|  |  |  | @ -117,39 +117,41 @@ Breaking changes: | 
			
		
	
		
			
				
					|  |  |  |  |     and relied on ambiguously defined design. Use 'SetNextItemAllowOverlap()' before item instead. | 
			
		
	
		
			
				
					|  |  |  |  |   - Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap'. | 
			
		
	
		
			
				
					|  |  |  |  |   - Renamed 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap' | 
			
		
	
		
			
				
					|  |  |  |  |   - IsItemHovered: Changed behavior to return false when querying an item using AllowOverlap mode | 
			
		
	
		
			
				
					|  |  |  |  |     which is being overlapped. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem. (#6512, #3909, #517) | 
			
		
	
		
			
				
					|  |  |  |  |   - Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap | 
			
		
	
		
			
				
					|  |  |  |  |     and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909) | 
			
		
	
		
			
				
					|  |  |  |  |   - Most item types should now work with SetNextItemAllowOverlap(). (#6512, #3909, #517) | 
			
		
	
		
			
				
					|  |  |  |  |   - Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything. | 
			
		
	
		
			
				
					|  |  |  |  |   - Kept redirecting enums (will obsolete). | 
			
		
	
		
			
				
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					|  |  |  |  | Other changes: | 
			
		
	
		
			
				
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					|  |  |  |  | - Tooltips/IsItemHovered() related changes: | 
			
		
	
		
			
				
					|  |  |  |  |   - IsItemHovered: Added ImGuiHoveredFlags_Stationary to require mouse being | 
			
		
	
		
			
				
					|  |  |  |  |     stationary when hovering a new item. Added style.HoverStationaryDelay (~0.15 sec). | 
			
		
	
		
			
				
					|  |  |  |  |     Once the mouse has been stationary once the state is preserved for same item. (#1485) | 
			
		
	
		
			
				
					|  |  |  |  |   - IsItemHovered: Added ImGuiHoveredFlags_ForTooltip as a shortcut for pulling flags | 
			
		
	
		
			
				
					|  |  |  |  |     from style.HoverFlagsForTooltipMouse or style.HoverFlagsForTooltipNav. (#1485) | 
			
		
	
		
			
				
					|  |  |  |  |     - style.HoverFlagsForTooltipMouse defaults to ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort | 
			
		
	
		
			
				
					|  |  |  |  |     - style.HoverFlagsForTooltipNav defaults to ImGuiHoveredFlags_NoSharedDelay | ImGuiHoveredFlags_DelayNormal | 
			
		
	
		
			
				
					|  |  |  |  |   - Tooltips: Added SetItemTooltip() and BeginItemTooltip() functions. | 
			
		
	
		
			
				
					|  |  |  |  |     They are shortcuts for the common idiom of using IsItemHovered(). | 
			
		
	
		
			
				
					|  |  |  |  |     - SetItemTooltip("Hello")   == if (IsItemHovered(ImGuiHoveredFlags_Tooltip)) { SetTooltip("Hello"); } | 
			
		
	
		
			
				
					|  |  |  |  |     - BeginItemTooltip()        == IsItemHovered(ImGuiHoveredFlags_Tooltip) && BeginTooltip() | 
			
		
	
		
			
				
					|  |  |  |  |     The newly added ImGuiHoveredFlags_Tooltip is meant to standardize mouse hovering | 
			
		
	
		
			
				
					|  |  |  |  |     delays and rules for a whole application. | 
			
		
	
		
			
				
					|  |  |  |  |     The previously common idiom of using 'if (IsItemHovered()) { SetTooltip(...); }' won't | 
			
		
	
		
			
				
					|  |  |  |  |     use delay or stationary test. | 
			
		
	
		
			
				
					|  |  |  |  |     The newly added ImGuiHoveredFlags_Tooltip is meant to facilitate standardizing | 
			
		
	
		
			
				
					|  |  |  |  |     mouse hovering delays and rules for a given application. | 
			
		
	
		
			
				
					|  |  |  |  |     The previously common idiom of using 'if (IsItemHovered()) { SetTooltip(...); }' | 
			
		
	
		
			
				
					|  |  |  |  |     won't use delay or stationary test. | 
			
		
	
		
			
				
					|  |  |  |  |   - IsItemHovered: Added ImGuiHoveredFlags_Stationary to require mouse being | 
			
		
	
		
			
				
					|  |  |  |  |     stationary when hovering a new item. Added style.HoverStationaryDelay (~0.15 sec). | 
			
		
	
		
			
				
					|  |  |  |  |     Once the mouse has been stationary once the state is preserved for same item. (#1485) | 
			
		
	
		
			
				
					|  |  |  |  |   - IsItemHovered: Added ImGuiHoveredFlags_ForTooltip as a shortcut for pulling flags | 
			
		
	
		
			
				
					|  |  |  |  |     from style.HoverFlagsForTooltipMouse or style.HoverFlagsForTooltipNav depending | 
			
		
	
		
			
				
					|  |  |  |  |     on active inputs (#1485) | 
			
		
	
		
			
				
					|  |  |  |  |     - style.HoverFlagsForTooltipMouse defaults to 'ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort' | 
			
		
	
		
			
				
					|  |  |  |  |     - style.HoverFlagsForTooltipNav defaults to 'ImGuiHoveredFlags_NoSharedDelay | ImGuiHoveredFlags_DelayNormal'. | 
			
		
	
