From f9473b807b015e10a543ac8633dc19cd655edbb6 Mon Sep 17 00:00:00 2001 From: ocornut Date: Sat, 7 Mar 2015 22:49:16 +0000 Subject: [PATCH] Fixed comments --- imgui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/imgui.cpp b/imgui.cpp index 51295ba9..42c7d186 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -7459,7 +7459,7 @@ void ImFontAtlas::RenderCustomTexData() TexUvWhitePixel = ImVec2((TexExtraDataPos.x + 0.5f) / TexWidth, (TexExtraDataPos.y + 0.5f) / TexHeight); // Draw a mouse cursor into texture - // Because our font uses an alpha texture, we have to spread the cursor in 2 parts (black/white) which will be rendered separately. + // Because our font uses a single color channel, we have to spread the cursor in 2 layers (black/white) which will be rendered separately. const char cursor_pixels[] = { "X "