features/sdl_renderer3_multiviewports
ocornut ago%!(EXTRA string=10 years)
parent d184730dd2
commit dc1cb9e625
  1. 4
      examples/opengl3_example/imgui_impl_glfw_gl3.cpp

@ -286,9 +286,7 @@ void ImGui_ImplGlfwGL3_Shutdown()
if (g_VaoHandle) glDeleteVertexArrays(1, &g_VaoHandle);
if (g_VboHandle) glDeleteBuffers(1, &g_VboHandle);
if (g_ElementsHandle) glDeleteBuffers(1, &g_ElementsHandle);
g_ElementsHandle = 0;
g_VaoHandle = 0;
g_VboHandle = 0;
g_VaoHandle = g_VboHandle = g_ElementsHandle = 0;
glDetachShader(g_ShaderHandle, g_VertHandle);
glDeleteShader(g_VertHandle);

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