|
|
|
@ -3160,6 +3160,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_ |
|
|
|
|
// When reusing window again multiple times a frame, just append content (don't need to setup again)
|
|
|
|
|
const int current_frame = ImGui::GetFrameCount(); |
|
|
|
|
const bool first_begin_of_the_frame = (window->LastFrameDrawn != current_frame); |
|
|
|
|
const bool window_was_visible = (window->LastFrameDrawn == current_frame - 1); |
|
|
|
|
if (first_begin_of_the_frame) |
|
|
|
|
{ |
|
|
|
|
window->Active = true; |
|
|
|
@ -3179,7 +3180,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_ |
|
|
|
|
if (first_begin_of_the_frame) |
|
|
|
|
{ |
|
|
|
|
// New windows appears in front
|
|
|
|
|
if (!window->WasActive) |
|
|
|
|
if (!window_was_visible) |
|
|
|
|
{ |
|
|
|
|
window->AutoPosLastDirection = -1; |
|
|
|
|
|
|
|
|
|