ocornut
5e23680454
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. ( #7568 )
ago%!(EXTRA string=12 months)
ocornut
d15574ce2a
Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! ( #6275 )
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Better standardized similar checks in other backends.
ago%!(EXTRA string=12 months)
ocornut
77dff5a735
Backends: comments.
ago%!(EXTRA string=1 year)
John Melas
b19a4c5f2b
Backends: OSX: remove legacy clearing of io.NavInputs in ImGui_ImplOSX_UpdateGamepads(). ( #7320 )
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actboy168
54ef4092a9
Backends: OSX: Fixed not submitting Monitors info when viewports are not enabled. ( #7257 )
ago%!(EXTRA string=1 year)
ocornut
8deb1007cd
Backends: OSX: Fixed IME position in multi-monitor/multi-viewports setups. ( #7028 )
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ocornut
a683033e49
Backends: OSX: Fixed monitor and window position by correctly transforming Y origin on multi-monitor setups. ( #7028 , #7101 , #6009 , #6432 )
ago%!(EXTRA string=1 year)
ocornut
b0758c86d8
Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. ( #6891 , #4921 )
ago%!(EXTRA string=2 years)
ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
ago%!(EXTRA string=2 years)
ocornut
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. ( #6601 )
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Alex
70cca1eac0
Backends: avoid null dereference in metal and osx shutdown ( #6385 , #6334 )
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Co-authored-by: Alexander Rath <alex@ist.besonders.cool>
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ocornut
adf693c061
Viewports: added void* ImGuiPlatformMonitor::PlatformHandle field (backend-dependant).
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ocornut
1f2b84a654
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). ( #6334 )
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Amend 055e715
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Gereon V
055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 , #6335 )
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Amended with fix for missing clear for ImGuiBackendFlags_HasGamepad.
ago%!(EXTRA string=2 years)
ocornut
bed11b35d1
Fix typos and use nullptr in backends. Amend 506f7e0
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Michael Martz
506f7e0074
Using nullptr in locations where warning disable is not convenient. ( #6313 , #4537 )
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David Maas
e92b29ad53
Backends: OSX: Added support for io.AddMouseSourceEvent(). ( #6314 )
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Also marked "mouse" input in example_apple_metal's UIKit micro-backend as being touch input.
# Conflicts:
# docs/CHANGELOG.txt
ago%!(EXTRA string=2 years)
ocornut
e816bc6723
Merge misc changes from docking branch to reduce small drift.
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In particular:
- imgui.cpp : move UpdateInputEvents() higher in NewFrame() to match docking + update RenderMouseCursor() to match.
- imgui_draw.cpp: ImDrawList::_ResetForNewFrame() change from c807192ab
- Backends: SDL2. Add MouseWindowID + change SDL_CaptureMouse() test to match docking branch. Not strictly necessary but aimed at reducing drift because we go on and fork this file.
+ moved responsability of checking valid names to TabBarGetTabName() to simplify both branches.
ago%!(EXTRA string=2 years)
ocornut
8d29665ae1
Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
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Ref #4019 for details provided in .XLS sheet, although not strictly related to main issue topic.
+ Rename Emscripten demo titles to make SDL visible.
ago%!(EXTRA string=2 years)
Mikko Sivulainen
16aaf60697
Backends: OSX: fixed ImGui_ImplOSX_GetWindowSize and ConvertNSRect. ( #6009 )
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ocornut
a5f3596e6c
Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. ( #5937 )
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+ OSX comments (#5938 )
Amend 185b4dde
+ 50aeeff
ago%!(EXTRA string=2 years)
Akira Maezawa
86f2af2bc7
Backends: OSX: Fixed mouse coordinate before clicking on the host window. ( #5842 )
ago%!(EXTRA string=3 years)
ocornut
dfa1bb0ac7
Backends: OSX: Fixed mouse inputs on flipped views. ( #5756 )
ago%!(EXTRA string=3 years)
ocornut
fd408c9790
Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. ( #4921 , #456 )
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Changed signature of GetKeyChordName() to use ImGuiKeyChord.
Additionally SetActiveIdUsingAllKeyboardKeys() doesn't set ImGuiKey_ModXXX but we never need/use those and the system will be changed in upcoming commits.
ago%!(EXTRA string=3 years)
ocornut
e99c4fc668
Nav: fixes keyboard/gamepad nav actions running without the corresponding config flags ( #5504 ). Fixes 8b8a61b
. #4921 , #4858 , #787 , #1599 , #323 )
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NavUpdate() can now clears ImGuiInputSource_None.
ago%!(EXTRA string=3 years)
ocornut
90ef327882
Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. ( #2625 , #4921 , #3724 )
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Amended to avoid static analysis false positive.
ago%!(EXTRA string=3 years)
Stephen H. Gerstacker
67410d53f7
Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). ( #5403 )
ago%!(EXTRA string=3 years)
rokups
101aec95d9
Backends: SDL+GLFW, Examples: SDL+Metal, GLFW+Metal: Fix viewport support with Metal backend.