		
			
				
					|  |  |  |  |   - Tooltips: Tweak default offset for non-drag and drop tooltips so underlying items | 
			
		
	
		
			
				
					|  |  |  |  |     isn't covered as much. (Match offset for drag and drop tooltips) | 
			
		
	
		
			
				
					|  |  |  |  |   - IsItemHovered: Tweaked default value of style.HoverDelayNormal from 0.30 to 0.40, | 
			
		
	
		
			
				
					|  |  |  |  |     Tweaked default value of style.HoverDelayShort from 0.10 to 0.15. (#1485) | 
			
		
	
		
			
				
					|  |  |  |  |   - IsItemHovered: Added _AllowWhenOverlappedByWindow to ignore window-overlap only. | 
			
		
	
		
			
				
					|  |  |  |  |   - IsItemHovered: Added ImGuiHoveredFlags_AllowWhenOverlappedByWindow to ignore window-overlap only. | 
			
		
	
		
			
				
					|  |  |  |  |     Option ImGuiHoveredFlags_AllowWhenOverlapped now expand into a combination of both | 
			
		
	
		
			
				
					|  |  |  |  |     _AllowWhenOverlappedByWindow + _AllowWhenOverlappedByItem, matching old behavior. | 
			
		
	
		
			
				
					|  |  |  |  | - Overlapping items: (#6512, #3909, #517) | 
			
		
	
		
			
				
					|  |  |  |  |   - Most item types should now work with SetNextItemAllowOverlap(). (#6512, #3909, #517) | 
			
		
	
		
			
				
					|  |  |  |  |   - Fixed first frame of an overlap highlighting underlying item if previous frame didn't hover anything. | 
			
		
	
		
			
				
					|  |  |  |  |   - IsItemHovered: Changed to return false when querying an item using AllowOverlap mode which | 
			
		
	
		
			
				
					|  |  |  |  |     is being overlapped. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem to opt-out. (#6512, #3909, #517) | 
			
		
	
		
			
				
					|  |  |  |  |   - Selectable, TreeNode: When using ImGuiSelectableFlags_AllowOverlap/ImGuiTreeNodeFlags_AllowOverlap | 
			
		
	
		
			
				
					|  |  |  |  |     and holding item held, overlapping widgets won't appear as hovered. (#6512, #3909) | 
			
		
	
		
			
				
					|  |  |  |  | - IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary. | 
			
		
	
		
			
				
					|  |  |  |  | - IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags. | 
			
		
	
		
			
				
					|  |  |  |  | - Tables: Fixed a regression in 1.89.6 leading to the first column of tables with either | 
			
		
	
	
		
			
				
					|  |  |  | @ -157,15 +159,16 @@ Other changes: | 
			
		
	
		
			
				
					|  |  |  |  | - CollapsingHeader/TreeNode: Fixed text padding when using _Framed+_Leaf flags. (#6549) [@BobbyAnguelov] | 
			
		
	
		
			
				
					|  |  |  |  | - InputText: Fixed not returning true when buffer is cleared while using the | 
			
		
	
		
			
				
					|  |  |  |  |   ImGuiInputTextFlags_EscapeClearsAll flag. (#5688, #2620) | 
			
		
	
		
			
				
					|  |  |  |  | - InputText: Fixed a crash on deactivating a ReadOnly buffer. (#6570, #6292, #4714) | 
			
		
	
		
			
				
					|  |  |  |  | - InputText: ImGuiInputTextCallbackData::InsertChars() accept (NULL,NULL) range, in order to conform | 
			
		
	
		
			
				
					|  |  |  |  |   to common idioms (e.g. passing .data(), .data() + .size() from a null string). (#6565, #6566, #3615) | 
			
		
	
		
			
				
					|  |  |  |  | - Combo: Made simple/legacy Combo() function not returns true when picking already selected item. | 
			
		
	
		
			
				
					|  |  |  |  |   This is consistent with other widgets. If you need something else, you can use BeginCombo(). (#1182) | 
			
		
	
		
			
				
					|  |  |  |  | - Clipper: Rework inner logic to allow functioning with a zero-clear constructor. | 
			
		
	
		
			
				
					|  |  |  |  |   This is order to facilitate usage for language bindings (e.g cimgui or dear_binding) | 
			
		
	
		
			
				
					|  |  |  |  |   where user may not be callinga constructor manually. (#5856) | 
			
		
	
		
			
				
					|  |  |  |  |   where user may not be calling a constructor manually. (#5856) | 
			
		
	
		
			
				
					|  |  |  |  | - Drag and Drop: Apply default behavior of drag source not reporting itself as hovered | 
			
		
	
		
			
				
					|  |  |  |  |   at lower-level, so DragXXX, SliderXXX, InputXXX, Plot widgets are fullfilling it. | 
			
		
	
		
			
				
					|  |  |  |  |   at lower-level, so DragXXX, SliderXXX, InputXXX, Plot widgets are fulfilling it. | 
			
		
	
		
			
				
					|  |  |  |  |   (Behavior doesn't apply when ImGuiDragDropFlags_SourceNoDisableHover is set). | 
			
		
	
		
			
				
					|  |  |  |  | - Modals: In the case of nested modal, made sure that focused or appearing windows are | 
			
		
	
		
			
				
					|  |  |  |  |   moved below the lowest blocking modal (rather than the highest one). (#4317) | 
			
		
	
	
		
			
				
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