1.89 WIP
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ocornut
9aae45eb4a
Version 1.88
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(fix "Show Debug Log" checkbox in Metrics window)
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ocornut
d3fd2630b7
Sliders: An initial click within the knob/grab doesn't shift its position. ( #1946 , #5328 ) + Adjust default GrabMinSize.
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ocornut
9764adc7bb
Docking: Amend 24dfebf
. Fixed incorrect focus highlight on docking node with nested hierarchies.
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