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Fixes #5392 + alignment fixes and removed static_cast<> + Amended with fix.
ago%!(EXTRA string=3 years)
omar
693b4c57fe
Backends: OSX: Implement ImGui_ImplOSX_ShowWindow(). ( #5299 )
ago%!(EXTRA string=3 years)
rokups
d768b8c812
Backends: Metal: Align code more closely with other backends. OSX: Add missing return for mouse pos events.
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'#if __has_feature(objc_arc)' was removed as callback gets required reference via ImGui_ImplMetal_GetBackendData() so that weakref is not really needed.
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ocornut
d666a1d473
Backends: OSX, Metal: Amend d111133, tidying up, remove unused, misc tweaks. . ( #4821 , #2778 )
ago%!(EXTRA string=3 years)
stuartcarnie
6868d11669
Backends: OSX, Metal: Added multi-viewports support. ( #4821 , #2778 )
ago%!(EXTRA string=3 years)
stuartcarnie
e66fc22057
Backends: OSX: Removed ImGui_ImplOSX_HandleEvent() from backend API. Move event tracking (desktop only) to OSX backend. ( #4821 )
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Fix using NSKeyUp (#5268 ).
ago%!(EXTRA string=3 years)
stuartcarnie
d58b8414b9
Backends: OSX, Metal: Tweaks. Use preferred method of obtaining a timestamp. ( #4821 )
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+ Rename ImGuiFocusObserver. Docking branch will use it for more than focus.
ago%!(EXTRA string=3 years)
noisewuwei
e54db4ee70
Backends: OSX, Metal: Store backend data in a per-context struct, allowing to use these backends with multiple contexts. ( #5203 , #5221 , #4141 )
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# Conflicts:
# docs/CHANGELOG.txt
ago%!(EXTRA string=3 years)
thedmd
3c07879504
Backends: OSX: Inputs: Monitor NSKeyUp events to catch missing keyUp for key when user press Cmd + key ( #5128 )
ago%!(EXTRA string=3 years)
Jan Sikorski
a61ca097a7
Backends: OSX: Fix typo in scrolling event handler. ( #5036 )
ago%!(EXTRA string=3 years)
ocornut
2554b512c0
Backends: OSX: Forward keyDown/keyUp events to OS when unused by Dear ImGui.
ago%!(EXTRA string=3 years)
rokups
551ab84c2d
Backends: OSX: Fix building with old Xcode versions.
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Builds have failed on Xcode versions that do not yet support `@available` or do not have new APIs (that are unavailable on target OS version) defined at all. Using true build time version checks fixes these issues.
ago%!(EXTRA string=3 years)
thedmd
5429f0f6b5
Backends: OSX, Android: Replaced AddKeyModsEvent() added by 790132a
in favor of unified key enum system. ( #4921 , #4858 )
ago%!(EXTRA string=3 years)
ocornut
62d6be3747
IO: Removed ImGuiInputSource from public api for now, unnecessary. ( #4858 , #787 )
ago%!(EXTRA string=3 years)
thedmd
5ea47d9560
Backends: OSX: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. ( #4858 , #787 )
ago%!(EXTRA string=3 years)
ocornut
e278277d53
IO: added AddMouseViewportEvent() + used in backends.
ago%!(EXTRA string=3 years)
ocornut
1338eb31f7
Viewports: Relaxed specs for backend supporting ImGuiBackendFlags_HasMouseHoveredViewport. Backends: SDL: Added support for simplified HasMouseHoveredViewport. ( #1542 , #4665 )
ago%!(EXTRA string=3 years)
thedmd
b8e56dce83
IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. ( #4858 ) (input queue code will be next commit)
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Details: note that SDL, OSX and GLFW backends removed recording of MouseJustPressed[] which will be unnecessary with input queue (which is the NEXT commit). (#2787 , #1992 , #3383 , #2525 , #1320 )
ago%!(EXTRA string=3 years)
ocornut
b6582a471a
Backends: OSX: Fix Game Controller nav mapping to use shoulder for both focusing and tweak speed. ( #4759 )
ago%!(EXTRA string=3 years)
ocornut
92c4ff1c2f
Rename ImGuiKey_LeftControl to ImGuiKey_LeftCtrl, ImGuiKey_RightControl to ImGuiKey_RightCtrl + made key order match mods order. ( #4858 )
ago%!(EXTRA string=3 years)
ocornut
0755767440
Backends: move io.AddKeyModsEvent() next to io.AddKeyEvent() submission, rely on mods from platform/source. ( #4858 ) + fix #2622 again broken by 746c9f7
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Amended to submit modifiers before.
ago%!(EXTRA string=3 years)
Liu Liu
457d4b7b72
Backends: OSX: Adedd basic IME support for macOS. ( #3108 , #2598 )
ago%!(EXTRA string=3 years)
ocornut
956e03009a
Backends: OSX: Build fIx. Made GetKeyName() input tolerant. Internals: added GetNavInputName().
ago%!(EXTRA string=3 years)